Prestige [Patch 11.0.0.1000]

  • 101023 Worr Binpike and 101222 Lynn Binpike same problem

  • Hi,


    while thinking about gold prestige, maybe it would be attractive to put some more benefits in it.

    It is nice to have perma pet parfume with gold pass if you miss a weekend promo for the 30 days items.


    What about adding other stuff in the gold pass? Like movespeed ostrich, Fancy Boots and melting stones (1250780) for gold farming?

    I can only speak for myself, but not needing to check every time being there or having a person sending you the items is very worth for me and I would instantly buy a year subscription if possible :D


    Maybe you can think about adding some of such stuff to gold.


    Greetings

  • Can you please check if the benefit shown in this screenshot is applied correctly ?

    Scroll: 1249214 says it will give 10% additional Courage coins, when completing the next 5 lvl 1 prestige achievements.

    Also shown in the tooltip above.

    However, it only gave 1% instead of 10%. ( Base reward is 248 coins, and i got 250).

    And I am not sure if this 1% actually comes from this buff at all, or if another buff already gives this amount.

    In any case, I think this buff is not applied correctly, so please check this.

    Completed Achievements via Diamond purchase:

    Buffmeister (cannot see any id)

    Angelspezialist (cannot see any id)



    I used a lot of scroll fpor the buff, with 5% before, and I was not tracking the reward, as I trusted the prestige system...

    I only recognized with the 10% scrol, so maybe the other are also affected.

  • Hello again,


    For the achievement in Yrvantis Hollows zone id 212

    it requires to kill bosses.

    however, in this zone, and dungeon the only "boss" is the endboss in the dungeon, which drops a blue card, though i think it might not count as boss, but rather only as elite.

    A yaer ago, i already mentiond that in this dungeon, other than "karge Höhlen" in howling mountains area (same lvl dungen). the mobs in Yrvantis dungeon are "green" drops with the endboss only "blue" drop, compared to "blue" mobs and "purple" drop in karge höhlen.


    In this case, the zone has no real boss and the achievement might not be completable.

    So, suggestion, change the requirement to elite instead of boss.


  • Hello,

    While reviewing the achievement rewards in the Prestige Journal, I noticed a possible inconsistency between different categories.

    🔎 For example:

    • In the "Consumables""Resources" section, the reward panel on the right only offers Prestige Experience and Courage Coins.

    • However, in "Monster Cards""World", there is a wide variety of additional rewards (materials, currencies, consumables, etc.).

    📌 My question is:

    Is this reward difference between categories intentional and part of the design, or is it an oversight?

    I’d like to understand whether all categories are supposed to have equal reward depth, or if some are meant to be simpler.

    Thanks


  • Another observation from reward-stars not counting/triggering correctly

    This is from Elven Island - zone-ID : 12


    As you can see in the screenshots, from "Monster Hunt" left side, and "Monster Cards" right side.

    I have the 4-star achievements completed for the reward, however, it did not trigger as completed/obtainable.

    On the right side I have also completed the 2-star achievements (3/3) however, it also does not show as completed/obtainable.


    And I have doubts, that I got all the expericne/courage coins when completing some of the achievements.



    For my second observation i felt something strange when doing other zones, and later checking Elven Island, as some achievements seem to have triggered higher than I would expect from my kills/card collect/enchant.


    When checking the Elven island tracker specifically it shows:


    Is this intended connection ? I never associated this dungeon with Elven Island, as Elven island has no dungeon itself.

    Unfortunately, this seems to trigger some of the achievements (intended?/unintended?) but not grant the rewards associated.

  • Another observation...



    This seems to be a passive achievement, however, the text is a bit confusing.

    I assume it means Increase the level to "1" for the first rank of this achievement, not 33, right ?


    Assuming this is the case, i have a foolow-up question to this specific achievement.

    When rank 1 is completed, it most certainly requires a number of cards to be increased to level 2 stardom,

    however...it might not count cards, that have already been upgraded to level 2, before the rank1 got completed, correct ?


    Plase consider counting, already upgraded cards (within the actual prestige season, of course) as well.

