Hello
This setting can be disabled by unchecking the "Highlight furniture in bag" at the top of the furniture tab.
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Hello
This setting can be disabled by unchecking the "Highlight furniture in bag" at the top of the furniture tab.
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I think a really huge performance improvement would be if it were possible to disable the aura effect from other players. When I disable my own, I already get about 15 FPS more, but many people still have theirs active. Even if you have other players disabled, the small ball still has the aura effect (see pic).
RAScrnShot_2024-11-02_07-43-58.bmp
Hi, golden aura was already changed to not be forced enabled fx for next client patch. As well as some other client performance increases.
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Display MoreHello,
I think I want to give feedback and suggestions as someone who has been constantly farming energy for 2 weeks
I really liked the energy system. I see it as a perfect economic opportunity for beginners. Thanks to this, many players will be able to get the necessary STATs and items.
Collecting energy on some maps is really difficult and insufficient. For example, even when collecting energy alone on the maps I gave below, I have difficulty collecting the sufficient score of +2,000. If there is someone farming energy on this map with me, I can never get 2,000 points. Farming together is nice, but I think it would be great to organize energy tasks on some maps and add extra energy tasks. I will share which maps do not have enough energy below.
- Vortis
- Chassizz
- Enoch
- Talaghan
We will review these zones and see if there is a need for change based on logs.
The Talaghan map's missions may be easy for an END GAME player, but for a beginner or intermediate player like me, I really have a hard time. I think the amount of energy points from the missions on this map should be increased.
- When I finish the energy quests on the Talaghan map, the person I need to deliver it to does not appear.
- I have done a lot of missions and almost all of them are like this
Talaghan is end game zone, it is not intended to be easy for non-endgame players. It is not planned to balance this content around weaker geared players for this reason.
We were unable to reproduce issue with quest completion markers. Please check your map settings and try without addons which may be interfering.
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Display MoreHi Rake
the mob with the card ID 778361 seems only to spawn once after a server restart.
So if we have a maintenance every 2 weeks, there is 1 chance for 1 player in 2 weeks to get the card
Can you change the mob to respawn regularly?
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This issue should be fixed as of ~5 minutes ago.
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Hello
Will be added with next patch.
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Hello
Success rate is intended due to level of player vs resource. Success rate can be improved using gathering tools.
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This card is coming from a chest, yes.
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then it does not drop. we didnt had the card until now at all. can you check if this card dropped in any group in the last 2-3 weeks?
This card is part of event which wasn't solved by any group yet.
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This card is coming from a chest, yes.
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Hello
It will be moved with next patch.
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Hello
Will be fixed with next patch.
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Hello
Is it not wanted to add more skills to this boss fight pool?
Adding unique variants for every cleansing skill for one boss is not planned. Will forward description to responsible class developer.
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Hello
Skill must be usable on enemy target to work, Skills that are for friendly players are not working. So mostly it is AoE skills. Priest cleanse is having special workaround version for this boss fight which is allowing it to be used for enemies for this reason.
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Hello
After purchasing prestige, a relog is required to update requirements to enter area. We will improve this and update message to indicate about Prestige, as VIP is no longer used.
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Hello
PlantCare v7.3 uploaded with fixed tooltip. Will be available through launcher once approved.
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Display MoreHello,
there are several cards in Grafu Awakened that are not dropping, because mobs never get killed, are vanishing or don't have loot at all
Following cards are:
- 778334
- 778325
- 778324 ( I guess here was something changed, that it doesn't get the card. maybe bcs of the chest?)
- 778340
- 778311
- 778335
- 778341
- 778342
- 778339
- 778338
- 778313
- 778336
- 778337
- 778312
- 778310
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Hello
Some of these are obtainable, and were already obtained by players. Some we will review.
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Hello
I dont think that we should be occupied with these instances for a long time.
Is there reason you think this way? Nostalgia is way to give players additional instance content, whilst main content is being designed. Creating maps is not fast process(often taking close to a year of VD time), and without these, we wouldn't be able to offer instance content anywhere as frequently. You mentioned later in your post, that you got bored from Orkham as gear was obtained fast, is it not similar here if you finished Nostalgia upgrades even faster then some players already do?
It was not a boring game because we were not running 1 instance only. But then developers started to bring nostalgia instances.
Is this option not still available as well through Nostalgia instances? Many still remain relevant to run, whilst not required for main armour sets, these rewards are still used.
Orkham Instance and Corruption System
But in my opinion Orkham should have been like RoFL, a lot of people finished their gears so fast. So, they bored of this game and left server again. In RoFL we used to make an item in 10 days.
Maybe something like that should have been brought to Orkham as well.
We will consider this for future content.
Class Balance Problems
I am so tired of these massive class changes in every patch. Every time you bring a new patch some classes are being destroyed. Some OP classes stay unchanged.
I think a lot of players are bored of these nonsense nerfs/buffs and also some other annoying changes.
Class balance design has addressed here, should you wish to apply on behalf of your guild.
