Posts by Cosmo

    Ok, let's get one thing straight. Playing tank is boring because you only press 2 buttons as a tank.
    Point 1. If you only press 2 buttons as a tank (or skills) then you are definitely doing something wrong and then it's no wonder that you don't hold aggro.
    Point 2. What do rouges, scouts, champions, mages do. Do you feel the presses more? If you think that you are hopelessly lost and you should see how many skills really change and that usually only a few elite skills are added (depends on the class) - I'll fade out that almost every DD with Kitty, Lua or anyway similar plays.
    Point 3. If we compare. Players with gold gear and end-game stats, then we shouldn't compare that to a new tank player who might not even have all set skills, etc.


    Yes, tank classes have been the same for a long time. But as your guild member wrote, you can also refuel with other classes. (If you like that, gladly, not me - but that's just my opinion)
    Why weren't they changed? Quite simply because it is simply not necessary. You can easily keep the aggro, apart from the fact that the mobs fall over within seconds anyway and you don't actually need a tank.


    On the topic of the new player leaving the game because they can't keep up or can't get into the game. I wouldn't say that it's because of balancing. I think it's more because of the toxic community that screams at every little mistake someone makes. For example in Rofl. (I definitely count myself among them)

    Nevertheless, you can stand up and if these players are in a guild or just have questions - after all, it is an MMORPG where the basic framework should be communication - then you can help these players and explain what they are doing wrong. Many players come and just adapt first. Play leech classes (I don't think need to enumerate). How should new players who mostly have nothing yet, find connection to players who are already finished and just wait for something new to come.

    I can understand that you would like to have variations in the tank class and maybe not just play with the same rota all the time or sub class. But then, make suggestions and don't argue the class is boring because xxx.

    But I would like to change skill x, y so that he maybe does that (for example, disarming).
    Because in the end, only a few buttons are pressed on each class.


    ~ just my opinion!

    Greetings

    If you play d/wl, take a k/p with you. then you are on aggro cap ;) this could help xD

    Oh im not that brave to use 3% dmg 12h potion as d/wl, I'm always on aggro cap ^^

    Then explain your tanks how to tank. As a K/M i nearly never have any aggro issues. (Doesnt matter if i play with tank gear or chain off-tank gear)
    Your experiences you did in the past or even till now, seems to be very unlucky. And if you got Aggro, it's not always an issue of a Tank tbh. Even when you say you have Aggro cap.

    And i dunno why you wanna remove a buff from a class which works well and give you smth to do as a tank. If you play other tank combis you dont need to pay attention at all for anything. Its kinda weird what you gonna say.

    Taking a W/Pr always into Party is also just a Random-Run thing. In my Guildruns, atleast in the past, we never sayed we need a W/Pr. Today, you cant go rofl random without supporter classes which is kinda ...


    Greetings

    Warrior

    • Reduced Frenzy cooldown to 3 minutes from 5, reduced attack speed gain to 12% from 16%, increased duration to 30 seconds from 25.

    - Explain this. Pls explain. Sorry but, you think the recent buffs for warrior was not enough? :D


    Rogue/Scout

    • Reduced Wraith Attack damage to 450% from 530%.

    - Same here explain. Is there anything i didnt saw or smth? Explain these changes, and where you got it from. Becouse no one does such a feedback. Its just look like random buffs/nerfs? Teach me smth elsse



    Greetings

    Actually i guess we dont need to talk about that some classes are completly broken. But just keep in mind. As R/Wd you are allowed to do dmg, while other ppl still are running and try to get position well. You cant beat a good R/Wd with same gear/support when he know what he do in trashes or trash pulls or its alteast hard. In MY opinion.


    Sadly, you just compare with strong Pdps classes.. Pls compare it with some xxxx Magical classes. Like M/Kn or S/M (magical one)..


    As i remember, m/ch was still viable and we got some players in our guild who played this class pretty well, and perform really good in overall dmg. And Always look what Support your pdps had.. I mean if it is like S/Pr, full sw titles its really hard to keep up with as an non meta class. Cuz you do not benefit that much from those buffs as mage.


    S/dr, Ch/wl - Still to OP ofc. R/Wd, R/Ch is ok and there are mage classes who can beat him easy. I dont know about Warrior classes, but they looked ok. Atleast the one you called.


    Greetings

    I completly disagree with this.

    Acutally from them Aldo - Talisman just few ppl benefits from the Bonus at all.
    Now there are much more classes which can benefit from this. - And this is more fair tbh. And its more needed rn. When Aldo was released there was not much classes which could use this Talisman. And if you think like that we also need to think about the Talisman of Grafu (Annelias Toy - i guess).


