To DEV Grox
I was busy, so instead, I asked my partner, who owns the M/P character main occupation, to shoot the video instead. And I did the video editing only.
I didn't have time to insert the elaborate staging/explanatory text as I did in the previous "Step Bug Video", so if you have any questions, please ask.
(Well, I guess you can understand.)
Note: As you can see, in order to make the magic circle at the time of activation stand out,
it's activated directly by clicking the skill button instead of using "that macro" which is required.
Only a little supplementary information.
1. Mystical Mirror Fortress (substituted by Pasper's Shrine, which is the exact same and original Map)
The object's Pentagram Magic Circle generates an aura that completely covers the mob, so it's blocked by the aura, making it impossible to direct Aquatic Storm or Thunder Storm etc directly at the mob.
Naturally, it is not possible to designate a target at the feet of the mob itself.
At least, by specifying outside of the pentagram or above the aura, it is possible to hit the mob with an attack.
However, depending on the angle, the attack may not reach the target at all, so it's not a sure thing.
Again, naturally, it's not possible to designate a target at the feet of the mob itself.
2. the Chassizz scorching sun camp.
There are intermittent earthquakes in this one vicinity, but if the skill is activated during these earthquakes, the designated magic circle will shake sometimes slightly, and sometimes violently, and the skill will be activated in an unexpected point.
Perhaps it is the transparent object (a huge rigid body?) that generates the earthquake.
Of course, there's no way to avoid it.
If, by bad luck, the earthquake occurs at the moment the skill is triggered, it is THE END.
(Of course, during normal times when there is no earthquake, the skill is normally activated without any problem.)
Naturally, other similar places exist, Heart of the Ocean (= Steadfast Mirror Heart of the Ocean) etc.
That's all for now. Good luck.