Warden/Champion:
Your pets skill "Punsihment Bash" (1490849) is interrupting casts (e.g. music)
Greetings
Warden/Champion:
Your pets skill "Punsihment Bash" (1490849) is interrupting casts (e.g. music)
Greetings
Is it possible to increase the range of the auras so that e.g. on Zhargos/Phargos if a priest is on Zhargos, the players on Phargos still get the buff?
Greetings
Hi,
is it possible to change the aggro reset of phargos so that only players in the bosses room can be targeted? If a player starts on Phargos and then changes to Zharghos' room its possible that Phargos changes the aggro to that player and runs over the bridge to the other side of the entity chamber which, tbh, sucks hard
So my suggestion is that Phargos can only change its aggro to a player that has aggro on him AND is in a certain range to it.
Greetings.
Itnal Camp the buffs you get from Balton:
You normally get a 280k priest buff (together with a concentration prayer and wl buff) but the priest buff is overwritten bei an 14k aura.
Greetings.
Display MoreIf I remember correctly it had sth. like "After effect runs out it cant be triggered for 25sec" or sth. similar^^
Thought so too, but apparently the buff sometimes proccs with every fireball (all 6s), sometimes only after 3 or 4. However, the class appears to be too strong, even without this
On dummy I deal 50%+ more than with Wl/S pre-nerf. I mean, i guess it won't appear too often having 20 stacks of the nature power thingy all the time, bcz you need to move often in most fights, but the maximum you can get is just too much (in combination with those 20% matt). So maybe a decent 50% nerf at least in single target (burst and sustain) seems reasonable to me But need to try in ini for a better impression for sure
But I like the mana management stuff which works out perfectly if you don't overuse the spirit cast.
Also, I really appreciate the new Energy Well, which solves so many issues on some combinations, for example extending the M/R aoe sustain with purgatory fire, but also helps M/B a lot
On Atlas Ch3 and in custum inis fireball is disabled already and the dmg of perception got nerfed.
I guess we'll have to wait and see how the class performs if ppl play it regularly
Greetings
Display MoreMage/Durid
old passive skıl still active [Control Flame] (504563)
Greetings
Can confirm, but it doesn't seem to trigger on fireball always, only every third or such The bug is buggy I guess xD
If I remember correctly it had sth. like "After effect runs out it cant be triggered for 25sec" or sth. similar^^
Also an Idea regarding useless amulets that you drop while farming dreamland:
While farming you get many amuletts that are useless for you (from killing bosses) or (with regards to my post above) you basicly only need 1 Amulett now since you can always recharge it. Since the amuletts are already disenchantable, maybe let them disenchant in some Dreamland materials (Dust or Flawed crystal) so that you get a bit resources back.
Greetings
I don't know where to post this so feel free to move it
Regarding this change :Increased maximum amulet capabilities by a factor of 100.
Could you also change the amulets so that they are removable? Right now you have to destroy them if you want to remove them. Reason behind my suggestion is the following:
Different class combinations may use different amulets. So being able to swap them instead of maybe having to destroy one with 90k charges left would feel a lot better.Greetings
Windrunner Race is currently unplayable:
1) The entire zone laggs the whole time
2) If you run through one sigil you get buffs like this: https://gyazo.com/3e94948a4f0d8d2a619daba3cadc7902 (from 1!)
which results in even more laggs/ you cant do anything (screen freezes) and also always results in a fear.
Greetings
Badges of Worldwide Fame (240737) in the next HH would be appreciated.
Greetings.
Display MorePriest/Scout (mdps)
After changed many months ago almost no one play this class. In current state, it cannot compete with other "playable" classes.
I suggest change Drowning attack (ID: 492397) cd from 6 seconds to 3, max 4 seconds. There is no any good alternatives to use when it has cd, second aoe skill is weak.
Greetings
Can't confirm that. I ran dc with this class and while I couldn't keep up with "op" classes I could keep up with every other strong dps. Is it a bit boring to just press 2-3 skills, maybe. But class seems fine to me, but thats just my opinion^^
Greetings.
Guess I'm too greedy after the first one (prob. cause its 20-30 sigils)
Hello
Is it intended that you almost all the time get feared if you run trough a sigil in Windrunner Race?
Greetings
Regarding this change in Windrunner :
Adjusted game start to allow for more players to join.
If there are 4 ppl already no more can't join. So why do these 4 also have to wait the whole 60sec (instead of how it was before that as soon as there were 4 ppl, the 10sec would start)? So my suggestion is to revert the change to how its been before since basicly nothing changed, only players inside have to wait longer.
I personally dont mind only 4, since I guess with 8 ppl the last person would get almost no Atlas Tokens, so I guess 2 parties with 4 ppl is better than one with 8.
Greetings.
Display MoreWe do not plan to change Rogue/Mage particularly at the moment.
Display MoreRogue/Warrior:
This class aoe-dmg is way too strong. Please nerf slightly 6-7%.
Rogue/Knight:
This class can tank Rofl but its only way to generate meaningful aoe-Aggro is Whitehits. Since Whitehits have an even less range than melee-skills, this results in bad crowd control. Also this class is too squishy for Dark Core.
Suggestions:
1) Make Disarmament aoe and increase its cooldown to like 5 seconds.
2) Add a % atk debuff on all targets affected by your Searing Light.
Rogue/Bard and Rogue/Scout:
These classes utilize channels like Combo-Shot and Fast Draw. This makes it harder to time Perfect Slice because you would have to purposely not use these Channels and lose damage in the short-term, if a Perfect Slice is getting ready.
Suggestions:
Change Combo-Shot and Fast Draw to be instant but add global cooldown. Since Perfect Slice ignores Global Cooldown this would be a simple fix.
Rogue/Warrior has its unique slow but strong playstyle, we do not plan to change this.
Rogue/Knight is awaiting its rework as a plate tank with no ETA.
Greetings
Rogue/Warrior: If you mean with "slow and strong" 2-3sec and annoyingly overperforming, then I guess slow and strong are the correct words. While the single target isn't OP, the aoe for sure is.
Greetings.
Windrunner race:
THe description says 4-8 ppl but I never see anything above 4 players? Is it possible to do it with more than 4?
Also would it be possible to change the Hall of Records in Itnal Camp to a pvp zone but disable the PK-Mode, so that its a "neutral pvp zone"?
That would enable players to check/change their gear before an actual fight. Or if you want to upgrade runes and you need to extract old ones you can afterwards equip your gear again.
Greetings.
Siege War:
Is it possible to let the amount of Atlas Tokens you recieve not be dependent on the amount of kills/takedowns you have ? If ,for example, you farm mobs the whole time you get significant less Tokens than a player who just kills enemies all the time, although you are contributing as much (maybe even more) to winning the SW.
Greetings
On last boss: Sometimes you get stuck in the cage after you've been freed by someone else.
Greetings.
Has anyone checked if the [Throw] debuff really lowers all damage(s) (like %hp based AoEs, DoTs and other non-normal attacks)?
Like Lutine said this wont work. Thats why the Worlock Shield ISS (which reduces damage by 90%) also doesn't work on DoTs etc.
Greetings.
It was mentioned in the patch notes that it doesn't work currently
Greetings.
Visdun:
The mobs only get damage from Poison Towers.
Makes it really fun to play
Greetings.
Hi,
there are certain levels where you need to "upgrade" your gathering skills (at lvl 20/40/60/80). The first instructors are in Varanas-East. They will give you a small quest you need to complete and then you can level higher.
The maximum level currently is 100.
Greetings
Hello,
in the german client the skill mentioned above isn't showing the duration correctly, but instead (Buff4-Zeit).
Greetings.