Display MoreBug report: Knight/Warrior (Divine Punishment ID: 502052) and Knight/Rogue (Approach ID: 501941), aren't working, our light dmg on mobs is exactly the same with or without these skills.
-Warrior/Mage test, this skill without global cd helped. About the 2 aoes of this class, they are a waste, really low dmg.
-Mage/Rogue still need to be tested in RoFL but, on dummys it didn't look promising that 15% change, will try tomorrow aswell. Kiss of the Vampire had good dmg, maybe reduce its cd so we need to use it as combo with Cursed Fangs? Have to remember these skills have no eruption.
-Mage/Knight isn't good enough, guess will need to retry once knights are working tho.
-Good point changing Earth Splitting Explosion into subclass dependant dmg, I think more skills require this change tho.
Another suggestion, is open to consideration changing mage golden bonus set? It cost tons of work and crit dmg is just crap, would suggest elemental dmg.
Tested Mage/Rogue: Overall dmg is decent but isn't really real. Gift of the baron is hitting things that shouldn't take dmg. Is doing 200-400kk in boss 2 to something with similar name to boss name but isn't the boss itself. Also hits Balton mobs. Single target dmg is probably lowest out of all combos, like 20-30% behind of what I usually do with other mages.