140072 [Ash Viper] “1505671 [Burning]” Extremely High Damage / One-shot

  • Hello,

    In Millim, the mob 140072 [Ash Viper] (Millim: 93.18, 58.53) applies the debuff 1505671 [Burning], which deals 2,132,100 fire damage per second.

    This damage effectively one-shots players and severely disrupts normal gameplay.

    I tested and confirmed it; screenshots and a video are attached below.

    • Mob: 140072 [Ash Viper]

    • Zone / Location: Millim (93.18, 58.53)

    • Debuff: 1505671 [Burning]

    • Observed Damage: 2,132,100 / second

    Thanks.

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    Hello,


    In the video showing the issue, you have the title “Light in the Shadows” (532131) equipped, which reduces your Physical Defense by 100%. That’s most likely what’s causing the unusually high damage.?thumbnail=1


    Greetings

  • Hello,


    In the video showing the issue, you have the title “Light in the Shadows” (532131) equipped, which reduces your Physical Defense by 100%. That’s most likely what’s causing the unusually high damage.?thumbnail=1


    Greetings

    Hello again,

    Thank you for the response. I retested the same mob and debuff without the “Light in the Shadows” title (532131) to confirm whether that was the cause.

    • Title equipped: 532129 “Archaeologist of Talaghan” (no defense penalty; only +100% Base Drop Rate)

    • Class: Druid/Warlock

    • Stats: 921.57K HP, Physical Def 304,402 Magical Def 1.018,812 Resistance 132.368, Dodge 8.862

    • Mob: 140072 [Ash Viper]Millim (93.18, 58.53)

    • Debuff: 1505671 [Burning]

    • Observed tooltip damage: 875,850 Fire Damage per second (13 sec duration)

    Even under these conditions, Burning still kills me instantly / within a single tick. So the issue is not caused by the -100% Physical Defense title (532131).

    I also want to emphasize this: if a high-stat player like me is afraid to even move in this area, new or mid-level players will effectively be unable to enter. And even if they try, they will die repeatedly, which will cause a lot of frustration and may push players away from Chronicles of Arcadia—because dying constantly is not a fun gameplay experience.

    Could you please re-check the damage values/multipliers for 1505671 [Burning], and whether mitigation (defenses/resistances) is being applied correctly?

    Screenshots and video are attached.

    Thanks.