12.1.2.1005 Various Issues

  • Atlas Training Ground & New Patch Feedback / Possible Issues


    Hello,


    I would like to share a few questions and small feedback points regarding the newly added Atlas Training Ground and some of the new systems introduced with the latest patch.


    Some of the points below might be intended behavior, while others might be possible issues. Therefore, I am not reporting all of them directly as bugs, but rather as questions and feedback first.


    I. Questions about Atlas Training Ground


    1. Zone / World chat usage


      When entering Atlas Training Ground by talking to 165768 Cael Thorne, it seems that Zone and World chat cannot be used.


      Is this behavior intended, or could this be an issue with chat access inside this area?


      The inability to use World chat feels a bit confusing, since this area appears to be designed mainly as a training/testing area where players can test classes, equipment and damage.



    2. Leaving the arena and 1503307 [Gravestone] state


      When using the Leave Arena button inside Atlas Training Ground, the character is returned outside while automatically mounted on 1503307 [Gravestone].


      Is this an intended exit effect/state, or could it be an incorrect mount/vehicle/state that remains on the character after leaving the arena?



    3. “You left the queue for Atlas Training Ground” message


      After leaving the arena, the following message appears in chat:


      Quote

      You left the queue for Atlas Training Ground.


      However, the player does not manually join any queue. The player only enters and leaves the area by talking to the NPC.


      Is this message intentionally shown because of the instance/queue system used in the background, or could it be an incorrect or confusing system message from the player’s perspective?



    4. 540004 [Combat Assistant] error


      The patch notes mention a new Combat Helper / Combat Assistant system for newer players.


      However, when trying to use 540004 [Combat Assistant], both in the normal Itnal Camp area and inside Atlas Training Ground, I receive the following error:


      Code
      interface\combat_engine\combatEngines.txt


      After this error, nothing happens.


      Is this system currently active, or is this error a known issue?



    II. Feedback and suggestions


    1. PK warning inside Atlas Training Ground


      When entering Atlas Training Ground, a red warning message appears saying that the area is an open PK / Player Kill zone.


      However, players do not seem to be able to damage each other there. The purpose of the area seems to be class, equipment and damage testing rather than PvP.


      Because of this, the current PK warning may be misleading for players.


      I am sure the developers can find a shorter, clearer and more suitable message. My humble suggestion would be something along these lines:


      Quote

      This is a training area for class, equipment and damage testing.


      or


      Quote

      This area is intended for training and class testing.



    2. Missing main-hand healer / wisdom weapon in the endgame rental item list


      Inside Atlas Training Ground, many endgame rental items can be selected through the NPC. However, I could not find a suitable main-hand Wisdom/healing weapon for healer testing.


      For example, on my own character I use a weapon similar to 1210387 [Corrupted Celestial]. In the rental item list, there seem to be off-hand healer options, but I could not find a similar main-hand Wisdom/healing weapon.


      Since the purpose of Atlas Training Ground is to allow players to test different classes and equipment setups, adding a proper main-hand healer/wisdom weapon would be very useful for healer testing.



    3. Default flag / language selection in the Emoji Menu


      The new emoji system is a nice addition. However, the default flag shown in the Emoji Menu does not seem to match the active client language.


      In my opinion, it would be more intuitive if the default country flag / language selection followed the language selected by the player’s game client.


      For example, if the game is running with the Turkish client language, it would feel more natural if the default flag/language selection also matched that language.



    Conclusion


    I wanted to share these points primarily as questions and feedback, not as confirmed bugs.


    If some of these behaviors are intended, an explanation would be helpful. If any of them are considered issues, the most important ones seem to be the 540004 [Combat Assistant] error, the misleading PK warning, and the missing main-hand healer/wisdom rental weapon.


    Thank you.

    • Official Post

    Hello,

    1: this is correct, Atlas training ground is counted as a PvP-Zone

    2: Do you enter the zone also on this mount ?

    3: can you show me a screenshot of the message ? i cant reproduce this

    4: Yep allready known and under investigation

  • Hello,


    About point 2:


    No, I do not enter Atlas Training Ground while mounted on 1503307 [Gravestone].


    I enter Atlas Training Ground normally by talking to 165768 Cael Thorne, and I do not have any mount active when entering.


    However, when I use the Leave Arena button, the game always returns my character outside while mounted on 1503307 [Gravestone].


    So the mount is not active when entering. It is applied by the game after leaving the arena.


    About point 3:


    I understand now that you need a screenshot of the queue message.


    The message I saw was:


    Quote

    Atlas Training Ground için kuyruktan ayrıldın.


    I will try to reproduce it again and will share a screenshot if the message appears again.

    • Official Post

    Hello


    This message with queue is due to the fact it's from technical standpoint a battleground, when interacting you're in combat mode, so the battleground prevents you from joining, this will be looked at possibilities to be improved in future.

    I don't really understand what game language has to do with unrelated emojis here, the emoji displayed is simply the first index of each pack.


    Due to nature of battleground technical backend, this is not possible to remove such, and removing this from battleground is not possible due to large number of issues.


    for healer weapon, gear will be reviewed in near future.

  • Hello,


    Thank you for the explanation.


    I understand better now that Atlas Training Ground technically uses the battleground backend, and that this can cause some queue / combat mode related behavior.


    It is good to hear that possibilities for improving the queue message may be looked at in the future, because from a player perspective this message can be a bit confusing.


    Thank you also for the clarification about the emoji issue. If the displayed emoji is simply the first index of each pack, then I understand that it is not related to the game language.


    It is also good to hear that healer weapons / gear will be reviewed in the near future. I will wait for possible adjustments on that topic.


    Thank you.

  • Additional issues noticed after the latest patch


    Hello,


    I would like to add a few more issues that I noticed after the latest patch.


    At first, I thought these problems might only be happening to me, but from what I can see in world chat, other players seem to be experiencing similar issues as well.


    I am not sure if all of these problems are related to the same cause, but I started noticing them more clearly after the latest patch.


    1. Pet does not collect loot boxes or gets stuck


    Normally, the pet should collect loot boxes from the ground. However, sometimes the pet does not collect the boxes, or it seems to get stuck in one place.


    This can make looting uncomfortable, especially when there are many drops around.


    2. Character often teleports / rubberbands backward


    My character sometimes gets teleported back while moving.


    For example, I move forward, but the game suddenly sends my character back to a previous position. This looks like a rubberbanding / position reset issue.


    You can see this in the video below.


    3. Dungeon walls are visually broken / inside of walls can be seen


    In some dungeons, the inside or back side of walls is now visible.


    This looks like a visual issue that started after the latest patch. You can also see this in the video below.


    Summary:


    - Pet sometimes does not collect loot boxes or gets stuck.

    - Character frequently rubberbands / teleports backward.

    - Some dungeon walls now show their inside / back side visually.


    Could you please check these issues when possible?


    Thank you.