Hi,
I noticed, that the physical damage for e.g. at bows (screen 1) is boosted from ranged weapon mastery and many other skills like hunter stance and arrow of essence.
On screen 2 you see, that also the damage from arrows are boosted from those skills.
But why is the damage on clothes and set bonus calculated different? On Screen 3 you see that the damage from the item is not boosted from ranged weapon mastery. Even hunter stance and arrow of essence seems to have no effect on damage stats.
Only buffs that increase "damage" have an effect. Skills/buffs which increase ranged damage seems to have no effect on pure damage bonus on set bonus and items.
Is this intended or a bug?
PS: On melees the passives like "finishing hammer" works on damage stats on items and setbonus
Kind regards