Posts by grknkrdn1299

    Hello, i dont know if i am only player who has this problem. But when i use this buff on mage/rogue class, i have very low fps.

    Skill ID:493264. I turned off a lot of effects in video settings.

    I play with lower fps with this buff but also my screen gets frozen in every 2 seconds.

    I turned effects off like this

    What about wl/druid? We could heal 5-6 seconds spending 1 psi. The whole mechanic went to the toilet now, I guess class needs some changes. Also the dmg reduction was nice for healers and tanks combinations, not so nice to lose it like that.

    I agree with you. Last changes are not so good. And how can warlock/mage stack 4x soul brand on boss now ? If we use Soul Seal skill in Willpower Construct mode , how are we going to stack 4x Soul brand very fast ? We must deal 4x fire damage. But this skill can be used only in Willpower Blade Mode . And this skill has 20 sec cooldown . Fireball has also 6 sec cooldown . How can we use 4x fire damage skill on our target if we used Soul Seal ?
    I have a better idea. In Willpower Blade Mode Oherworldly Whisper should be a passive skill and increase only our own attack power. In Willpower Construct Mode it should be an active skill and increase party members' attack power like before . And Soul Brand should be stacked with previous skills . If we use any fire damage skill, it should make 4x stack on enemy immediately

    Hello, this server is getting a lot of new content with every patch. Developers are bringing a lot of new stuff to this server every year. Some time ago gold npc rate was changed, so people must farm gold if they want to use buffs from guild castle. Of course rich people just trade their diamonds in auction house. If you are a new player i suggest you to farm gold for a while and buy diamonds with your gold. So, you can earn some diamonds when you discover this server. You can also join a newbie guild and run endgame instances as support. Warlock/mage is best support class but it is more difficult than other classes. Warrior/priest, Scout/bard, Champion/druid are easier than warlock/mage. After you learn playing support you can also make a gear and start playing dps, heal or tank

    Mage 85 iss is really useless at the moment. We cant reset our catalysis when we want. And when it resets our skill. It gives it 60 sec cooldown again. After 60 seconds we dont need to use catalysis again because all mobs would be dead by then. I hope they bring old iss back or change this iss to reset catalysis cooldown by 100%



    Mage/champion class has lost a lot of dmg atm. Hammer+talisman gives us extra cast speed but we lost 10% wind dmg because you removed electrostatic charge's wind dmg buff. Extra cast speed is only useful at long-time boss fights such as

    Rock Giant Khat Boss and Jerath Boss. And in my opinion Mage/Champion shouldnt be powerful against boss. This class is a powerful AoE class and it should deal its damage with aoe skills. When you brought hammer + talisman to this class, you made it a little bit powerful against bosses. But it lost 10% wind dmg in total. I hope you fix this class soon. Please remove

    45 Elite Skill and bring back old skill. If you want people to use magical hammer, you should buff champion/bard or druid/rogue

    Why not just including both functionalities: Never let the boss choose a random player as clone, but always choose the one who failed or didn't click at all. If there are multiple ppl who were waiting, choose randomly from those. Should be the best option for everyone and you always see who might be one of the failing ones :/

    This is exactly what im talking about. They should make it choose only people who fail event. Lets see who fails this event and tell these people to stay in bridge

    Hello,


    The cloned played after failed math is one who failed math by clicking wrong answer as first. Otherwise when time ends, it will be random player.


    Greetings

    Some people never answer mathematic question in Astaroth boss. They just wait, please make boss call only people who click wrong asnwer and people who never answer question

    Hi, as you know in rofl last boss, when someone fails mathematic event boss calls someone and 4x mobs appear. If we dont kill correct mob last, team dies. And some players dont have AU addon

    or they are just trolling in last boss. Sometimes team dies a few times because of this event. Please change this tactic, make boss call only people who fail mathematic question. So we can understand which players dont have AU addon or trolling in last boss.

    Lvl 85 iss is totally useless in rofl. In 8 out of 10 situations we could use before, we can't use now. Huge nerf to all mages tho. Really unpleasant to play.


    Yes this is exactly what im talking about, we cant use elemental catalysis when we need it. And we cant wait for extra 30 seconds to use it again. And when 85 iss is in cooldown, if we use elemental catalysis we will just wait 4 minutes to use our skill again.

    For example

    If i use my elemental catalysis now. I will not have reset for my buff because my 85 iss is on cd. And 60 seconds later my iss will have no cooldown but i will have to wait for 3 minutes anyway. It makes no sense. We cant even use elemental catalysis when we want. And it doesnt even have full reset for our buff. It only resets 75% of its cooldown.

    This is very cruel for mages.


    I hope they bring old iss back

    you should definetely bring back old 85 iss, in this way we cant reset elemental catalysis when we want. If we run rofl,

    we cant use elemental catalysis twice in nayat boss or in jerath. Because after we use it, we must wait 30 seconds to use it again. In nayat boss we must use it twice, but this is impossible now because mobs die in a few seconds and boss also dies so fast. So, we cant wait for 30 seconds to use it again. And inside jerath boss we also must wait 30 seconds to use it again. You already nerfed mage classes before, you reduced their elemental damage from 72% to 64%. That was enough i think.

    This 85 iss change makes mages so difficult to play, please change it to be an active skill again.

    You should remove your change in 85 mage iss. Mage class has become so weak now. You already nerfed M/s , which was strongest mage class in dark core. Now we cant even play mage class in lower instances

    Can you make m/r skill Gift of the Baron like Blood Arrow ? When Blood arrow is active, we can turn it off if we click that skill again. But when we click this skill again when it is active, it just enters 60 sec cooldown. I dont want to delete it manually because i can accidentally delete another buff.


