Posts by MDNCITAJ

    [...] , also should be changed the primary Mage-skills.


    Skills they should be increased: Flame, Elemental catalysis, Fire knowledge, Energy supply

    Increasing Skills in my opinion is equal to increase the values, but i can misunderstood you ;)
    Anyways i much appreciate all kind of ideas and suggestions, and i think we are pretty close about what has to be done to buff the mage.

    But not Flame or other skills that will interfere with mage/x Elite Skills.

    example?


    for example the mage warrior with the casting speed buff.
    or mage warlock with the -30%. i mean m/wl can cast elemental explosion. but we saw it with the scout. where the combo shot elite for s/w didnt work like it should

    About changing skills: Well the Elemental Catalysis and Fire Knowledge or Wind Knowledge would be ok. But not Flame or other skills that will interfere with mage/x Elite Skills. We saw the mess up with Combo Shot.


    Still i think it is enough to boost the 2h magical staff (and slowest atkspeed) - and the easiest.

    i am soooo sick of arthurias arguments...


    he/she is always crying, always complaining, always offtopic


    even scout/mage deals more mdps than mage. so be quiet.


    be glad that your knight/mage got the tikal 2h sword


    I mean look what the devs donated to the knight/mage || Hos HM -> Tikal over 10k more mdmg, 1300 int, 10k mat



    Ahh thanks for the information.


    About the mage. In my opinion its the best suggestion to change the magical damage on the CL,HoS hm and Tikal 2h mdps Staffs.
    Maybe you change the attack speed too (4.0 or so) so that warrior/mage cannot use it properly & caster classes dont care about the attack speed.


    I think we could try this, because look on the server...95% of the mdps is knight/mage, some are mage/warlock for support. But the mage could need a push.


    So at the end it could look like this: cl,hos,tikal 2h mdps staff on +20 like +8-10k magical damage


    Hope there are a few more good opinions/suggestions

    Hello Arcadians,


    here are some thoughts of mine.


    #1 Garden of Eden
    It's good that you moved the place, where to level the relationships, from the sascilia zone (laggy) into an instanced zone.
    But, as a player that plays quite from the beginning of Arcadia, i know how it was before.
    The total amount of snakes in sascilia and mob per square was perfect in the beginning. (April 2015)
    Later you lowered the amount of Mobs drastically. (End of 2015)
    Now the situation in the Garden of Eden is not good. The zone is too big, mobs per square too low to level the relationships effectively.


    Kills per Level (Mob has to be in a 10 Level range of character level)
    0 -> 3 4300 Kills
    3 -> 4 10.000 Kills (total 14.300)
    4 -> 5 30.000 Kills (total 44.300)
    5 -> 6 100.000 Kills (total 144.300)
    6 -> 7 300.000 Kills (total 444.300)
    7 -> 8 1.000.000 Kills (total 1.444.300)
    8 -> 9 3.000.000 Kills (total 4.444.300)
    9 -> 10 10.000.000. Kills (total 14.444.300)

    At the moment it is not a perspective to level the relationshipts effectively up to 7, 8 or 9 in the Garden of Eden. But that should be possible (if not this zone makes no sense at all) . Otherwise people level their relationshipts in the endgame instances anyhow.


    #2 Mage
    In my opinion the mage is too weak.
    In HoS hm knight/mage and warrior/mage are dealing a very strong dps - k/m even in DN.
    But the damage of the mage is very low.
    The easiest way to increase the damage by not crashing the class balance is to rework the 2h Staff magical damage. I would suggest to increase it by 5-10k mDMG, but that has to be tested. Best option is that you only edit the staffes from custom instances -> CL,HoS hm,Tikal,(future custom ini? :) )
    I hope to see some more opinions relating to the topic.


    Greetings


    I made a new clean Windows 10 Installation.
    No AntiVirus Tool installed at the moment, (only Windows Defender)
    I already installed Microsoft Visual C++ 2010 Redistributable Package (x64)
    and I find this DLL-File in Windows -> System32 Folder


    SmartScreen is deactivated




    Hab die DLL gelöscht und die aktuellste Version von C++ installiert. In der Google-Suche stand immer wieder, dass die DLL Bestandteil von dem Packet ist... sie wird aber nicht mitinstalliert... komisch

    Hello,


    With Patch 9.3.0.1908.en the Items from the packages (ID: 206773), which you can buy in your Guildcastle from the Housekeeper for Badges of the Trial, now become Tier 5 instead of Tier 6. I hope you fix it back the way it was more than over a year now.
    Greetings

    My opinion:
    Well, i think we were a bit ahead in the past and it is possible that we gonna get this new zone a bit earlier than the others.
    But I do not think that this new content really has any matters to us. We are lvl102, tikal items and stats are much better than any stuff of the normal instances. Don't matter if it's Bone Peak, Ravenheart or the lvl100 instances of the future (with lots of bugs^^).


    In fact i am expecting that the other servers will get Dalanis Nightmare with lvl100 - we kinda have it like ages^^


    I see forward to new cenedrils
    AND clean tier 6 items that can be bought for making fusion stones. but that white stuff has to be lvl101+ so that will take some time


    And hopefully they won't try to rebalance some classes that definitly will go wrong^^


    Did the Staff talk about this suggestion and if so whatt is the result???


    Greetings