I mean to change the debuff to harmful effect and curse
We don't plan to change this currently.
Greetings
Ok, sad. Bcs you force players to play priest, bcs you cannot even heal red ppl as druid ![]()
I mean to change the debuff to harmful effect and curse
We don't plan to change this currently.
Greetings
Ok, sad. Bcs you force players to play priest, bcs you cannot even heal red ppl as druid ![]()
Display MoreChampions, that rely heavily on their whitehits, don't get any Rage or Rune Pulse procs, which makes them straight up unplayable, forcing you to change class. If possible in any shape or form, please change that.
Sadly this isn't possible to change.
Regarding Endboss:
Would be great if you include the possibility that also druid clean would work and not only priest ones.
Right now you are forced to play priest or d/s
I couldn't find a druid clean for harmful effects (that wasn't an elite skill). Could you share ID? If you mean skill cleaning curses or poison, then it won't be changed as skill is classified as harmful effect.
Greetings
I mean to change the debuff to harmful effect and curse
Regarding Endboss:
Would be great if you include the possibility that also druid clean would work and not only priest ones.
Right now you are forced to play priest or d/s ![]()
Regarding K/Wd.
The class underperforms right now, compared to other dps classes. Since a new dps focused shield was introduced with Zhargos hm, that is currently not useful at all, is suggest the following: Change Knight at Arms (lvl 30 elite) to allow equipping a 2h weapon + a shield.
Furthermore this idea would also be good for knight/priest and knight/rouge, because they would increase their aggro, which they need to AOE since they have only 1 viable AOE skill. With that change they would also have tsunami with a better aggro AOE, that could be finally do enough to hold aggro for at least 2 sec
(knight/rogue: 2h weapon + 1h weapon I mean )
Display MoreHi, regarding D/WL
Toxic transformation gets cancelled if:
- You use dwarfen ale, as long as the buff is Up
- If you take a heal buff lying around in AoD
- If you have blossoming life up, as long as it triggers healing
Greetings
Dwarfen Ale still cancels the buff for 30 seconds
Pls fix it
Greetings
this issue still exists btw
I agree 👍🏻
I would also limit the use and bonuses to one off hand dagger. The way it’s looking right now, double off-hand daggers will give considerably more patt, dps and +20% extra elemental dmg for classes that are already performing very well in the meta
It´s only wearable in your offhand. Dps needs to be nerfed for sure - but this item is a nice way to bring back daggers into the game since Katana is better by far right now, just needs a bit of balancing.
It's an offhand yes, but you know the mentioned classes? r/w deals 50% dmg with offhand and this new offhand would be 50% stronger + additional elemental dmg. Every elemental dmg increase is global, so that every class, which deals elemental dmg, will get the benefit, even if the class itself don't have skills which scales with offhand. As I mentioned, the values should be reviewed again. I doubt that it is intended, that for example r/w will get an increase by around 35-40% just because of using the new dagger. I mean, the class does not underperform this much, that it needs such a buff xD
The katana itself is anyway a 2 sided blade. You can benefit from it or loose from it.
Btw: Even S/R will benefit from the offhand dagger. It has only a few skills with elemental damage yes, but it can benefit from it.
Hi,
regarding the upcoming new offhand dagger, you should review the values o.o
It has insane dps and attack + elemental dmg, which will boost classes like r/w, r/wl, r/m insane and even boost every other rogue which do elemental damage.
Furthermore: why the hell is there +parry on the dagger?
intended for r/k, which uses a shield? xD (knight/r cannot wear a dagger btw)
Greetings
The skill (499814) does not increase 1% magical damage per stack, its just 1 magical damage per stack xD. forum.chroniclesofarcadia.com/core/attachment/7592/
Like in the description of the skill? I cant see any issue o.o
[D/B]
Hello,
In this class skill ID: 1481286 should allow to play instruments while running, but it doesnt work. Maybe because in description i saw polish name of requirement effect, but it has still english name (effect from skill ID: 1491280).
Greetings
I guess the description is wrong, bcs the Skill allows you to play music while getting damage
Are you buffed while running instances? My pet deals like 40-50% of my damage and it's really op now. Easily 50% more damage than other mages in DC and even in abbey it's decent and equal to M/W
I'd vote for a 20% nerf of this class instead, it's just too strong now...
Maybe it is because you have better gear than many other players. For now m/s pet is still weak. It needs its magical damage to be increased. And my pet doesnt make 50% of my damage in scrut. It was before they changed pet.
