Display MoreI completely agree that knight/mage lacks the matk buffs to be viable in high instances as a pure DPS class.
However.. I feel like 50% matk is just a ridiculous amount to just give for free and permanently (look at the Ch/R patk nerf, it was for a reason).
I suggest boosting it's matk by a maximum of 20% permanently, with for example said buff Enhanced Armor.
This buff could also be added to the AoE skill Holy Light Domain, it would match the style of W/M then. By turning on the AoE, you gain pdef/mdef and matk, like W/M used to be.
Yes i know what you mean. The champ/rogue had also a permanent aoe and a damage skill with a 2 sec cast multiplier, why he was so OP with the 50% attack power.
The Knight/Mage is a bit low atm. But 20% for the first step would be better than nothing. So we can test a bit
While we are suggesting buffs for Knight/mage. Maybe you could change the elemental damage of "Lightning Shield" from wind damage to light damage. Every skill on this class that deals damage, or is supposed to, is based on light damage. If "Whirlwind Shield" would do light damage this class would also have a decent aoe skill.