Recent Activities

  • Wesker

    Replied to the thread General Class Balance [Feedback].
    Post
    Greetings dear magical class players!
    (Hidden Content)

    As I already have announced it in our collaborator channel, I now want to inform anyone else that we are currently working on a full CPS conversion of all magical classes that do not have full CPS…
  • grox

    Thread
    12.10 at 03:00 CEST Paradise will be shut down for server maintenance.

    ✅ 04:23 - Maintenance completed - Patch Notes 12.1.6.3001
  • Einfacheinfach

    Replied to the thread
    • Quest
    Milim - Hollow Names Quest - Nameless Grave.
    Post
    Freundesliste
  • Akvovegin

    Reaction (Post)
    Hi,

    Warlocks are currently designed to favor wands over staves. It's a benefit rather than a limitation: offhand daggers unlock at level 36, and early 1h wand use ensures your weapon skill is already leveled by then. That said, if you prefer staves, there…
  • Akvovegin

    Reaction (Post)
    After leveling a bit - I see that now --- currently using a dagger and talisman atm. ^^
  • Arcadia20

    Wrote a comment on Yukki’s wall.
    Comment (Wall)
    Hello Yukki,

    I was hoping to check all the videos you made, as I am stuck with trying to work them out. It says to sign in but I don't have access.
    Is there another way to watch these videos. I can try ask out for help in game I guess, but my hours don't…
  • Arcadia20

    Replied to the thread
    • Quest
    Milim - Hollow Names Quest - Nameless Grave.
    Post
    I don't understand. Thankyou for the information it helped a lot. I was referring to the quest information 'check the hills' was ambiguous, as hills are all over the zone. And what is 'FL' ?
  • Ullion

    Reacted with Like to ZugaOne’s post in the thread Rogue/Mage Question(s).
    Reaction (Post)
    Hey, ideally you would use 6x purple stats; Dex/Dex/Stamina/PATK on the Rogue/Mage and all physical Rogue DPS combos in general

    And as you have already said you would mostly prefer to use 2 daggers here.

    If you have any further questions about skill…
  • grox

    Thread
    14.10 at 14:15 CEST Paradise will be shut down for server maintenance.

    Festival will be not changed.
  • Quorthon

    Thread
    🛍️ Keep an eye out between 09.10.26 15:00 CET and 12.10.26 06:00 CET
    for the following items in our Weekend Promotion 🛍️


    High Quality Leather Backpack III - XII
    Phirius Elixir - Type E
    Phirius Potion - Type C
    Grand Golden Repair Hammer
    Robotic Repair Hammer
    …
  • ZugaOne

    Replied to the thread Rogue/Mage Question(s).
    Post
    Hey, ideally you would use 6x purple stats; Dex/Dex/Stamina/PATK on the Rogue/Mage and all physical Rogue DPS combos in general

    And as you have already said you would mostly prefer to use 2 daggers here.

    If you have any further questions about skill…
  • Ullion

    Reacted with Like to Byte’s post in the thread Rogue/Mage Question(s).
    Reaction (Post)
    Damage type being fire does not mean it is magical damage. Physical skills can deal elemental damage as well. Rogue/Mage is a physical class. You can inspect tooltip of skills to figure out damage type of it by holding Shift. To enable inspection…
  • Ullion

    Replied to the thread Rogue/Mage Question(s).
    Post
    Thanks for the clarification on damage types - as well as explaining how to find out in-game for future skills/class combos! :)
  • Byte

    Replied to the thread Rogue/Mage Question(s).
    Post
    Damage type being fire does not mean it is magical damage. Physical skills can deal elemental damage as well. Rogue/Mage is a physical class. You can inspect tooltip of skills to figure out damage type of it by holding Shift. To enable inspection…
  • Ullion

    Posted the thread Rogue/Mage Question(s).
    Thread
    Hello, I am here to ask about how the rogue/mage combination should be geared and with which stats. If I understand correctly, I believe rogues normally stat with dex/str/patk primarily? With the mage secondary changing damage types to Fire, does this…
  • krubav

    Reaction (Post)
    […]

    Hi,

    Thanks for the feedback!
    The temporary flying mount is intended to disappear at this stage, to encourage using your own mount.
    You can leave this quest for later—it won’t block character leveling or overall progression.

    As for Speed Boost’s…
  • Having played a few more days...and rolled more characters...deleted some even for a fresh start. The layers of the game are intimidating. I don't think having many systems are a problem - I am a fan of MMO's that do not dumb everything unique down.…
  • Kuldebar

    Reaction (Post)
    Hi,

    Warlocks are currently designed to favor wands over staves. It's a benefit rather than a limitation: offhand daggers unlock at level 36, and early 1h wand use ensures your weapon skill is already leveled by then. That said, if you prefer staves, there…
  • Kuldebar

    Post
    After leveling a bit - I see that now --- currently using a dagger and talisman atm. ^^
  • Daleshy

    Post
    Hi,

    Warlocks are currently designed to favor wands over staves. It's a benefit rather than a limitation: offhand daggers unlock at level 36, and early 1h wand use ensures your weapon skill is already leveled by then. That said, if you prefer staves, there…