Warden/Warrior
According to the description and Combat-Protocol, Doppelschlag (494001) is based on earth elemental damage, but does not get boosted by % elemental damage buffs.
Priest/Warrior
Burst potential of this class is very weak, while sustain is acceptable.
1) Can Berserk be further boosted?
2) Chain of Lights cancels if you move. This is tough to use as melee. Can it be changed to be not cancelled upon moving?
Bard/Warrior
Sustain damage is very weak of this class, while burst is below average.
1) Can one of the many buffs it has be changed into a passive?
Champion/Warrior
Slash (498583) currently gets a +x2 Sta damageboost regardless of form.
1) Can the boost be changed to +x2 Str or +x2 Sta based on the current form?
2) If there is any intention to make Champion/Warrior a viable dps-class, please remove the GCD of Slash.
Champion/Scout
This class is a worse Champion/Warlock in every situation and needs a graded Gun.
1) Can this class get a skill like Autoshot from Scout which works like a normal Whitehit and thus triggers Chain Drive, Shock Drive, recovers rage etc.? This would not boost the damage, but would make this class purely ranged.
Champion/Mage
This class burst potential is acceptable in singletarget and very good in Aoe. But sustain damage is extremly low.
1) Can one of the many buffs this class has be changed into a passive buff to fix the weak sustain damage?
Champion/Rogue
This class can trigger Chaindrive very fast because it utilizes two weapons. Shadow Impulse is also a non-GCD skill and even ignores GCD from other skills with Hesitant Touch. However, this forces the player to spam dps-Macro more than any other class in this game and is thus very unpleasant to play. In addition to this, the damagepotential is slightly lower than many other classes so there is no reason to "try hard" if there is no reward. In addition, you have to build two graded 1h Hammers, which you do not need for any other Chain-DPS.
1) Keep original cooldown of Shadow Impulse (3 seconds) even after Chain Drive, but increase Shadow Impulse damage by x3.
Thank you,
Blackkid