Display MoreAs others have already written, this would push the class over the edge in terms of damage.
However, since the level 35 elite is outright useless atm, I partially agree with changing it too "Moon Cleave consumes Life instead of Rage." (10%). Keep in mind, without any added bleed.
Solid suggestion in terms of convenience, but reducing the damage increment of the level 60 elite by a mere 1% is not enough to counteract the damage gain of a flawless Heavy Bash. It would be at least needed to be cut in half (2%).
After all, R/Ch has lots of group support (lvl 15, lvl 20, lvl 45 elite) and shouldn't be as strong as other Rogues.
Cutting lvl elite by half depends in change. If Heavy Bash is changed to be flawless without any other changes, you will be same like before without dwarven ale. The support of the class works only on static enemies (bosses). A change like for CH/m costing mana for Heavy Bash is not possible.
Changing Heavy Bash to not cost any resource would be not in my mind, therefore the lvl elite needs to be cut by 75% or more.
It depends on the devs ^^, but the main problem of this class is to be always out of both resources without dwarven ale. Other classes still have minimum 1 skill without resource cost or with resource you have infinitly (mana) like at CH/m, r/d, r/wrd or r/p.
Even with r/w you have nearly no resource problems (except spamming whirlwind), because the class have a good rotation with rage and energy skills
Edit: even with his own support IT is nowadays weaker at jerath event than r/p without any supp
Kind regards
Yes, I agree on that point. All classes should have a fluent rotation.