Hi all,
I will detail my feedback below on the instance.
First, many thanks to the devs team for making new content, hope the feedback from the whole community will be considered.
The instance feedback below is based on a good number of runs both normal and hard, from a tank and dps prospective.
a) difficulty in general I find to be fine, I really don't understand how it suddenly much easier than gorge, for example, I personally happy to keep it as is; some trash mobs should not hit that hard but sounds like that was unintended - we cleared today after the maint and I was tanking, was getting hit way too much.
b) I really like the idea of many guilds being able to run the ini, it only helps the server long term, helps the economy too, the idea to make instance uber hard so only couple guilds can clear and rest would have to buy from them is not healthy - people will get bored and leave - happened many times on the official servers too, I encourage you to think of the whole community and not selected few no matter how vocal they appear to be on the forum or in the world.
c) now on bosses (some spoilers so if you don't want details please don't read):
B1 - I suggest to remove the number of buffs that needs to be removed from each of the bosses to 1 instead of 2 - it still works to ensure that raid knows the strat yet there will be much less time spend just waiting for the right skill/box to appear, there is simply no need. Sometimes it takes a really long time to get correct skill, maybe some adjustment can be also made based on what is needed during the fight; B1 second room - bit tedious but overall good!
B2 - I like the boss and I like new constant little circles change , makes whole raid focused all the time, all good
B3 - I have similar comment to B1 - again, I like the idea, but why do it for 4 organs, it just adds more time wasted with no real extra difficulty - cut number of organs to just 1 or 2 or keep 4 and cut health by 2-4 times, no need to repeat exactly the same strat over and over again multiple times; I like the little dot from mobs that was added (I think my healers would strongly disagree but I am not a healer so good addition
B4 - is fine but please consider guilds who don't have a lot dps or enough people - these dots may prevent them from clearing, at least make it possible to have them removed; also, some guilds like to show B4 as an example of how easy the ini is, this is not fair, yes it is an easy boss but its good to have an easy one, B3 Gorge was also similar
B5 - I like it, nice concept and all works well, has solid dps check too but not too crazy + strats are nice and transforming tank to chicken when boss dies is surely Int thing (I think ) gg.
Sorry for the long post, I hope it was constructive and will be useful.
Kind regards,
Rakot