Would you please consider reducing the size of the Flame Spirit pet for Mage/scout and make it so he can be recalled.
The thing is huge and everyone keeps complaining to me about him
Posts by Calolim
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I like the new shoes for Gorge so the running back is a bit more bearable than not having em but will see if my opinion changes after running back to the end of the map 500 times lol
I am all for this nerf to scout bc it has been king for way too long now going on over 2 years. Gives me hope that we will be able to play other classes and be considered a dps again.
Most magical classes cant even compete with the way scout was before especially when the fights are shorter and there are heaps of other classes that could be good now if scout ain't godmode anymore -
really the only boss that you cant melee in Inferno is the endboss. You can still melee all the others including first but you gotta be really careful and have a healer who gives a lot of love.
uhm, you can mele every boss, even this one, done this often enough.
But the strats are quite ill-conceived and got a huge dissadvantage over ranged.I have dps endboss on w/wd and wd/w but its not fun feature being hit for 1kk+ as dps
Also Scout just needs to get the major bug fixed fixed for a kind of balancing, thats all.
scout is just a bug all together lol
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How about we get this buffs from Insomnia on Arcadia?
Rogue/Scout
Bloodbath +58 (new 40 level elite skill)
For 30 seconds, every 2 seconds your HP are reduced by 3%.
Physical damage of your daggers is increased by 24.9%.this brings me back to the days when the w/s blood arrow elite carried over to other classes
would love to play r/s again for sure but I dunno if even this elite would help catch up with r/mYes, but the lack of such classes is caused by tactics at the last instances and not the weakness of these classes. Classes like w / wd, w / m, r / m beat much more strongly than scouts, but are not popular by badly designed instances. Let's hope that the future instance will be different and we will be able to enjoy the diversity of classes on the server, not as now most s / w and earlier k / m.
really the only boss that you cant melee in Inferno is the endboss. You can still melee all the others including first but you gotta be really careful and have a healer who gives a lot of love.
You could just sit back a little on 1st as melee or learn the tactic but your party prob aint looking for a freeloader. I know my guild huffs a little that I only play magic dd
Most other classes cannot keep up with scout unless the fights are a little longer in duration because scout just hits so @!#^!@ hard with cooldowns. Scout doing 75kk + hits with snipe + cc on an Inferno boss is just insane. -
Love Crystal/202545
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If you are still looking I made a video about 9 months ago with a lot of newer features on Arcadia that aint on the other servers but there has been a lot of new things since I made this video.
https://www.youtube.com/watch?v=ZpTiJHa1a8A&t=1s https://www.youtube.com/watch?v=ZpTiJHa1a8A&t=1s -
C/w is already a decent tank just everyone is spoiled with how easy it is to tank as c/r imo.
I have tanked Inferno with this class and it is pretty easy to manage your rage if you take the time to learn.
Not to mention how op the 49% hp shield is when you can absorb hits from endboss inferno on top of having massive pdef lolFor rage you have
1. rage cape
2. energy restore (iss)
3. energy supply (iss)
4. universal potion
5. rage potion OR experimental dwarven ale (new coin pot we got with last patch)If you want an easier tank class then just play c/r like most everyone else does (or c/k if your c/r equipment aint quite up to par.)
Also w/ch was suppose to be a sustain dps. I dont think it would work out too great for a kamikaze tank with skills consuming health -
Hades thanks you for the changes that were made! We have done maybe 15 runs in inferno since patch and sometimes the new fragment is dropping in x2 of the same and we cant split them.
Can you make each fragment their own loot item without being in a stack so we can split the party lootsee screenies below
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change size of pet for 1 player
+1 size of the dino
block progres off manny players about going to Tikal,Inferno or wb Aldo bcos is free run ( 0 Arcadia Coin)
Spend your coins on smth then instead of complaining mate. What is the point of just collecting them endlessly and imo a cap shoulda been put from the get-go
chance for loot card on event downgrade to minimum (1 minigame do 200 times chad 1 of 3 card)
I too am lazy and dont do events so no comment
Mayby work on next patch to eliminated Crash ?
Maybe your game settings are not too good because I almost never crash unless I got a bunch of game clients open at the same time im trying to do an ini run
who is satisfied or dissatisfied with the patch please write opinion
overall I am fine with patch
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Iron Prince Officer - Regal Cry
For 20.0 seconds, all team members within a range of 80 will have their physical attack speed and physical attack increased by 5.0%.
Cooldown: 240 seconds
Iron Prince Commander - Regal Cry
For 20.0 seconds, all team members within a range of 80 will have their physical attack speed and physical attack increased by 10.0%.
Cooldown: 240 seconds
Iron Prince Senior Officer - Regal Cry
For 20.0 seconds, all team members within a range of 80 will have their physical attack speed and physical attack increased by 15.0%.
Cooldown: 240 seconds Dark Prince Officer - Storm Assault
For 20.0 seconds, all team members within a range of 80 will have their spellcasting speed and magical attack increased by 5.0%. Cooldown: 240 seconds
Dark Prince Commander - Storm Assault
For 20.0 seconds, all team members within a range of 80 will have their spellcasting speed and magical attack increased by 10.0%. Cooldown: 240 seconds
Dark Prince Senior Officer - Storm Assault
For 20.0 seconds, all team members within a range of 80 will have their spellcasting speed and magical attack increased by 15.0%.
