Regarding Champion/Druid.
Currently this class is not viable for endcontent, since it doesn't deal meaningful damage and its support doesn't make up for it. It's quite saddening to see such cool class design wasted on a typical leecher class. Hence I suggest the following changes in order to make Ch/D a viable support dps:
- Mother Nature's Defense (lvl 30 elite): This skill is currently useless, since it requires Shield Form to work, but the class can't tank properly. Rename to Mother Nature's Offense: Increases Disassembly Mode's stamina to strength conversion from 20% to 25%.
- Elven Bash (lvl 50 elite) to modify Heavy Bash: Change cost to MP, since since the class doesn't have another skill that doesn't require Rage or a proc. Let it deal damage in a fan shaped area in front of the player.
- Recovery Blast (lvl 60 elite): Same problem here. Only usable in Shield Form and generally only useful for the 4 seconds immune. Rename to Pulsing Path: Modifies Earth Pulse to deal 550% + 0.3 x strength mainhand weapon earth damage in a fan shaped area (radius 100) in front of you. Reduces CD to 6 seconds.
- Mother's Blessing (lvl 70 elite): Let it increase pdmg instead of HP (same 10,4%).
Regarding Champion/Priest.
Suffers the same issues as Ch/D (from a dps perspective). I am aware that this class is mainly designed to be a tank. However, given the dual nature of most Champions, there is no harm in it being a viable support dps as well. The following changes could be made:
- Runecraft - Devotion(lvl 15 elite): Add 10% increased light damage.
- Way of Frenzy(lvl 35 elite): Add Divine Vengeance CD to be reset by Chain Drive proc.
- Suicidal Warfare (lvl 45 elite): Increase damage increment and pdef decrement from 11,2% to 20% respectively.
- Holy Attack (lvl 50 elite skill): Remove CD, since the class doesn't have a singletarget spamable.
- Righteous Explosion(lvl 70 elite skill): Reduce CD from 15 to 10 seconds.