Posts by Cruvor

    Hi Bard skill 1491099 dont work in Dark Core on Boss 5 when i Stay in the Bubble

    and i dont had the Chain or another de-buff



    Warlock lvl 75 ISS (490339) is also not working while inside a Bubble @b5 , it just pops up a immune and you get no PSI.

    Skill goes on CD tho


    Greetings

    And I will still repeat myself but I dream of the s / wl game as a physical dps :) maybe it is worth thinking about similar mechanics as in the case of s / m.

    I 100% Support this Idea . This class is (atleast from what i can see) not being played anymore.

    Also (this just proves my point more that this class is forgotten ) it got overlooked in the latest Aggro / Tank rework , according to calculations ,with the new DC set , you get to about 21-23% ish Aggro( with w/p and new Priest ISS) with 2 recon runes , which is way too much.


    Maybe it is time to look into a rework of this Class and/or make it similar to Scout/Mage which can be played by both pdps and mdps to make it more attractive also to Leather people.


    Greetings

    For now we should just maybe wait and see what happenes.

    I agree reducing xp now as standalone change sucks.


    Personally i would not mind questing / leveling longer when the Questing experience would be better / more enjoyable . Doing the old zones consists of 90% Kill X mobs X times , Bring that from Point A to B or Talk to Person X which is boring af. With talaghan the Quests got more "complex" and i really enjoyed that , eventho chaning most quests of the game that way is probably unrealistic.


    Greetings

    a lot of patches they didn't upgrade this class. why do you want them neft now? because your class has been lagging in DC. :) this is ridiculous and ridiculous.

    true , the class was not touched in a while . does not mean it is weak . In rofl it was also really good but no one played it actively for a long time ( atleast from what i can tell from alot random runs / internal runs). As madoxx wrote earlier its most likely cause of high attribute values warden pets get , thats also why wd/s is still going strong even after latest patches.


    Greetings

    because the class is overperforming vs nearly every class

    Hi. I'm War lv 60 with Mage lv 83. I've got my lv 50 skill training certificate but I can't use it to acquire my elite skill when talking to Lowen Dunlit(Elite Skill Trainer) from Heffner. He tells me to raise my second class to the same level, but my mage is 83 already Q.Q

    Hai ,


    you can only get up to lvl 45 elite skills in Heffner camp . anything Higher you need to do the quest lines or buy the IS item`s iirc


    Greetings

    Visdun Arena ,

    When you have the extra Menu open to spawn mobs and then click on a tower to upgrade it , it bugs out and you cant upgrade the tower anymore for the whole game


    Greetings

    In Addition , a faster option to upgrade Towers would be nice . Maybe let the confirmation window be usable with "Enter" or just double click on the Tower to upgrade it so you dont have to move your mouse 10x over the screen to upgrade 1 tower


    Greetings

    Visdun Arena ,

    When you have the extra Menu open to spawn mobs and then click on a tower to upgrade it , it bugs out and you cant upgrade the tower anymore for the whole game


    Greetings

    Looks to be more . I just entered Visdun arena , lost 1 out of 3 guildcastle buffs , my pet perfume and my 24h angel sigh. I can test later with other arenas when there are more ppl online


    Greetings

    Karros Canyon , when you enter alot of buffs get removed like bufffood /zodiac buffs , which are ok i guess ? but you can just reuse them in the arena.


    Also some buffs get cancelled like angels sigh or pet perfume guild castle buffs , but not always . it feels like only 2-3 buffs are cancelled . I got 3 guildcastle buffs and only 2 got canceled while my guildmate´s Pet perfume got cancelled and mine did not

    Hey ,


    This has bothered me for a while now , when you want to change the colour of some Items some parts never change colour.

    For example : https://gyazo.com/60285c17c7c34f1cd50b5e2af6db02dc , eventho i want this trousers to be coloured completly white , only certain Parts are colourable.


    Is it possible / doable to implement an extra option for the Magic Wardrope or even an extra ItemShop item that colours the complete Armor/ certain Armor pieces?




    Greetings

    Hey ,


    my 50 Cent on current PvP state.


    Even with the new sets etc there is still too much damage in Pvp imho ( not talking about current k/m and wl/ch they are just broken) ,e.g i recently got 2 shotted from an unbuffed bard/druid with 200k hits each ( this is just an example , there are many more cases). I have the feeling mages are in general more hard hitting then pdd´s currently :/

    Maybe another damage % reduce (alongside some balancing of course ) would be nice so fights would last longer.

    Another good option would be to disable all buffs/bufffood that do not originate from your own skill book / ISS wheel.


