Prestige [Patch 11.0.0.1000]

  • Achievement Name: Card Seeker 875/975875/975875/975

    Category: Continent → Candara

    The achievement description currently says: “Collect 975 monster cards by defeating enemies in the Candara region.”

    However, through testing I found that this achievement only progresses when killing elite monsters in the Candara continent.

    Killing normal monsters does not contribute to the progress.

    This means the in-game description does not match the actual functionality.

    Updating the description to reflect the correct conditions would help avoid confusion for players.


    • New
    • Official Post

    What makes you think this is related to Prestige? What led you to that conclusion?

    Because it's a prestige related action in the client? O.o

    Prestige achievement are updated on every mob kill and if you are solo, there are no lags. if you have many people, there are heavy lags... so why shouldn't it be related to prestige?

    It's not related to prestige achievements itself or so, but the lags are related to prestige I assume, because of the multiple updates triggered for prestige counters...

    We'll forward this information to our development team. Any optimization issues specifically related to Prestige will be prioritized and resolved. Please note that the patch release may be delayed due to a substantial number of critical bugs requiring fixes.

  • In the "interaction" category, the benefit "pet summoning", if you buy "pet summoning V", then when you summon the pet, it does not feed automatically. This is very annoying, is there any way to remove the purchased enhancement?

  • In the "interaction" category, the benefit "pet summoning", if you buy "pet summoning V", then when you summon the pet, it does not feed automatically. This is very annoying, is there any way to remove the purchased enhancement?

    It works for me with this addon:

    • New
    • Official Post

    In the "interaction" category, the benefit "pet summoning", if you buy "pet summoning V", then when you summon the pet, it does not feed automatically. This is very annoying, is there any way to remove the purchased enhancement?

    Greetings,

    Automatic feeding is something that happens due to addons which will need to be updated by their creators to be in line with new prestige benefits. This is not a feature the game itself offers.


    Hooroo,

    Brontes

  • Hello,

    With my prestige level, most quests have no waiting time. However, the following quests still have a waiting delay:

    1. 424932 [Components Scavenger] → Has a 5-second waiting delay.

    2. 424609 [Energy Detection] (NPC: 119917 [Famam Wormbeard])

      → When interacting with 119918 [Energy Detection Device], there is a 5-second waiting delay.

    3. 424778 [Experiment Materials] and 424861 [Experiment Materials]

      → When interacting with 119610 [Fire Crystal] and 119611 [Ice Energy], there is a 3-second waiting delay.

    I believe the prestige system should also remove the waiting delay for these quests.


  • Title: Candara > Continent > "Stellar Card Mastery" Achievement Not Progressing

    Description:

    While working on the Prestige Achievements > Monster Cards > Candara > Continent category, I encountered an issue with the "Stellar Card Mastery (0/15)" achievement.

    The description says:

    Quote
    "Increase the Star Level of 15 monster cards from the Candara region to 5."

    To test this, I went to Howling Mountains and upgraded the card 770005 [Card – Young Bear] to 5 stars. However, the progress of the achievement did not increase at all.

    This makes me believe that either:

    1. The achievement description is incorrect, or

    2. The feature is not working as intended.

    As a result, I am stuck at 99.88% completion and cannot achieve 100% progress in my achievements.

    Please investigate this issue and clarify/fix the functionality.


  • Category / Path: Prestige Achievements → Prestige Chronicles → South Janost Forest

    Entry: Woodland Honor Harvest – shows 24/25

    What the text says:

    “Complete 25 Prestige Achievements in South Janost Forest at any star level.”

    What I did:

    • I finished every visible South Janost Forest prestige entry across the 1★–5★ tiers (see screenshot).

    • All other sub‑achievements in this section are completed, yet the counter for Woodland Honor Harvest remains 24/25.

    Expected:

    After completing 25 South Janost Forest prestige achievements, the counter should reach 25/25 and the entry should complete.

    Actual:

    Counter is stuck at 24/25 even though no further visible achievements remain to be done in this region.

    Notes / Questions:

    • Is the description correct, or are there hidden/excluded achievements that don’t count toward this total?

    • If some tasks are intentionally excluded, could the description be clarified? Otherwise, it looks like a progression bug similar to the one I reported earlier for “Stellar Card Mastery”.

    Thanks for checking!


