Posts by xLutinex

    wait, you mean group mode will have the solo AND group mode loot table? :O

    I have mixed feelings about the todays nerf of coins. If you want group Arena be more attractive, than give us back the previous coins rate for the group arena.


    As it is now, solo mode is still far better, bcs now you get nearly no more coins if you do group. If you want to use drop potion, you will even get negative coins xd

    Hi,


    how do we unlock the title "Shadow Hunter"? the description is, that we need to hunt dark forces, but the title is still not unlocked for me. I ran to loop 15 against dark forces and to loop 13 against light forces.


    Greetings

    Hi,


    Byte was the droprate of rare material adjusted? Some ppl of my guild says, that after the reset today some materials are dropping much more than before.


    Furthermore: If yes, is the drop of group arena also adjusted? Because it is much much harder than solo and you don't come even close to what you can solo, there should be more drop in general for the group. Didn't tested after todays reset, but before it was just useless except ranking

    Regarding Bard/Knight


    Holy Notes (ID 1491160) should be increased in aggro. right now, every dps in DC do more aggro than this skill.

    Punishment does enough aggro for AOE, but has high CD and Holy Seal requirements.


    I suggest to increase the aggro of Holy Notes


    Greetings


    Btw: and Harmony does not generate aggro too and needs to be used :D Maybe change it to p-dps skill on this class

    Hi, regarding D/WL


    Toxic transformation gets cancelled if:

    • You use dwarfen ale, as long as the buff is Up
    • If you take a heal buff lying around in AoD
    • If you have blossoming life up, as long as it triggers healing


    Greetings

    Maybe the team can think about that what Zyrex said, that there could be some things that can be remain forever? like bonuses that you unlocked at lvl 20? or do a lvl 21 that has this aspect ? :D

    I guess it would be a great thing having the possibility to unlock such bonuses forever

    Regarding Nero Coins


    doing PvP (free for all) gives you up to 750 coins in 10 min.

    Doing PvE with 6 ppl will give you may 150-200 coins within 30-50min?


    I suggest to adjust or switch those numbers, bcs it is an MMORPG and doing such hard things like arena should give a better reward than doing solo stuff imho


    Greetings

    Hi,


    Is it intended that you will do solo AoD as pure Plate/pure heal gear user? Bcs in heal gear for example, it will take ages and the mobs are in the first loop so hard, that you can easily fail.

    (Matk is not really high in pure heal gear as D/WL. Maybe you need a slight buff for this class in general or only in AoD)


    Sadly the material is not tradable to those ppl


    Greetings

    Hello,


    we want to share our (thx to Akme for also sharing their findings) findings to the community


    Greetings


    1. 68,2 / 77,9 zando
    2. 30,9 / 70,0 skies platform
    3. 22,5 / 45,3 near light valley
    4. 84,3 / 82,9 exeter graveyard top of tower
    5. 36,9 / 83.4 cave
    6. 17,8 / 63,6 bottle near ocean
    7. 88,0 / 36,8 infront of AoD portal
    8. 49,8 / 50,9 small island
    9. 56,1 / 81,5 underwater bandit cave
    10. 69,7 / 16,6 book in library
    11. 42,2 / 30,1 near darkcore
    12. 64,9 / 47,9 on top of archway
    13. Bee Event -> kill bee and loot
    14. Hydra Event -> kill and loot
    15. Shadow Event -> kill and loot

    Why did you do Light pulse on ch/p a 1h hammer skill now? How its supossed to work now as dps swapping between 1h for aoe and 1h for single, Why not just force to use a hammer?

    Yes, it's weird. furthermore it's still too high aggro multiplier in shield form comparing with warden-tank/knight-tank "aoe" skills, which have way lower range and cd

    Hi,


    regarding D/Wl and this:

    • Changed Toxic Possession to additionally provide 1% magical attack & 1% magical damage for every 12000 base heal point you have, but disable your heal ability.


    Is it intended, that you even can't heal without the buff converting wis to int?

    Yes, as I said it is working in a way. It's not in the way you think.

    You can only prolong the music of p/b

    If raid have p/b so every member can use enhanced music. So if someone w/m play music he got 18% from tamb(example). That was idea.

    Yes. And it is in a way like that:
    If p/b play tamb, you get as w/m 18% dmg. If you play tamb BEFORE the music of p/b is over, you have a 30 sec fresh tamb + 3% extra buff, which results in the benefit near like 18% tamb