Posts by MDNCITAJ

    I see all beta versions of cenedril helper are usefull because of this refresh rate for cenedril combo.
    it has been removed with V1.0 and newer.
    Thanks for info

    Hello,
    the Cenedril Buffs seem to be buggy - they will be "deleted" if the player does certain actions (like buffing)


    On a very different environment there was a patch, which has dealt about the problem:


    • Mirror World Cenedril - Fixed the problem that Cenedril's buff was incorrectly deleted if player preformed other action

    Do we get a bugfix as well, or am I wrong about the whole problem.

    Calo, it has nothing to do with experience per Mobb - only the amount of Mobs in a certain level range related to your actual level

    Of course we gain no experience from those mobs.

    more experience towards the relationships over the snails we had before

    I meant exactly what I said... more experience points toward the relation ship... not player gained experience...
    i think mdncItaj just wants to sit there and not have to move around XD so yeah it seems much less mobs in here since you have to move more than 2 steps... maybe if I see Gjiara on in guild later I'll ask him to count the mobs in here xD

    That still does not exist - still wrong. And too bad that Kahtoo think that too :thumbdown:

    mdncItaj does not seem to like it XD but I think that it is a nice little zone for the eyes with no lag. I am wondering if the mobs in there give more experience towards the relationships over the snails we had before and maybe this is why there are not as many mobs in this little instance?

    Calo, it has nothing to do with experience per Mobb - only the amount of Mobs in a certain level range related to your actual level

    Quote:


    Due
    to lag reasons the relationship snails have been removed from the
    Sascilia Steppes - Instead you will be able to enter a new zone
    especially to level your relationships with your friends.



    This feature leveling your relationships is very nice. But i have to ask why do you lower the amount of Mobbs all the time.
    When i have started playing here on Arcadia: Paradise (April '05) there were like 3 times more snakes in sascilia like it was latest before you have created Garden of Eden.
    And in that Garden of Eden you lowered the amount of Mobbs again... you really transforming Paradise into something else.


    I bet ItemShop 2.0 is coming too very soon

    TitleID: 530858
    As Arthuria said: GM Noraa Title with TitleID: 531001


    About Minigame Titles
    Ghostcards, Golbin-Mine Item (ID: 205037) -> i have heard that you put it in the itemshop, can you please create an NPC where you can exchange Ghostcards, Golbin-Mine vs Phirius Shells or Mementos

    Hello,


    i want to make a suggestion:


    state of the game on paradise is:
    -> highest zone moorland of farsitan (97)
    -> highest instance: secret temple of tikal (102)
    -> player level cap (102)


    Please add a NPC Merchant selling white lvl101+ Belts (Chest,Gloves, etc) [Tier 6] vs Gold - i think it is about time that people can tier up their stuff starting at Tier 6


    Tier 5 (for white stuff) is between level 81-100


    Greetings

    Hello Arcadia Staff,


    first i want to say that you did a very good job with the instance secret temple of tikal, because it is challenging and you need a good balance between magical and physical damage.


    But i want to make a suggestion for a loot change:
    Since the former highest instance hall of survivors provided 3 arcadia stats each run and i thing everyone liked it,
    please add another tikal stat to the endboss loot:


    Now: Tikal stats are on Wrakal Loot: Chest and Weapons
    Suggestion: Tikal stats are on Wrakal Loot: Chest, Weapons and 1 lower set items (Belt, Lower Body, Gloves) also with a tikal stat,
    => The Chest drop with 1 lower set item without stats stays as it is. Like it is in dalanis nightmare


    Suggestion #2 Alternative like in temple diamond times, you could add a chest to Ixchel (boss before wrakal) and add a chest with always lower body (with tikal stat on it)



    It will also decrease the price for tikal items in the auctionhouse for those who are not capable or dont have the time to farm tikal

    • Random Attribute Extraction Stone x10
    • 100 Arcane Transmutor Charge
    • Purified Fusion Stone Package
    • Big Purified Package
    • Advanced Bind Lifter x10
    • Perfect Plus Stones LVL102 for Weapons, Armor, Accessory

    Yes, please stop crying about your crappy knight/mage combo, this crappy class should be tank and not an dps class.
    hall of survivors hardmode is not a normal instance -> it is not normal that knight/mage deals so crazy dps... and btw most boring and lame class ever...


    mDps-classes are very much needed in this instance, tikal in my opinion is very good balanced. so stop your egomode and push your hole guild


    Now there are even less mobs at Liphisto (no trash in boss room), but there is progress: exit doors - ty!


    it would be great if you make it possible to upgrade for example every white material at once to next higher rarity - like it is possible to do with runes (I - IX)

    Big thanks for the last Itemshop card promo.


    As i told Mazor,
    you cold add 771508 (because monster does not exist - not quest related)
    and 771223 (also monster does not exist - not quest related)
    and 771051 (in Xaviera - monster has no loot at all)
    and 771049 (in Xaviera - monster has no loot at all) both are buggy since the day of xaviera release :(
    and 771398 (Sarlo - monster does not exist - not quest related)
    and 771683 (Syrbalpass - monster does not exist - card with same name exist, [771341]
    and 770770 (i think error in database too - since card with same name exist, [770001]

    Cards: VERY RARE or not obtainable ingame






    Hello Guys,




    i write this thread, because my old one got lost during latest forum malfunktion.




    I am a card hunter and there are a lot of cards that cannot be obtained
    (mob buggy etc...) or that are very difficult to farm - and i would pay
    instead dias ;)




    List of Card:




    771079


    771022


    770550


    770001


    771625


    771604


    771536


    770276


    771497


    771249


    771903


    771025


    771901


    771900


    771023


    771902


    771050


    770116


    771520


    771048


    770534




    This was it ;)

    Hello Guys,


    i write this thread, because my old one got lost during latest forum malfunktion.


    I am a card hunter and there are a lot of cards that cannot be obtained (mob buggy etc...) or that are very difficult to farm - and i would pay instead dias ;)


    List of Card:


    771079 - Scavenger Chupura
    771022 - Menacing Sabretooth Tiger
    770550 - Ice Dwarf Recruit
    770001 - Fungus Guard
    771625 - Graveyard Bat
    771604 - Harpy Assassin
    771536 - Hunger Spirit
    770276 - Mimic
    771497 - Jalor Agent
    771249 - Kabbas Beetle
    771903 - Kratox (<3)
    771025 - Mutated Mestro Viper
    771901 - Noraa (<3)
    771900 - Ragnar (<3)
    771023 - Restless Plant
    771902 - Starky (<3)
    771050 - Stinking Zombie
    771520 - Franko Pirate Guard
    771048 - Resurrected Zombie
    770534 - Magic Iceshell Guardian
    771223 - Angry Boar Spirit
    771508 - Xabu Walker
    771051 - Enchanted Zombie
    771049 - Dismembered Zombie
    771398 - Shadow Assassin
    771341 - Ruin Shadow
    771457 - Feyna Giant Bear


    This was it ;)


    Edited in the names - Sapphy

    Well i do not have any problems, that MDD deal abit more damage. But state of today it is totally inbalance, they deal like 200m damage more in one boss fight...