    Skill ID: 493264

    You should also make m/wl skill Soul Stepping like this also. When i use meteor shower, i must cancel this skill if mobs die earlier than 3 seconds. Skill ID: 1491817

    But i cant cancel this skill because of soul stepping. Please make Soul Stepping skill be like blood arrow also.

    Skill ID:49877

    You said mage/scout would get changes in next patches. But it has not been changed so much since then. Its pet is still very weak. Even Shot skill makes better damage than m/s pet. Pet has very low damage, you already reduced pet's magical attack and i think that should be enough. Can you bring pet's magical damage back ?

    Just look at these values of pet. Even warden pet has like 300k physical damage at least when we summon it.

    Here let me explain what im talking about, Before nerf mage/scout pet was doing higher damage than other skills.

    But now even Shot skill has better damage than pet's skill.

    This is damage of Shot skill

    and this is damage of pet's skill.

    Mage/scout pet is simply one of weakest pets in game now. I know that pet was powerful and it had to be nerfed in some ways. But pet has lost like almost 80% damage. Nobody can play m/s now. You should bring pet's magical damage back

    You said mage/scout would get changes in next patches. But it has not been changed so much since then. Its pet is still very weak. Even Shot skill makes better damage than m/s pet. Pet has very low damage, you already reduced pet's magical attack and i think that should be enough. Can you bring pet's magical damage back ?

    Just look at these values of pet. Even warden pet has like 300k physical damage at least when we summon it.

    What if:


    Add in Agnes quests with reward for any bosses? Just example, if u kill Astaroth u can get ~30kk gold (it just simple example). We can w/o Agnes even, we can use guild board with this quests, of course with ranks board. Stronger rank - stronger quests up to dark core last boss.

    it seems a good idea, maybe they should just give all mobs and bosses gold drop also. Currently when we kill mobs we get earth/ice/fire dust. And from boss we get arcadia coins. Every mob and boss should drop gold also. If every boss drops 5m gold and every mob drops 50k gold our problem would be solved.

    You should definitely bring agnes back, that will not help new players. No player in this server wants to farm gold and it would be impossible to upgrade cards now. Maybe you should give new players a better starting gear. You can also bring easy mode for inferno gorge and rofl. Just like you did to tikal

    Hi, i have seen recently that DEVs decided to remove gold exchange NPC to help new players making diamonds. But i dont think that it will help new players at all. That would only make endgame players to stop playing this game. And im sure that new players would never farm gold 2-3 hours every day to sell it. Instead removing gold NPC, you should remove all prequests for Rofl.

    I see a lot of new players in world chat saying " LF ppl for gorge quest". New players just cant enter rofl because they cant find a party to run gorge or inferno. You should just remove or change prequests to enter Rofl. (For an example Killing 100 mobs in Valley of Ice would be better for Rofl prequest). And you should also bring a Rofl easy mode which could be cleared with Beginner set. So new players can understand endgame instances and they would try harder to make endgame gear.


    I hope you do this instead Removing Agnes


    Greetings

    Tarsq

    I think removing gold exchange NPC would never help new players, and you can even make old players leave this server.

    New players would never farm gold for hours every day. They just want to run end game instances like endgame players.

    Can you bring an option to game to save all our skillbars and our focus character titles for all classes without addons ? Because addons are always making mistakes, sometimes they dont save our

    skillbars and they get deleted so often. I am so tired of restoring my interface from backups every day. For an example i cant save my amulets and Title Skills in skillbars. Please bring an option to save our skillbars and titles for every class.

    i think they should change mage/warlock 70 elite skill Forgotten Black Magic (Skill ID: 499814) to be a non-global cd skill

    And Soul Stepping (Skill ID: 498757) should give us passive ability to cast all skills while moving. That whould be great because mage/warlock doesnt have great aoe damage. It is powerful against single target. We should use 70 elite skill debuff+ Soul Pain( Skill ID: 498746) on mobs faster

    Mage/Scout will get further changes.


    Greetings

    Even after last buff Mage/Scout is still bad. My static field has more damage than my pet.

    Maybe you should just bring back old mage/scout and give its pet a debuff (-10% magical attack in dark core)

    After last changes, mage/scout seems to be dead. I remember when i used my burst in dark core, my pet was dealing 15m damage with his skill. Now it deals only 3m dmg with burst. Mage/Scout was too powerful and you had to fix its damage, i understand that but not like this. You could give pet a debuff like you did to warden pets. You really need to fix m/s pet because it is worst mage class now

    You should have deleted mage/scout's pet instead because it deals no damage now. After this patch pet has like 10% less magical attack and 60% less magical damage. All you had to do was to give pet a debuff like what you did to warden pets (-10% magical attack would be enough) . And why did you reduce damage of warrior/druid's Rose Vine Skill ?
    It would be better if you gave it some extra physical attack after reducing its physical damage, so people could play it in dark core easily. That class is powerful in Rofl but not very good in dark core, it needs more physical attack

    Hi, i put my crossbow a bow skin. And i love bow ranged attack effects. But when i open blood arrow or some other skills, i cant see my bow attack effects because of all other effects . When i turn off self effects i cant see my bow attacks. Can you bring an option to disable certain self effects ? I want to disable all self effects except my ranged attack effects.


    This is what i see when i have self effects on and if i have blood arrow


    And this is what i see if i turn off self effects