  • As previously reported on the forum, certain World Bosses (e.g., 103129 [Zanka], 104705 [Spider Priestess Mandara], 105893 [Targonharl], 105894 [Lagusen]) do not appear as alive on the (M) map screen even when they are actually alive in the game. This issue is still ongoing. Has there been any update or planned fix for this problem? We would like to know the current status.

  • In the game, there is a Wheel of Fortune system. Players with Prestige, like myself, can spin the wheel 14 times per day for free to obtain items. However, each spin requires waiting for the wheel to turn for about 3 seconds before receiving the reward.

    I think it would be a nice improvement if, for players who have purchased the higher Prestige packages, this 3-second waiting time could be reduced. This would make the daily spins faster and more convenient, especially for players who regularly use all of their spins.

    What do you think about this idea?


  • In the "interaction" category, the benefit "pet summoning", if you buy "pet summoning V", then when you summon the pet, it does not feed automatically. This is very annoying, is there any way to remove the purchased enhancement?

    Greetings,

    Automatic feeding is something that happens due to addons which will need to be updated by their creators to be in line with new prestige benefits. This is not a feature the game itself offers.


    Hooroo,

    Brontes

    I think it is necessary to add a button to feed the pet to 100%, what is the point of an instant call if the pet is "hungry". After resurrection in battle, when you need to quickly update the buffs and call the pet, some time is spent to feed the pet before calling. I think few people call the pet through the interface, most use the macro

  • […]

    Greetings,

    Automatic feeding is something that happens due to addons which will need to be updated by their creators to be in line with new prestige benefits. This is not a feature the game itself offers.


    Hooroo,

    Brontes

    I think it is necessary to add a button to feed the pet to 100%, what is the point of an instant call if the pet is "hungry". After resurrection in battle, when you need to quickly update the buffs and call the pet, some time is spent to feed the pet before calling. I think few people call the pet through the interface, most use the macro

    https://www.curseforge.com/rom/addons/afstaywithme

    This might be useful for you

  • [UI Bug] Green lightning icon overlaps timer text in Prestige Battle Pass

    Description:

    When playing in Turkish, the green lightning icon on the Prestige Battle Pass Gold timer overlaps the numbers, creating a visually unpleasant look.

    Details:

    • TR version: The overlap is more severe; the icon almost covers part of the countdown numbers.

    • EN version: The overlap still exists but is less noticeable.

    • This happens in the Prestige Battle Pass section (Gold version tested).

    Steps to Reproduce:

    1. Activate a Prestige Battle Pass (Gold).

    2. Switch the game language to Turkish.

    3. Observe the countdown timer – the green lightning icon is misaligned and overlaps the text.

    4. Switch to English – overlap remains but less pronounced.

    Expected:

    The icon should be aligned so that it does not overlap the countdown numbers in any language.

    Screenshots:

    (Include your provided TR and EN comparison images here)


    TR

    US

  • :thumbup: <3

  • 5 CD 427174 [Hired Hands] and 427164 [Hired Hands]

    427169 [Free the Hostages]

    • New
    • Official Post

    Greetings

    If we understand your inquiry correctly, the question arises: why do you expect world and continental achievements to count conditions already completed in local zones?


    The system principle is straightforward: a completed local achievement no longer generates progress for world or continental levels.


    World and continental achievements only track progress from active local achievements. Complete a local achievement — lose that progress source for higher tiers. This is a logical and consistent system.


    The alternative logic you're suggesting would allow players to exploit the system — finding the easiest achievements to unlock world and continental ones. Such mechanics didn't exist before, don't exist now, and won't exist in the future.


    The rule is simple: complete all local achievements — automatically complete world and continental achievements.

  • Greetings, as well.


    Let me ask a simple question.

    If a player completes, let's say Howling mountains, all cards upgrade to 5-star, thus completing this specific local achievement, before moving to the next zone.


    The world achievement count would still be tracking ALL 1-star upgrades, until i ran through ALL zones and upgrade 5 cards in any zone to 1 star.

    As I understood from a previous inquiry, the already upgraded card from Howling mountaisn (to 5 star) will not count later on, as it was upgraded before the world achievement for 5 stars was (finally) reached.


    So, to sum it up, will it be impossible to complete the world achievement in this case ?

    In your comment you say, as soon as the local/zone achievement has been completed, any same type (upgrade in this case) will no longer count towards world.