Hello,
I have been playing the game for 96 days and I am stuck on this quest. Many players like me cannot do this dungeon quest. Can you improve this quest? We cannot do this quest. So every day I cannot trade is a wasted day. We want to make and wear the gold clothes but this George quest is very difficult we cannot do it, we cannot trade the gold clothes.
Gorge of the Ice giants is planned to receive some QoL updates in upcoming patch which may make completing this quest easier, alternatively, this quest can also be finished inside Boss Event instance.
That is exactly what i am talking about. Developers always bring new instances but they do not really reduce requirements of previous instances.
We have reduced requirements of entire Chamber of Elements questline already previously by removing pre requirement of completing previous instance to enter, as well as implementing Tikal Easy Mode, where it is possible to complete the quest inside.
Sathkur was also implemented as catch up to make previous Nostalgia content faster, as well as reducing requirements of certain Nostalgia instances.
We also removed daily limitation of RoFl Core exchange, and recently with last patch halved the required materials.
Is there any other things you would like to see which maybe was missed?
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Hello
With next patch, Possession event will only pick from players who failed, unless all are dead, then it will choose random player.
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First: As some GM (or other game responsible) once confirmed, the drop rates for monster cards are intentionally reduced (massively) in specific zomes (like silverspring/dust devi canyon). As of my experience it is a massive 50% reduce.
==> This results in almost 1200 kills for the rrequired card drops. (normal zone drops)
==> Again, this takes long time, but eventually also this will be accomplished one day (although i have doubts rregarding "Tatus" monster card and one other^^)
Hello
Drop reduction in Silverspring and Dust Devil Canyon will be removed with todays patch. Tatus card is not effected by server drop rate, due to not being killed by player, but is effected by player drop effects, so would be slightly rarer then other cards due to this.
BUT: The festival cards themselves are far from being farmable.
Some of the festival cards i have never seen, and most are super rare.
This, by itself, may be a good thing.
BUT if you consider, you need 65 of them cards to upgrade to 5 star, this will not be possible in a lifetime I guess^^
In future, we will make some adjustments to festival cards to make it easier to reach 5 stars.
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Display MoreHello there,
I want to report some things about exchanging crystals in the current festival and make sure, if it is intended or not.
Accordingly to the wiki page (https://wiki.chroniclesofarcad…stivals/crafting-festival), you can exchange "10 Artisanal Crystals and 10 Essence Crystals" for 9 random items.
My first problem would be, that I now need 10 Purified Crystals and 10 Artisanal Crystal and 0 Essence Crystals for the exchange. That makes Essence Crystals kinda useless and we need way more Purified, because you need them to craft lvl 60 recipes. Is this intended or got something mixed up?
The second problem is about getting randomly one of those items. I dont mind that, but to be honest, I dont need 2x ring of potential.Can you adjust it to only get items you dont already have? Especially with the first problem, you will need A LOT of Purified Crystalls.
Best regards.
Hello
Artisanal crystals are used to craft the accessories, not used to obtain these random rewards. For these you need 10x Purified Crystals and 10x Essence Crystals. We will update wiki in future to be more clear.
As for suggestion, we may introduce some way to reuse additional attempts in future, but giving way to pick item you want is not planned.
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Hello
Correct board will be indicated with next patch.
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Event is not accurate enough. Mobs ignore food. Waves spawning faster than food is respawned. Mobs has eaten food before all were close together. It is luck based atm and a kiting fiesta
Hello
Event was sped up vs original, it will require changing gameplay vs original event, about ignoring meat, it is simply about that meat is having delay when taunting mobs, but we can look to improve it further if there is still issues.
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Hello,
I think it would be a nice QoL change to make the mobs that spawn on B5 (Barkud) attackable and lock their HP at 99% or something like that. That way the tank could at least aggro them.
Greetings.
Hello
Reason for immune is due to fixing issues with how mobs were originally aggroing to meat (Or often not in the past). We want players to engage with tactic, rather then skipping this and instead allowing tank to replace the meat. Currently there is no plans to change this.
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Hello
This issue is fixed with patch 11.1.2.1002.
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Display MoreVisual Changes
- Action Bars: Fixed bars were resetting position.
Doesn't work.
The Workaround what works is the following:
- searching ActionbarFrame Positions in savevariables.lua
- write a lua function that set actionbar frame position like following for all actionbars:
- _G["MainActionBarFrame"]:ClearAllAnchors();
_G["MainActionBarFrame"]:SetAnchor("BOTTOMRIGHT", "BOTTOMRIGHT", "UIParent", X, Y);- Register Event "LOADING_END" and "UPDATE_PARALLEL" to fix actionbar position after login and after channel changing
- if (event == "LOADING_END" or event == "UPDATE_PARALLEL") then
CallMyFunctionToPositionActionbars()
end
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Hello
Please ensure you're patched to last game version (11.1.2.1002). Our team were unable to reproduce any further issues. You may also try the interface button "Restore interface to defaults", which will restore frame positions to default.
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