Regarding Warrior/Bard:
The class in it's current state is not viable at all. Which is a shame, since it has many interesting skills and overall a cool flavor to it. Tested it once in Kalin so far and had to swap after the first boss because we were heavily lacking damage. No other class has forced me to swap this far, not even pre-patch Priest/Warrior.
Hence the following suggestions:
-Focused Madness: Remove gcd.
I get that the "effect ceases when there is no enough rage" part is necessary to prevent botting with Leakage, but having to waste a gcd whenever you ran out of rage feels so clunky atm.
-Rapacious Poison: Remove rage cost, change buff duration from 6 to 12 seconds.
Warriors are very rage hungry by default. W/B has it even worse, since Focused Madness constantly devours your focus and you want to use Blasting Cyclone (35 rage) on cd in trashfights. Having a focus based spamable would be a huge improvement. Moreover, increasing the buff duration for the 8% patk would make the rotation more fluent. 6 seconds is just to short.
-Toxic Battle: Change Probing Attack to poison damage as well.
It feels really weird that this part of the "combo" was left out.
-Master of Frenzied Venom: Increase poison damage increment to 20%.
10% additional poison damage on a class that doesn't even exclusively deal poison damage has little impact.
-Sadism: Change buff to be permanent within the id of the current instance (like B/Wl souls).
W/B currently lacks some kind of passive damage increment like other one hander-based classes. Their dps is just so much lower than that of two-handers.
-Fed by the Malice: Change buff to provide 5% weapon damage increment per stack instead.
Currently useless. Nobody needs movement speed increments in PvE, especially on the lvl 70 elite, which is a very significant skill on almost every other class combination.