Some thoughts on Champion and Warrior.
Ch/M
-High Energy Barrier: Seperate the shield and the damage increment portion of the skill, like you did with Wd/R's Heart of the Oak
Ch/Wl
- Change Soul Forge Mystery buff to provide 5 stacks of dark dmg Rune Pulse instead of a 10 sec buff
Ch/W
- Remove Rage cost of Slash and add x2 aggro multiplier
- Remove rage cost of Arc Strike, add x3 aggro multiplier and let it restore full rage (when target is under the effect of Electrocution)
This would solve all the rage issues the class has atm.
Ch/P
This is the only one of the Champion combinations, that is completly useless atm. Its support is outclassed by Ch/M and its dmg is so low, that my group urged me to change to something else. I think that should not be the case, all classes should be somewhat useful.
I don't know what approach you are planning to take with this class, but maybe adding light damage would help. Here are some changes I'd suggest regardless of your plans:
- Change Reviving Blast to a toggle buff, that reduces healing taken by 20% and increases attackspeed by 20%. Remove the 20% buff from Explosion of Righteousness. Having to maintain this buff was the most unpleasant thing i noticed while playing the combination in terms of playstyle. Moreover, Ch/P is the only champ that has no toggle buff, so it would make perfect sense.
- Add some kind of mana based spammable, or change one of the existing elite skills accordingly
Warrior/Druid
First off, well done. The class has become somewhat viable. The damage is not too bad, but gaining access to Slash Expert via the 4 skill combo takes to long(literally impossible in trash, everything dies too fast). Moreover, weaving Slashes between your skills can only be sustained under the influence of dwarven ale. My suggestions:
- Remove Earthly Strike's Unbalanced requirement
- Consider changing the cost of Slash to mana, or at least reducing the rage cost to 10, while Slash Expert is active
Warrior/Champion
While the class obviously had to be nerfed, you took it too far in my opinion. Burst damage is still nice, but offburst damage is way to low. Atm it's just a worse W/Wd, that drains itself constantly. In fact, you can't even particpate in b3 event with the class atm because of this.
- Change Unbridled Rage to a 15min buff again. Reduce the damage increment from 16% to 10%
- Reduce the life cost of the skills: Slash to 1%, Bloody Slash to 2%, Stifling Attack to 2% & Vendetta Blow to 3%
The rest of the Warriors have individual strengths and weaknesses, which makes them viable in different situations. Well done !