    I think many people, including myself, do upgrade cards, not in the way, that I do 165 cards n every zone to level one, and then proceed to level 2.

    I upgrade cards usually one after another, to higher ranks.

    So, by the time i finish 165 to lvl 1, i might have already upgraded 100+ cards to lvevel 3, 4 or 5, whicht might not count at all.

    So, please take a look into this, how the upgrades are counted.

    Thank you

    • New
    • Official Post

    Greetings,

    This Prestige achievement gives out a very "generous" amount of experience ( 0 - zero) and courage coins (1 - ONE!!)

    Is this really intended to be this low.

    It comes from killing 2475 monsters in the world.


    You're absolutely correct — even a single reward for passive achievements is an error. By design, passive achievements should provide no rewards whatsoever. We'll verify this information and fix any identified issues.

    Thank you for your suggestions regarding Prestige subscription improvements. While we're not ready to implement these changes currently.

    After reviewing your data, we found an inaccuracy: the base value is 226, not 248. With an active boost, it increases to 248, and with the specified item, it reaches 270. Minor rounding discrepancies have been added to our fix list. However, we identified an actual bug: you're receiving 250 instead of the stated 248 — this issue has been escalated for resolution.
    Everything is clearly indicated in the attached video.

    All the mentioned comments have been sent for review. Thank you for your feedback.

  • same problem

    • New
    • Official Post

    In the patch notes prior to the new season launch, we specified that item rewards are now restricted to certain categories: "Achievement star rewards in the form of items can now only be obtained by completing worlds, continents, and passive branches within the "Prestige Chronicles" category. All other locations provide exclusively currency and experience rewards."

    The fix for this issue is already in development — we expect implementation in the next Prestige patch.

    For my second observation i felt something strange when doing other zones, and later checking Elven Island, as some achievements seem to have triggered higher than I would expect from my kills/card collect/enchant.


    When checking the Elven island tracker specifically it shows:


    Is this intended connection ? I never associated this dungeon with Elven Island, as Elven island has no dungeon itself.

    Unfortunately, this seems to trigger some of the achievements (intended?/unintended?) but not grant the rewards associated.

    We will conduct a thorough review of the provided information. Should any errors or blocking factors for achievement completion be identified, we will guarantee resolution of these issues. Thank you for your patience.

    Another observation...

    This seems to be a passive achievement, however, the text is a bit confusing.

    I assume it means Increase the level to "1" for the first rank of this achievement, not 33, right ?

    This error is included in our known issues list and is currently being addressed.

    Your assessment is absolutely accurate. The current achievement system architecture is built on a prospective tracking principle — actions are recorded and credited only after the corresponding objective becomes active. The system is technically incapable of analyzing a player's historical data or current account state to credit previously performed actions.


    Implementing such functionality would require a fundamental overhaul of the entire achievement tracking system architecture. Given current development priorities and the technical complexity involved, implementing these changes is not feasible.


    The system will continue operating according to its original design concept. We appreciate your understanding.

  • Greetings,

    After reviewing your data, we found an inaccuracy: the base value is 226, not 248. With an active boost, it increases to 248, and with the specified item, it reaches 270. Minor rounding discrepancies have been added to our fix list. However, we identified an actual bug: you're receiving 250 instead of the stated 248 — this issue has been escalated for resolution.
    Everything is clearly indicated in the attached video.

    Hello again,

    thank you for the clarification, the benefit is, as you explaind, already calculated in the displayed value, my bad, i thought it would be calculated afterwards.

    Wit this in mind, however, i think the 250 is correct.

    226 base ==> 10% = 22.6 so the amount would be 248.6 (displayed as 248) and there will be an additional 1 courage coin due to a prestige benefit (see screenshot), as I bought this achievements with diamonds and got the additional benefit.

    This will result in 249.6 rounded 250.

    I hope this helps with tracking the actual numbers, i don't think it is a bug, but working correctly, considering the rounding procedure 249.6 to 250


  • $ROOTZONE?


    Game always give me 1 courage coin. This is normal?

    Edited 2 times, last by kleos: kleos tarafından oluşturulan bir mesaj bu mesaj ile birleştirildi. ().

  • Hello once again...



