Display MoreDisplay MoreHello,
Our team decided to disable it since lately it caused too much advantage of temporary power, making it unrealistic and creating too big gap between no-script users.
Change was declined when suggested years and months earlier, but nowadays it was decided it's the time.
It is like you are fighting boss and trying to change your socks to alter poison dmg in middle of getting hit.
Greetings
Hey! Honestly, the example of changing socks and a hat over your head doesn't convince me as an argument for removing the ability to change it during combat. I don't understand these explanations. Many players have already written that without this function, several combinations cease to exist. What will you do next, ban changing weapons? Lack of food during combat or strengthening skills? The title in this whole game between scripts and non-script players is the least of the problems. And although I only use KittyCombo, I can manage to change titles during combat, etc. I never saw a problem with that. Don't take away from us the fun of solutions that actually make this game interesting because ultimately it will just turn into mindlessly pressing '1'."
Tbh i wish they would ban the change of weapons in fights. Since it makes a huge gap between players. I cant afford to do 3 weapons T17/T18. Or atleast i dont wanna. But all of this changes forces me to do this and tryhard even more. Atleast as Warrior if you wanna maximize your damage output. Same as tank, you need various weapons aleast myself forexample to surive the alarm event in Orkham... Which is not buggy at all *smile*.
Before the change atleast with some classes you could keep up overall with classes who switched weapons. Now almost impossible.
~ Greetings