    Also creating another Motivation for Players ( when pvp is more balanced/fair then now) in forms of Rankings / leagues would also be an option to keep players motivated long term(Apart from new SW skills)


    Please consider adding "Fast Lanes" ( the speed buff from rings) also to the Pvp rings.


    Greetings

    Personally , i like how long the current ini is for now and i dont fully understand why people complain that it is too long as 99% of people who cleared DC do not have the new equipment yet.It was like the beginning of rofl and every other new instance i assume that it takes long at first but with better equip , more experience how to pull / play bosses / play certain events etc gets faster and faster .


    Greetings

    @Last Boss , there are always 1-2 warriors that are wayyyyy slower then the others . When we have other warriors killed they usually arrive a bit later. Could they be speed up a bit ? xD


    Greetings

    My Guess is the Team wants to slowly push leather into the direction of 6/0 / Full Dex , thats also probably why dagger bow etc will only get dexterity as mainstat and not as it was before all attributes. Would also not be suprised if with the next content / lowerbody set this would be made even more clear.

    Also another Hint why , the new transformation potions dont have a str/dex potion , but a Dex + ranged weapon range potion. ( what is up with that even ?, seems totally useless in comparison)


    But ye , currently leather feels like the "loser" with the new gear in comparison.

    Greetings fellow Arcadians ,


    This will be a more in depth Guide on how to play/what Skills to use as Warrior/Priest as Support.

    Warrior Priest is after Champion/Druid(for a Ch/D guide click here) and Warlock/Mage (for a wl/m guide click here ) a welcome Support in a Typical raid setup.



    What is my Purpose as Support ?

    You Provide your Party with Buffs that increase the raids damage output or reduces the Raids taken damage also while stunning Mobs.

    Warrior/Priest can be played with both heal and Chain Gear.



    Basic Bufffood and Selfbuffs



    Suprise Cake,increases your physical defence , can be changed to magical defence food,hp food , whatever fits you best.


    Hero Potion,increases all basic attributes by 20%


    Featured Cuisine Delicacy,increases all basic attributes by 4%


    Egg Rice Dumplings,increases magical and physical defense by 30%


    Soulmate Mixed Dessert, increases your Strength and Dexterity by 7% also provides 3% Patk Physical Critical Hitrate.



    Transformation Potion,you can use either stamina/wisdom or stamina/strength (depending on your Gear) or HP potion


    Phoenix Redemption,prevents death once . Can be used after 10minuts again when the debuffs disappears.


    Experimental Dwarfen Ale,instantly provides you with 100 rage and then restores 15 rage every second for 30 seconds.



    Aoth Valiance Cape,provides 100 rage once when used . Can be found in Varanas Nightmare from the Endboss loot.



    Scarlett Love, (Potion from your Housemaid) increases your Physical Defence by 5% for 10 Minutes.


    Barbarian Battle Cry, reduces Damage done by Enemies around you by 18.6%, buff can be used once every 15min and can be/should be active 24/7.

    (Important note , as Current Tank Meta is Knight/Mage ,atleast in rofl, you need to turn off the skill when a Knight/Mage tank is in your Group as you overwrite his Skill " Holy Light Domain" that is reducing the Damage done by Mobs by 22%)



    Aggressiveness, increases your Rage regeneration by 86% for 15min.Also provides 10 rage every 8 seconds.


    Magic Barrier, increases all Raidmembers Magical defence by 70.5%, also reduces Physical and Magical Damage taken by 7.5% additionally.



    Defenders Roar, increases the HP for all nearby Raidmembers by 10.4% , also increases your Critical Damage by 21.2% and raidmembers Critical Damage by 7% for 15 min.



    Enraged, provides you with 100 rage instantly.


    Offensive Buffs:



    Berserk, when using Berserk provides nearby Party Members with Morale Boost , increasing there Damage by 7.9% for 30 seconds.

    As this is a Group Buff and you will be ,most likely, be placed in Group 2 you need to switch Groups and then Buff , switch back to be most effective.Attached down under is a simple Makro( taken from another Forum post) that switches your Raid Position( you can adjust the Numbers to your needs , currently it switches raid slot 6 with 12 and vise versa).

    Code
    /run MoveRaidMember(6,12)



    Tambourine, increases the Physical and Magical Damage of all nearby Raidmembers by 15% for 30 seconds.

    (Shares Cooldown with Rattle.Mystical Music Instruments go for the whole raid, for starters the "normal /old" ones for party are also fine)



    Lute, increases the Physical Attackspeed by 25% and Cast Speed by 20% for 30 seconds for all nearby Raid Members.