    Sry this would just push mages more, without new Talisman. It would not be a big improve like it should be.

    Gold is special and it should be like that.


    Greetings

    Well, thank you for that changes. - NOT.
    I actually can understand the first point, but there should be an other way to solve this problem. For me there is no problem at all. Ppl can try worldboss as often they want, until 1 guild is closing again. (Wasnt it the same when just 1 pt was allowed to play this boss?) Anyway, stupid punishment to guilds and players who can farm this boss. After they did YOUR work. (As tester for WB)

    Second change, since we are able to farm this WB, this situation never happend to us (afaik). So i think this change makes it just more easy to do tactis for ppl with less movement which is quit annoying for me here. This boss at all is really nice. You cant play just meta-classes you need to adapt, need some movement etc. But ye you take it away if you gonna change more in this way.


    Greetings

    Even when i hate Champs but, without Champ/Scout, there is no champ who can beat me even with better runes and a T16 Weapon. (Atleast in the runs i did).

    interesting and funny. Why you wanna compare one class with all others? You know rogue has more than 1 secondary class. if you say ch/s is strong as r/wrd, then compare second strongest class of rogue and champ and not only 1 combination with every other class.

    At this point i just compared my r/wd with champions at all. To show that this class combi is just overperforming. I guess i didnt sayed it clear there. My bad.
    But as you wish i can still continue here. But i dont know, if we really wanna do this, becouse this will be a never ending story sadly.

    Dear Players, Dear Dev's,


    i wanna share my opinion about the current "Patch". At first i wanna say, i really miss the pre Patchnotes, which you did nearly always, but since a couple of time, we didnt get it anymore? Can you maybe explain us why? I know, ppl was instandly crying here or in Worldchat or Guildchat becouse, "ah my class get nerfed so hard, and class x get a huge buff, didnt you watch the gameplay etc.". But right now, you guys probably lost your mind with this patch, atleast on 4 class combos. I dont know how you guys wanna balance, but give an "okaish" class like R/Wd a 4% DMG buff, is just a way to huge at all. (I mean iam at 500k pdmg with 1H-Dagger(T15)). Before this patch this class was nearly fine, maybe a little buff in burst would be nice. (So buff "Phantom-Schneide" maybe for burst) But you guys decide to buff him overall with 4% base dmg. And as Luciaa sayed. Ofc its nice to play Rouge again, or atleast leather these days. But its not fair against other classes. Even when i hate Champs but, without Champ/Scout, there is no champ who can beat me even with better runes and a T16 Weapon. (Atleast in the runs i did).

    A other example is, ppl started to play M/Kn (also before the Patch), and it was really overperforming. Now we check the Current Patch and see a buff on this class? I mean? What? What was the plan here? This buff makes no sense, its just you cant reach his DPS. I mean sure mages have quit well AoE and its good. But doing "Holylight" with 22kk dmg each, are you kidding? You cant make a class full of OP dmg in AoE AND Singletarget. - If we compare to R/Ch for examle, he is good in Bursting - imo one of the strongest burst class (With good support), but he slacks in Trash if it is down to fast. And this is absolute fine. Singletarget Strong (Maybe a bit OP) and Trash dmg available. So pls, watch smth here and do smth.

    Next one. Champion/Warlock. Its just as always... Or atleast i see we should not forget Champions i guess. We had a really long time Champ meta, just remember yourself to Gorge times or Champ/Wl times when Rofl was released. This Class is still hidden OP in normal Partys. Why you buff this class. And why ppl say pls buff this class more. This makes no sense. (Atleast for me) Champion is for me (Beside WL which is quit useless in Rofl) the hardest class to play. But if you can play it well like Serenadae or Ryzek does. You will see, this Class AT ALL, dont need any buff. Just try it and improve your play as Champ. Ty.

    There we go, Scout/Mage. I mean i didnt played yet this class after this patch, becouse i was not able to test with good gear. But this 25%/150% nerf can just be a Joke. This class is so overperforming in trash you can't believe. I hope there will come some new adjusts for this class. Becouse like that its just an annoying "Balance".

    When we look on Scout, we need to be real. Scout should be one of the best burst class in this game (i guess, becouse it always was) but what did you think with this Scout/Druid Buff? I mean, this was really a way to much. Maybe take a look on this either.


    So, i dont wanna give to each class my opinion, becouse i dont play all. And dont performe on each class well. But this classes i saw and played some and can say yep it is for sure like that.

    As conclusion, please give us the "Pre-Balances" back, and we can give you some good Feedback for how to buffs or nerfs will change gameplay and/or meta of classes and game.


    Greetings

    Côsmô

    Sustained dmg is the main reason of this class (and many mages) if you nerf that then you might need to push its burst and balance would need to start again.

