This is a huge huge patch we all were waiting, really nice and deep in class changes. Lets go:
Mages:
M/R feels now really balanced after yesterday patch, it doesnt have the best burst, sustain or aoe but pretty decent in all those aspects making this class really fun to play.
M/S have the best sustain and that is what this class should be doing since 5 min casting buffs or guitar is useless for its burst tho.
All the other mages combo got really interesting now since all have their own elemental damage and a 3 second cast spammable skill, good job with that. I still see 2 handicaps with mages, their sustain is low (m/r have 2 cast runes and m/s have shot-spam, nothing to say, even m/w have cast skill 50% of the time), i would suggest some skill or passive to increase casting or even a golden aldo talisman with all elemental dmg increase (not only fire) so we can have 2 cast runes in our sustain dmg.
The second handicap is their aoe dmg, is a shame xD M/R got really nice improvement on this point having their purge doing x2 dmg, fire and dark. Why not make that for all mages combos? fire + their elemental dmg so all can have some aoes.
Noone of these changes would increase their burst, only their aoe/sustain dmg so they can keep up with rest of dps and/or m/r, m/s and m/w.
About leather classes using dexterity only, I support this idea. You guys are finally trying to make wisdom usefull, why not make this change with dexterity now aswell? It there is a good time for it, this is it. #Deftness stat should be used.
EDIT --Warden / Druid.
Sustained dmg and aoes are really decent now, i take back what i just said :D. Still need some burst from somewhere tho.
I have to admit i would have never imagined adding 2 second cast skills into this class and making them instant but with cast dmg was possible, that was nice xD Couldnt try much this class but the few tests i did, removing the dmg of white hit make that these changes are just not enough to use this class as endgame dps. I would say to increase those skills to 3 second cast since its earth passive dmg is way lower than mage one. Other thing, this class have almost non existant burst, mostly all ISS and short buffs are for pdmg, any thought about adding them for magic? I would really like to try this class. Another proposition, please bring the taunt back, my mage tank gear could be used with this class as we could with warrior/mage
These are just my thought about the classes i play, btw thx for fixing briar and m/r 15 min buff.