    (Shares Cooldown with Guitar,Mystical Music Instruments go for the whole raid, for starters the "normal /old" ones for party are also fine)



    Guitar, increases the Physical Attackspeed by 20% and Cast Speed by 25% for 30 seconds for all nearby Raid Members.

    (Shares Cooldown with Lute,Mystical Music Instruments go for the whole raid, for starters the "normal /old" ones for party are also fine)



    Stuns and Interrupts:

    Stuns and Interrupts is (as you lack damage buffs, in comparison to other Supports, for your group) your most important task. As for example in the current High End Instance Realm of Forgotten Legends (Rofl) most monsters have a decent AoE or annoying Fear/Dot/Debuff that can ,most of the Times, be countered if they are interrupted while casting it or stunned.




    Suprise attack, storms at the Target and knocking it down for a short period of time.

    ( You have to stand atleast on a 60 range to be able to use that Skill)


    Interrupting Strike, interrupts the Targets Cast and increases the received Damage of the Target by 5% for 10 Seconds.

    (Good for interrupting Targets but also as Damage boost for your Group in burst´s)


    Terror, forces an enemie to flee for 21.6 seconds.

    (As far as i remember , doesnt work in Rofl but usefull in other instances!)


    Blasting Cyclone, knocks down all enemies around you.

    (Really great interrupting skill , try to keep it on Cooldown)



    Defensive Buffs:


    Defensive Formation, increases your Physical Defence by 54,5% for 30 seconds.



    Holy Aura,makes you immune to all Damage for 5 seconds



    Survival Instinct, Increases Physical Defense by 93.5%, Dodge Rate by 31.3% and Parry Rate by 2087.3 points for 30 seconds.


    Rattle, increases Physical and Magical defence by 15% for 30 seconds for all Nearby Raid Members.

    (Shares Cooldown with Tambourine,Mystical Music Instruments go for the whole raid, for starters the "normal /old" ones for party are also fine)



    Siege War Skills:

    As you will be,most likely, be put in second Group your main Siege War Skills will be Midnight Ritual or Tactical Smash to debuff the Boss/Big Monster Pulls, if you have a DPS in the 2nd Group go for StormAssault or Fire Training.





    Storm Assault,increases the Patk/Matk ,Attack and Casting Speed by all Party members in range by 15% for 20 seconds


    Fire Training, increases Attack and Casting Speed by 10% for 20 seconds for all nearby Party Members



    Tactical Smash(most commonly used by Tanks but also an option for you if the group decides its best to be used by you), reduces Physical and Magical Defence for all enemies in range ( range is 50 , so really close) by 20% for 10 seconds.


    Midnight Ritual(most commonly used by Healers but also an option for you if the group decides its best to be used by you),reduces the Targets Physical and Magical Defence by 10% for 10 seconds.


    Item Set Skills:



    Energie Restore( level 51 , can be bought for Mementos in Dalanis City),restores 10 points of Rage per second with a 4 second Cast.

    Good for when you have no other Rage gaining source active and 4 seconds of freetime



    Tourniquet(lvl 55 and 67 ISS), recovers a small Amount of HP.( 90 seconds Cooldown , shares cooldown with lvl 67/55 Tourniquet and Lvl 90 Recovery Area)



    Recovery Area(lvl 90 ISS), recovers 5% HP every Second for 20 seconds.Also provides immunity to stuns and fears during the duration.


    Weapon Guard(lvl 55 ISS), reduces taken area Damage by 8% ( Cant be used together with Iron Light Maric Ring Protection)



    Iron Light Maric Ring Protection(Lvl 80 ISS) , reduces taken Area Damage by 24% ( Cant be used together with Weapon Guard)



    Guardian of the Pass(lvl 85 ISS), lowers the Aggro you cause by 15% and increases Strength by 5% for all raidmembers for 15min.



    Soul Warrior(lvl 100 ISS), for 3 Seconds immune to Stun,Roots and slow effects.



    Thats it for now , if you have any feedback to make this guide better or point out stuff i missed /did wrong feel free to PM me Ingame or in The Forum . Same goes if you have any further Question


    Greetings

    Yeah Ini looks absolutely magnificent , my favorite Part is Orkham / Boss 4.

    Also from what i can see , Weapon Skins look insanely good 10/10 ( except for hammers xD )

    Some annyoing little Hills and mobs flying through textures when running to the tank is annoying here and there but for the most Part ini looks good in that way.


    About last Part

    They are definitly seperate arguments good on both sides.

    My 50 cents, in comparison to how boss was before nerfs , they are world´s apart now from how easy / hard it is now.



    Overall rating(for now) for the Ini 6.9/10 , as i am a bid suprised that you can "only" make a Upper body set .

    Any info on that ?





    Greetings