    You really think, the balance is over like it is right now? If so you are completly lost. Or didnt played much at all.
    For sure its not only mdps who is still OP. If we take a look into Chain of Arcadia we still see, Champ/Wl still overperforming or a Wr/Rouge or a Wr/Druid... i can continue so long. But also many mdps classes disgusting. Sure you need try compare in same runs with same supp etc. Which is actually pretty hard. But still it is.
    And we got so long now no balance patches, which makes me kinda sad tbh.(i dont count last one, cuz it was more or less bugfix) Couse, like Merkur said. So less Leather Dps who perfome atleast well or even with some broken, chain or mage classes. (actually just r/ch, when he play nearly perfect)

    For my opinion her is still much work needed to make it fair for each "dps" class. And then we didnt started to talk about tank classes or heal... x)


    Greetings

    Côsmô

    I remember the days playing rom when bugs were not fixed for months..


    It's nice that bugs here get fixed rather quickly. Maybe not as quick as some would like though..

    This is not RoM it's CoA..


    d4d72e4b82c1c3faada38512ac3d1381.png

    https://gyazo.com/d4d72e4b82c1c3faada38512ac3d1381



    I mean its ok to wait for responses. But not if its new content. And even GM's/Dev's should know that everyone, who are able to, wanna clear it. - And u can't when its not clear if there any bugs in or not. And pls dont say there are no bugs. Atleast my guild reported 3 and they got marked as these. ~ Just my opinion.

    If u sending Items, there is a Limit of, i guess nearly 60+ Items, where it stopped and u need to change Zone.

    For speed i dont think there is something to make it faster.

    Hello, I have a request to change the wishing well buff. Not the buff itself. However, to get this buff you have to click on the crystal in front of the chaos vortex every time. It would be nice if you could make the crystal an "NPC" so that you can take it into the target. Then it would be easier to get the buff. In my eyes, this would increase the attractiveness of the buff significantly. - In return, you could also raise the gold to get a buff, for example.

    Greetings Côsmô

    Quote

    but you are usually alone in random parties where you can discover real potential of a class/yourself.

    Pls what? Pls whaaaaaaaaaaaaat? I can't discover the potential of my class or of myself, when the s/pr, the ch/dr, the wr/pr or every other supp do the suppskills, when its not needed. Like u r on Jerath going in and all supp buffs come out when u down (or a other player) and can't get the buffs.
    Your statement here is a very bad joke.

    In a random run, you can compare absolutely nothing. Neither the strength of a class nor the skills of a player. There are far too many random factors (different gear, you play with or without LUA, you get support or not, etc.).

    Unfortunately, however, is balanced on such a crap, as it is written here.
    ~ Just my opinion.

    At this point, to the topic to nerf wl/wd cuz he is "to strong".. Here 2 Screens from today.


    U see on the left side a S/W; Wl/Wd; R/W; S/Ch; Ch/M(AS TANK!!!!); W/Pr; M/Wl; Wl/M; D/Pr; Pr/S.

    The S/W; Wl/Wd; Ch/M got equial gear. - Golden T16 Weapon, T10/11/12 gear. (Tank didnt use IBW) - u see there between S/W and Wl/Wd it looks good balanced. (Wl/Wd didnt hit Organs with more than 200kk at all). - So as an result i can say for this raid and while comparing the gear of each Person, this run was well balanced. With a bit overperforming Tank at all. But well doesnt have to do much with the core topic.


    At the right screen u can see a Wd/R; Wl/Wd; Ch/S; R/Ch; R/Pr; Wr/R; M/Wl; Wl/M; D/Pr; Pr/S.

    The Wd/r; R/Ch (first time); Wl/Wd; got equial gear. Golden T16 Weapon, T10/11/12 gear. (full title support each time). I need to say that the Warden/Rouge did around 850kk on Organs while Wl/Wd wasnt on the Organs. - So as an result i can't see an overperforming Wl/Wd.


    So pls. Take some things serious. Mage's doesnt have an good life in CoA, which should called Chain of Arcadia in my opinion, but to nerf this class or even to flame in this thread i can't support. Actually i see this class as an good class which maybe does fun (i dunno never played) and still have an good impact in Rofl. By far to some other Mage comps. (at the moment)


    https://gyazo.com/70b32e6c98ea046269b07f09d54ada35

    First of all, ty for this new Content (Cenedrils). But pls, why does leather dps get a" kick in the ass" again and chain dps got an little buff? Isn't a fact that chain > everything already?

    So pls nerf Tarabeth a bit or make i possible to use Belorg and Sharpor to get the Burning Aggression buff.

    Right now i feel like every dps w/o chain gear dont get love at all.