Do you have idea add some bonuses special for craft furnitures? I Mean craft 25-75 lvl.
Posts by Denis987
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Hello, i have suggestions about knight/scout.
1) Evil Shackles (499926) -> Gun master
You can equip gun and increase aggro 5%, if you equip gun.
2) Holy Chains (499925) -> Shootgun shot.
Deals some area damage in front of you in a range of 100 (dps ranged weapon), each skill level adds to aggro.
Equipment: Gun.
Cost: 10 focus, 2 bullets, 3% MP.
Cooldown: 3 seconds.
Comment: I have idea do this skill depend of distance (low distance more damage and aggro, high distance below damage and aggro)
3) Weaken weapon strength (490066) ->Knock butt of a gun.
Deals some damage (dps ranged weapon) and adds one layer of holy seal effect. Increase general aggro by 5%.
Equipment: Gun.
Cost: 5 Focus, 2% MP.
Cooldown: 2 second. -
Hi,
what about Guitar of DC? Maybe change +%heal to +bonus heal? Because right now, it is better to switch to a wand and buff as for example priest/bard and druid/bard.
Any plans to change the weapon attribute?
Greetings
I think need to give +bonus heal and decrease +%heal, for bard weapon need special attribute (+%hp, aggro etc). Else it wont make a difference guitar or 1h heal stick.
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Priest/Warden
Skill Briar shield (1490718) not heal, when i get physical damage, tested on mobs in Dalanis nightmare. I noticed that it stopped working after the last patch. -
Regarding classes like Warden/Druid and Scout/Mage(mdps).
I suggest to either nerf such classes or push all others, cause as a mdps in dc, as soon as I see 1 s/m and 1 wd/d..why bother playing dps cause they will outperform you everywhere. The damage these classes deal is absolutly insane and you almost can't compare with any other class.
Edit: There are several pdps classes that also need some "tough love" like Druid/warrior e.g. but I just wanted to write about the op mage classes
Greetings.
Whats problem with Wd/D ? Nerf him because he have more damage then your class, i dont think so. Please be more specific.
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Hi.
I choose healer way and have question. ~20k urgent heal (491147) and ~40k heal (490261) its normal with max buff in new pvp gear, when my mates have ~700k hp ?I have the same question,because the same situatuon at the siege war. Healer,who cant even recover his own HP -its not normal,especially when warlock/champ critical hits 500k+)) Will it be changed soon?
When wl/ch heal more, than you xd
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Hi.
I choose healer way and have question. ~20k urgent heal (491147) and ~40k heal (490261) its normal with max buff in new pvp gear, when my mates have ~700k hp ? -
Hi
Priest/Rogue have 30 lvl elite skill "Purge" (dont know ID). It very good in pvp, but is it possible to apply this in pve - content? May be take off invulnerability/buffs bosses. -
Healer
I think the current state of healers, especially for 6 man content, is terrible.
The only really viable class is Druid/Priest or Priest/Druid since u cant fit a second healer and most of the time u dont have a druid dps in order to play priest/druid.
We play Dr/P or P/Dr because they have all heal buffs (atk, hp and wis). I think it was big mistake to give this buffs in general skills priest and druid, it should be special skills for this classes (before their changes(only for)). This will return diversity in healers.
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Hello.
My suggestion is to boost this skill. Today we have a few people, who choose this first, why? So, even if you dont play druid, you take another set-skill (104 druid), because you can break many various game/boss mechanics with this skill and is(104 druid) corresponds to the resources spent on it to obtain. Now priest s-s have 8% your and raid speed.
Suggestion:
Divine Urge
Your aura increases movement speed and all attributes of you and friendly raid members by 5%. -
Good day, i m not found something about it. Then i have suggestion.
Now skill otherworldly whisper (elite-skill warlock/druid) cast on 6 players. Suggestion: make this skill on raid (raid-buff and raid-heal), after increase atk and m. atk from 3% to 3,5% (or 4%), total we have 17,5% (or 20%) on 5 stack buff atk. and m. atk. It should be special for warlock/druid.
I think the players will choose between warlock/mage and warlock/druid in party or both.
Have a nice day. -
The skill Holy Candle has a cooldown a 10 minutes and consumes 6% HP per second and increases effectiveness of heals by 32,5%. Suggestion: Remove cooldown, because 6% HP per second already balancing this skill.