Druid/warlock:
Did a few rofls with it. There are a lot of aspects that are well balanced, it has good survival, it has good mattack and specially it has decent aoes.
-Aoes: are good as they are now, so to fix the other problem this class have, I hope aoes don't get overpowered, they are really balanced imho now. Even with the 5 NP per use, that make you think when to use them and not spam them without control.
-My previous proposition to reduce cd of skill which give 10 NP to 10s. I take it back . With 30s it allows you to do some burst aoes and that should be enough, they have good dmg.
-Main problem of the class (and is a huge problem), single target dmg. Is reeaaaaaaaaaally low. Earth arrow, toxic arrow and nature poison dmg should be increased like 20-30%.
-Also single burst potential is low, almost non existant. I suggest to increase fusion with mother earth from 15s to 20s and while is on, make skills do a small extra hit, for example. Have to remember this skill is pretty useless unless is used in boss.
-To control NP during burst I would suggest that nature poison (the skill that finishes the combo) should recover 2x of NP it gives right now.
In general I really like the class.