Changing druid/warrior skill Awakening of the wild to self buff is not a very good decision in my opinion, please reconsider that.....
Why? Priest buff is now stronger and druid buff got now percentage damage. So if you have 2 healer in group 1 should be druid and 1 should be priest. I like this balance, because no healer class will be "best". before it was best to have 2 druids. /warrior and /warden.
Hello Arcadia,
how can it be that Pdds can only have one patk buff either from the priest or dudu and Mdds get Essence, Hug and priest buff now on top. (because the Priest's Enhanced Attack now buffed Matk too).Maybe you should give the Pdds more patk buffs which would be fair
This is no Balancing from all Classes Right now , if then you should bring all classes to a same Dmg output by introducing a Dmg limitation. It can't be that a Mage /rouge with inferno gear does three times more damage to a Scout . Or a Mage /Warden can remove Organs(Boss 3 Rofl) within a 20 second burst, while other classes may not even do so in the Boss 3 in rofl.
I hope that the balancing has a positive effect on all classes and not only on a couple
Wait... what... uhhm.. NO. you should read ALL patch notes, not only one single line.
"Changed Mage/Priest skill Essense of Magic to self buff." -> no more buffing for others
"Changed Priest/Scout Embrace of the Water Spirit to convert 20% of ranged damage to magical damage and no longer affects raid." -> no more buffing mdps
"Reduced Priest/Rogue skill Wraith Halo magical attack amount to 2% and added 5% received heal boost." -> lowers from 10% to 2% btw
"Changed Druid/Warden skill Mysterious Grace to self buff." -> no more group buffing as well btw
Kind regards