I made a "small" list while testing out the new heal combos. I didnt really take balancing into account and just focused on bugs, however I feel lots of those combos are way too strong in overall healing output/dmg reduce/raid support.
As there is no suited feedback thread for this patch and I am too lazy to create individual bug reports for this many, i will just dump my list here. its just copy+paste, so if anything is unclear please tell me so.
general
varius fear removing effects such as VN rings and p/k elite do not work vs various fear effects that are marked as fears after a few patches ago.
druid/champ
lv20: teleport ability also is given within 150 range, tooltip says 100 range. here again the new charge functionality makes this practicly useless, not only due to low range.
lv25: a skill that permanently provides more rage in and out of combat than the class can effectively use, makes this ressource kind of irrelevant.
lv30: why is this skill an actual teleport and not a charge like the others. teleport placement seems to be kind of random around the ward.
lv35: stun/silence range is more than 80 but 150, different form what the tooltip says.
lv40: caster also charges the ward, not mentioned in tooltip
lv45: has no effect at all.
lv70: i believe you already know about the issue, the reason is it should not be skilled to +104
druid/priest
lv20: heals each second, but tooltip says every other second.
lv25: stone animation stays the entire bufftime, completely hiding your char, which is funny for a bit, later on just annoying
lv30: useless, since heals are even after healing rework way higher and more effective than needed, so noone needs to use 2h staff, not to mention using this buff.
lv40: tooltips do not name the 5sec runtime for raidmembers buff.
lv70: effects only show as sysID_name in combat log.
priest/warden
lv25: magical barrier does not affect raid members, as the tooltip says
lv35: buff has no real tooltip, only shown given positive values in green
movementspeed+mp buff does not disappear after lv85 ISS it summoned
the pets healing does not trigger at all
the passive skill should not show up in the pets action bar
possibility to return the pet would be useful, same as for the lv85 ISS pet
lv15: briar buff shows given positive values in green, same as lv35 elite
priest/druid
lv30: what HP usage is that skill talking about?
lv70: tooltip does not mention the CD for the healing procc
(great mechanics, not too strong class)
not exactly connected to recent changes, but this has been bothering me for a while now:
priest/warlock
lv20 elite healing effect is reduced by about half with each target hit, resulting in very inconsitent heals and the most distant target (mostly tanks) being healed by almost nothing.
Cheers!
Edit:
druid/knight
lv50: holy strike and lv50 passive tooltips say the buff required for punishment is applied to target, not yourself. also says nothing about 15sec runtime.
lv60: punishment heals in 100 range around the caster, not the target as said in tooltip.
...and I was surprised at first that no skills were buggy here....