    I was looking at dust devil canyon achievements and noticed something, i would consider an inconsistency.

    You have (seen on left side) the achievements for collecting specific type of monster cards.

    But as you can see at the bottom, this achievements says "disenchant" instead of collect for orange cards.


    On the right side, i listed all the "disenchant" achievements for the zone, and there is another "disenchant" achievements.

    I noticed, when i disenchanted orange cards, it triggered both achievements. It does not seem a display bug.


    I think it is not intended, right ?

    Will you fix it soon ? Or at least give a short info about this, as I want to proceed with dust devil canyon ;)


    Thank you

  • I don't know since when the next "observation" was implemented, maybe with last patch yesterday.

    When upgrading monster cards to star levels there are achievements related to this.

    For example enhance star level to 1 for x cards.

    This achievement is for every zone, but also for continent and world.

    As for the counter for continent (Candara) and world, it is actually not updating for me, as you can see in the video below.

    I upgrade a monster card from Elven Island via stone to one, the card gets upgraded, but the counter for Cintinent (and also for world) does not update.

    I did not check for zone counter, as i already surpass the achievement for star level 1.

    This is critical to monster cards, as this counter needs to be maximized, before i can proceed with lvl 2 upgrades, as stated by you in a previous post.

    Now this all comes to a halt.

    Can you please check ?



    I just tried another zone and in the other zone the counter is working.

    So maybe it is just related to Elven Island ?

    I will try different zones again.


    I tried Howling mountains, there again, the Continent counter does not update.

    I remember Karge Höhlen, also not updating.


    I think I found the "reason", or at least can reproduce both behaviours.

    My guess is, that, once the counter in the specific zone has reached 5/5 and it "jumps" to the next level (in zone need to upgrade 4 cards to lvevl 2 stardom), the overall counter / world / continent, stop counting the upgrades.


    I tried in Silverspring, as shown in the next video, it does not count, as i have progressed in the zone specific achievement.

    However in Ystra, i have not jet progressed, and there the upgrade count towards the overall counter.


  • Hello,

    While checking my Prestige Achievements, I noticed a notification issue.

    As shown in the image:

    • I have completed all Prestige achievements in the Yrvandis Corridor and Elven Island region (100% completion).

    • Although I was eligible to claim rewards, there was no reward notification or alert shown on my screen.

    • I discovered this by accident and had to collect the rewards manually.

    I believe there should be active reward notifications in this case.

    Just like in other achievement categories, players should be notified when rewards are available in Prestige Chronicles as well.

    I kindly request this issue to be resolved and similar notification issues to be prevented.

    Thank you.


  • Any info/update on this ?

    I just tried again, and still does not count as boss kill

  • In the Prestige Achievements window, the info box in the lower right corner shows only a “.” (dot) instead of a proper title or heading.


    This is likely a UI bug or a missing translation issue. Normally, a title or informative label should appear in this area. Kindly check and fix this inconsistency.

  • Rake

    if you run with multiple people and kill many mobs at the same time, like for example in the screen (groto)


    this will cause lags for all players in the group. the more players are in the group (it triggers for everyone I assume), the more lags it produces.

    I think the internal script will update the number for each killed mob (not only 1 time in a second or so) and this I assume cause heavy lags


    Greetings

    • New
    • Official Post

    1249169 [The Red Triumph Scroll]

    This item occupies a lot of space on the screen and I think there are extra gaps.

    Seems like the 2 categories are mistakenly switched

    The reported issues have been acknowledged and forwarded to our QA team for investigation. If confirmed as bugs, fixes will be included in one of the upcoming Prestige patches.

    World = ?

    Please provide more details about your issue — the current description is insufficient for us to understand the situation.

    What makes you think this is related to Prestige? What led you to that conclusion?

  • What makes you think this is related to Prestige? What led you to that conclusion?

    Because it's a prestige related action in the client? O.o

    Prestige achievement are updated on every mob kill and if you are solo, there are no lags. if you have many people, there are heavy lags... so why shouldn't it be related to prestige?

    It's not related to prestige achievements itself or so, but the lags are related to prestige I assume, because of the multiple updates triggered for prestige counters...