Display MoreRework of:
Knight/Warrior
Knight/Champion
Knight/Druid
Knight/Scout - it doesnt need rework but..tbh all of us pick it just to wear bow?
With druid there is like almost extra 17% stamina.. for what tbh? Its almost as much % as K/Ch o.o
Also elite for damage % - with warrior we already have bonus to all weapons while champ only for hammers.
The only thing I see about all the classes is - each one must perform in any role and this is completely wrong way.
Tank is tank - with plate armor not chain or clothes or leather (or just skins on) and not a typical dps as players want.
Okay you can do it - why not if its possible, but still - main role of tank is to take thunders and keep enemy focussed on you.
Yes, this is the only case where should be a combo that outperforms the rest of Knight/xxxxx and in general I mean knight/warrior. As this combo is almost forgotten (useless) because it doesn’t posses any support skills (lol?)
Greetings,
Thank you for your feedback.
The idea behind the base designs of these tank combos is to have them viable at base level at all content (meaning that it is theoretically possible to conquer the game with one class combination) but that different situations are more or less challengening, depending on class choice. This also includes Warden tanks.
Hooroo,
Brontes.