    Additionally, I don't understand the "harsh" wording - exploit - if a players wants to do specific zones, instead of doing all zones specifically.

    I personally don't mind, it is ok. but thinking of new players, who might not have access to higher level regions would miss out not only the zone specific achievements, but also the world achievements.


    And.. I have not found any description that this would be an exploit, as killing, or farming a card in one zone is always in "this world", right ? Where is the exploit ?

    In previous messages about the Prestige you always promote the idea of "just play the game" choose your own path, whereas I understand from your above post, it is restricted to exactly what the system guides you to.

    • New
    • Official Post

    We'll fix the incorrect star counting issue with automatic crediting in one of the upcoming Prestige patches. Regarding the second question — I didn't quite catch the point, could you clarify?

  • Ok, i did understand from previous posts that this is not an issue, but was planned.

    But, good idea to change, as it will make things easier, once people already completed some achievements.

    Don't get me wrong, i am planning my way through, to not run into this issue, although i have already completed 2 or 3 zones "accidentily"^^

    I like the idea to plan in advance - for me this is the challenge, but it might be tricky if players are not ware of this.


    My second point ?

    I was just wondering why repeating tasks in one zone rather than in all different zones would be an exploit.

    As said, i go throught all the zones, and I have no problem with this.

    But especially new players might prefer doing "continent" or "world" achievement progress in low level zones with more intensity, rather than having to ran through all zones.

    My question is just, why this should be an exploit... I see this as normal gameplay.

    • New
    • Official Post

    I've clarified my position regarding the exploit issue. The achievement system is governed by qualitative diversity, not quantitative grinding. It encourages zone variety and exploration rather than camping in one location for progress. We're developing diverse achievements across all zones specifically to prevent players from picking a comfort zone and staying there indefinitely.


    Moreover, no one is forcing 100% achievement completion—that's entirely up to each player. Future updates will include achievements that may not suit every playstyle. Such specialized achievements already exist, but they belong in the system since reaching level 20 doesn't require 100% completion.


    Regarding the newcomer experience: new players naturally progress upward as they move from zone to zone. Our game features primarily vertical progression rather than horizontal, making this approach logical and ensuring newcomers face no inherent barriers.

  • Hello,

    I am experiencing an issue with the "Stellar Card Mastery (0/15)" achievement in the Candara > Continent category.

    The description says:

    "Increase the Star Level of 15 monster cards from the Candara region to 5."

    To test this, I upgraded the card 770005 [Young Bear] to 5 stars. However, the progress of the achievement did not increase and still shows 0/15.

    This makes me believe that either:

    1. The achievement description is incorrect, or

    2. The feature is not working as intended.

    Currently, I am stuck at 99.88% completion and cannot reach 100%.

    Could you please investigate this issue and clarify/fix the functionality?

    Thank you.

    • New
    • Official Post

    Ist ok, meine Frage. Werden die Belohnungen vom vorhergehenden noch nachgereicht?


    https://gyazo.com/d682b5e402bc431258b3d200150d9ef2 , man setzt Dias und Zeit ein, um alles voll zu bekommen, und dann gibt es keine Belohnung.

    Hat sich hier schon mal was ergeben oder ist in Bearbeitung ??

    Hallo,


    wenn du die Belohnungen aus der vorherigen Saison nicht abgeholt hast, kannst du diese nicht rückwirkend in der neuen Saison erhalten – sie verfallen dann.

    Bitte achte außerdem darauf, in möglichen zukünftigen Forenbeiträgen dein Anliegen möglichst genau zu beschreiben, da dies aus deinem bisherigen Beitrag nicht klar hervorgegangen ist.


    Grüße

    • New
    • Official Post

    Ich konnte die Belohnung nicht abholen, weil alles grau war, also keine Möglichkeit zum anklicken. Sieht man doch beim Screen, das der Zähler voll ist, aber grau.

    Hallo,


    genau – du hattest die falsche Kategorie ausgewählt. In deinem Screenshot ist zu sehen, dass dort der Hinweis erscheint, bitte eine Unterkategorie auszuwählen. Die Hauptkategorien (z. B. Monsterkarten, Jagd usw.) dienen lediglich der Übersicht. Die Stern-Belohnungen kannst du nur in den jeweiligen Zonen abholen.


    Grüße