400k magical damage with burst is not just enough. When pet hits around 4-5m with burst, i feel like it is still so weak. At least pet should hit 10m with burst. Thats my opinion. Pets should deal more damage than our skills. For now even my Flame has more damage than pet
Are you buffed correctly and do you buff your pet? Afaik dmg of pets doesnt really matter. It's more about attack and you need hot stew on your mage pet too
Regarding Druid/Champ
The skill Rock Protection (ID 1490741) is not reducing the dmg of raid members by 100%. I guess it's only 20%. maybe wrong description or buggy skill?
Furthermore the mechanism with the ID 1490633 is not pulling mobs towards. It is pushing them away xD
Also the stun effect does not work
Greetings
The new Quest Title 532136 as Badge Title seems to reliably reduce costs of skills, but the continuous cost of 10 Rage per second of Rune Overload does not get reduced.
Damage over time effects cannot be reduced by DMG mitigation skills.
Same goes for resource drain per second buffs. (Blood Arrow HP for example)
It's a unique Game mechanic and I guess such a change would cause more side effects than you would like XD
But maybe an artefact rune in the future would be an option for this, like it exists for DoT
Regarding Warrior/Warden.
This class is currently overperforming. I suggest reducing the damage increment provided by Battle Faith from 30% to 22%.
Helllo Sere
i think you are right. but maybe not 22% , better 25%
What about increase to 90-100%? Should be fine imho with the Frenzied Attack buff to 1200% + aoes
for example as dps with old lower body: https://gyazo.com/b10fd20b321584f43ed772916eb14afa
Can you check the priest attack buffs and druid wisdom buffs values? Right now with the new titles tanks (k/p and k/d) and dps (p/s dps) buff the same or even more (the p/s dps) than real healers :O
Maybe you can adjust something in the formula
Greetings
Hi i think rogues who use katana have big problems whit agro, whit new stacking of perfect slice now agro is rly high on rogues,my agro never gets under 18% whit w/p and priest - agro. My opinion is you sould do something about rogues whit katana about agro to reduce it so we can play normal in burst so we dont take agro from tanks..
Cao Elipso
Let the tank generate aggro, If he struggles with it or use aggro reset on your own.
Tbh 18% is fair low for only 1 recon rune. There are classes that still have +aggro on skills
Display MoreHi,
I saw the new "Abyss" items in charplan. all class get %-stats, except tanks for stamina. intended? maybe change for 3-5% stamina too pls
Greetings
Values are not final.
Greetings
maybe you can think about 2-3% all attributes for tanks, that the buffs (attack and wis) are not so high like from healers and tanks are pleased about additional 3% wisdom ![]()
Hi,
I saw the new "Abyss" items in charplan. all class get %-stats, except tanks for stamina. intended? maybe change for 3-5% stamina too pls
Greetings
Display MoreGreetings, Marcellos
We will return to the development of the card system after the full completion of work on Prestige. This is due to the fact that the personnel department, which is working on Prestige, has been developing a monster card system and we cannot ignore the current shortcomings of Prestige. Please be patient, and in the meantime we are ready to open the following zones in one of the next patches:
Open World Thunderhoof Hill Southern Janost Northern Janost Limo Desert Land of Malevolence Redhill Mountains Tergothen Bay Public Instances Dalanis Sewers Hello
it would also be nice if the third deck of cards could be unlocked
maybe with the next patch
Greetings Luciaa
And btw an option in the deck 2 (3/4/5.... ) would be nice, that you can change ALL cards to the preferred 4 choosen attributes at once ![]()
clicking through hundrets (thousands) of cards, is annoying xD
Edit: Costs should also only related to the changed attributes, not always cost for all cards, even if you bulk change only missing/new 100 for example
Hi,
pls pet training and exp amulets in next promo
Dps ist auch Ritter/bewahrer
Weitere gute Tank Kombinationen sind Ritter/Krieger und vor allem Ritter/Barde
Yeah.. in discord it is still today 13:00.
In forum it is now 17.08. 16:30 CEST... you know what I mean? postponed again and again. first for 3,5 hours, now 2 days just before maintenance should start
Hi,
don't know where to post this, but I think for all players it is very uncomfortable, if every time a maintenance is announced, it will be postponed again and again. sometimes 1-2 hours (shortly before it should actually start), sometimes postponed days.
Again today, players plan that 13:00 CEST is maintenance and looking now into the announcement, it is postponed to 16:30.
Please try to plan better in future, because even this not plannable maintenances is frustrating your players
Greetings
Regarding Bard/Knight:
The elite "Tempo" (raid buff) will be overwritten by any other Tempo from any other Bard. Shouldn't it stack and able to be both buffs active at the same time?
Can you check or clarify Byte? ![]()
Greetings
Hello,
I observed, that you can only trade diamonds for gold at Agnes only 3 times a day with the same IP. If multiple people plays with same IP, it is a bit less gold to get from Agnes ![]()
Maybe you can check and change it like with the cores? (unique MAC address it is I guess)
Greetings