Cooldown: 240 secondsHowdy it looks like there is a problem with these new siege title skills.
Regal Cry and Storm Assault are not increasing the attack by right amount like it shows in the title menu/in patch notes and it is increasing attack by 2%/4%/6% instead of 5%/10%/15% when you use this skill. -
Yeh thats what those eggs are. There is 1 for magic 1 for physical. I still use my aurora egg because im too lazy to level up a holy pet egg and the str/stam/dex is kind of nice since I like to play different pdps classes and tank instead of having 5 diff pets (I use the aurora for my mdps too actually lol)
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Divine Magic Stone has no description but it restore 4k mp then 200 every 2 sec
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Howdy so the P/ch level 50 elite Beacon of Regeneration seems to have some issues. The heal from this skill caps at 105,035, never crits and it doesn't matter if the skill is leveled to 104 or left at 0 the healed amount will not go past 105,035. By the skill description it doesnt seem like this is correct bc most of the skills in this game that count as a HOT (heal over time) say in description that they "regenerate" or "recover" XXXX points of HP and normal heal descriptions say "restore" XXXX points of HP.
If you compare this skill to another priest heal like Urgent heal then this beacon should technically be healing for more than urgent heal based off of the amount of points it states the skill heals. Beacon of Regeneration @104 is 1127 points of HP and Urgent Heal @104 is 763 points of HP.
If you compare Urgent heal vs Heal there is a big difference in the "restores xxxx points of HP" number and Heal restores a lot more HP than Urgent Heal so again Beacon of Regeneration should be healing an amount between Urgent Heal and Heal the way I understand it.
Issue #2 - Beacon of Regeneration says it uses 487MP + 1% MP but every time you cast a heal with this skill on another player it also deducts -40 rage for no reason. -
Hi the rock guard potion is missing from the transformations on sale this weekend can you plz add it http://www.rom-welten.de/database/view.php?id=240465
~Edit by Thor~
This potion has been placed into promo -
For char plan to work here you gotta get the arcadias version of CP and its got all the newer weaps/stats in it. I am using full out mage gears for my d/r with the 102 1h wand + 1h hammer for now but it is even still possible to heal really well in mage EQs
This aint the most entertaining video but I solo healed + dps (neka is my alt for d/wd mdmg) a little in tikal back in feb of this year with my d/r dps EQs (also got a lot of hate for it for some reason) but I have worked on my stuff since then and unlocked my title system for the extra dark dmg % Right now I dont get to play my d/r too much because I am our main tank for new ini but I rly enjoy it
https://www.youtube.com/watch?v=deO4I_KM8hg</a> -
Thx mate for updating btw I noticed if I filter by damage or m.dmg it doesnt pull up the draco pet cards that give mdmg/dmg
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Titanium hammers again for the new shiny Inferno EQs
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Wasn't there this garden eden where you have your own mobs? use this to raise the skill with no one interfering.
Yep this is what I was using bc the mobs in there are like level 106 iirc so you can grab as many as you can and heal yourself but a bunch of them hitting at the same time adds up to a bit of dmg if you arent careful.
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Howdy! You want the 1h hammer for your offhand as d/r. If you have charplan you should check out the 104 hammer bc the mdmg is rly nice for this weapon as d/r offhand. Rly awesome to see someone else with the same perversion of d/r as me
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Is it intended that the upgrading fragments (last boss drop) and lava dust(from trash mob) are bound? Because the Purple boss drops/quest items called Lava Shards are not bound and it would be nice if these other ones were unbound too.
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Howdy again! It is probably a rly good idea to mention either where you are from and/or your time zone since there are so many different guilds from different places here. (prob also mention which languages you are speaking too)
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Howdy mate, the AH here is ran by us (the players) but you can still get diamonds with gold. The npc in Varanas Central area Cedric will trade your gold to diamonds. You can farm tier stones clean/dirty also and sell those for diamonds and the market for this will be rly good soon since we have a new instance coming this week.
Also when you get your level up you can farm mirror world instances for mirror shards and trade those in for proof of myth and then sell em for diamonds too.Ofc buying some diamonds with real life money will get you going a lot faster but you can still be f2p if you want. There is boost npc that jumps you to level 80 and gives some starting eqs along with a good chunk of TP. I will put here link to a video I made on youtube about the boost npc(he is in all the beginner zones)
https://www.youtube.com/watch?v=9EDyXlFC62gps. btw welcome to paradise
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I dunno if you are tryin to play c/r dps with adventurer gear in tikal but c/r can make rly great damage on not only trash but as a dps too it just does not have as powerful of a nuke mode as scout... but lets be honest, scout isnt king dps in tikal anymore
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the 60 champ ISS Battle Defense Transfer wont work with the champion skills forge or chain drive anymore...
before you could have the set skill stacked to 10 and forge + chain drive would still be working.This has been since the recent patches and I have recorded a short video and made it private to show this if its helpful.... linky: video
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Using silence on more than one skill/hit normally is an exploit, Calo
Incase you werent aware some skills dont share GCD and snipe has some travel time... also the silent seal effect lasts for about 1 second after he takes dmg
As I written , change Knight with deterrence for Champion and he will make dps like party have additionally from deterrence.
imo still if deterrence was 10 seconds like before... everyone will just continue tanking on c/r and wd/w while doing great dmg and drag along alt for the AD lol