I see all beta versions of cenedril helper are usefull because of this refresh rate for cenedril combo.
it has been removed with V1.0 and newer.
Thanks for info
Posts by MDNCITAJ
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Hello,
the Cenedril Buffs seem to be buggy - they will be "deleted" if the player does certain actions (like buffing)On a very different environment there was a patch, which has dealt about the problem:
- Mirror World Cenedril - Fixed the problem that Cenedril's buff was incorrectly deleted if player preformed other action
Do we get a bugfix as well, or am I wrong about the whole problem.
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Calo, it has nothing to do with experience per Mobb - only the amount of Mobs in a certain level range related to your actual level
Of course we gain no experience from those mobs.
more experience towards the relationships over the snails we had before
I meant exactly what I said... more experience points toward the relation ship... not player gained experience...
i think mdncItaj just wants to sit there and not have to move around XD so yeah it seems much less mobs in here since you have to move more than 2 steps... maybe if I see Gjiara on in guild later I'll ask him to count the mobs in here xDThat still does not exist - still wrong. And too bad that Kahtoo think that too
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mdncItaj does not seem to like it XD but I think that it is a nice little zone for the eyes with no lag. I am wondering if the mobs in there give more experience towards the relationships over the snails we had before and maybe this is why there are not as many mobs in this little instance?
Calo, it has nothing to do with experience per Mobb - only the amount of Mobs in a certain level range related to your actual level
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Quote:
Due
to lag reasons the relationship snails have been removed from the
Sascilia Steppes - Instead you will be able to enter a new zone
especially to level your relationships with your friends.This feature leveling your relationships is very nice. But i have to ask why do you lower the amount of Mobbs all the time.
When i have started playing here on Arcadia: Paradise (April '05) there were like 3 times more snakes in sascilia like it was latest before you have created Garden of Eden.
And in that Garden of Eden you lowered the amount of Mobbs again... you really transforming Paradise into something else.I bet ItemShop 2.0 is coming too very soon
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buggy title (hidden) Fungus Killer - 530068
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TitleID: 530858
As Arthuria said: GM Noraa Title with TitleID: 531001About Minigame Titles
Ghostcards, Golbin-Mine Item (ID: 205037) -> i have heard that you put it in the itemshop, can you please create an NPC where you can exchange Ghostcards, Golbin-Mine vs Phirius Shells or Mementos -
omg blabla
and crycry -
Hello,
i want to make a suggestion:
state of the game on paradise is:
-> highest zone moorland of farsitan (97)
-> highest instance: secret temple of tikal (102)
-> player level cap (102)Please add a NPC Merchant selling white lvl101+ Belts (Chest,Gloves, etc) [Tier 6] vs Gold - i think it is about time that people can tier up their stuff starting at Tier 6
Tier 5 (for white stuff) is between level 81-100
Greetings
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Haha
funny discussion
Keep going people waisting your time
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Hello Arcadia Staff,
first i want to say that you did a very good job with the instance secret temple of tikal, because it is challenging and you need a good balance between magical and physical damage.
But i want to make a suggestion for a loot change:
Since the former highest instance hall of survivors provided 3 arcadia stats each run and i thing everyone liked it,
please add another tikal stat to the endboss loot:Now: Tikal stats are on Wrakal Loot: Chest and Weapons
Suggestion: Tikal stats are on Wrakal Loot: Chest, Weapons and 1 lower set items (Belt, Lower Body, Gloves) also with a tikal stat,
=> The Chest drop with 1 lower set item without stats stays as it is. Like it is in dalanis nightmareSuggestion #2 Alternative like in temple diamond times, you could add a chest to Ixchel (boss before wrakal) and add a chest with always lower body (with tikal stat on it)
It will also decrease the price for tikal items in the auctionhouse for those who are not capable or dont have the time to farm tikal
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- Random Attribute Extraction Stone x10
- 100 Arcane Transmutor Charge
- Purified Fusion Stone Package
- Big Purified Package
- Advanced Bind Lifter x10
- Perfect Plus Stones LVL102 for Weapons, Armor, Accessory
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Yes, please stop crying about your crappy knight/mage combo, this crappy class should be tank and not an dps class.
hall of survivors hardmode is not a normal instance -> it is not normal that knight/mage deals so crazy dps... and btw most boring and lame class ever...mDps-classes are very much needed in this instance, tikal in my opinion is very good balanced. so stop your egomode and push your hole guild
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New Level 102 Plussing Stones for weapons, armor and accs - 100% success rate.
At least please add a package with 6 Stones with a 100% rate till +6 -
Hello,
there is a different number of monsters in each minigame instance.Liphisto(dex + accuracy):
will be added tomorrow52 after patch
Bendor(str + pdeff): 100
Mersi(wis + matk): 106
Mayi(patk + dodge): 104
Salo(sta + pdeff): 74
Wolin(int + m-accuracy): 141Since 1 monster = 1 heart and more monsters = more pet materials, I think some adjustments should be made to instances to make it more fair.
And in the Mersi instance the worms are broken. I think you know this already but if you don't onehit them, they will be permanently imun. For non-dmg players that is often a problem, since these worms follow you quite far.
Now there are even less mobs at Liphisto (no trash in boss room), but there is progress: exit doors - ty!it would be great if you make it possible to upgrade for example every white material at once to next higher rarity - like it is possible to do with runes (I - IX)
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Big thanks for the last Itemshop card promo.
As i told Mazor,
you cold add 771508 (because monster does not exist - not quest related)
and 771223 (also monster does not exist - not quest related)
and 771051 (in Xaviera - monster has no loot at all)
and 771049 (in Xaviera - monster has no loot at all) both are buggy since the day of xaviera release
and 771398 (Sarlo - monster does not exist - not quest related)
and 771683 (Syrbalpass - monster does not exist - card with same name exist, [771341]
and 770770 (i think error in database too - since card with same name exist, [770001] -
Kalypso
Lost 2 50er packs attack sigil
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Cards: VERY RARE or not obtainable ingame
Hello Guys,
i write this thread, because my old one got lost during latest forum malfunktion.
I am a card hunter and there are a lot of cards that cannot be obtained
(mob buggy etc...) or that are very difficult to farm - and i would pay
instead diasList of Card:
771079
771022
770550
770001
771625
771604
771536
770276
771497
771249
771903
771025
771901
771900
771023
771902
771050
770116
771520
771048
770534
This was it
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Hello Guys,
i write this thread, because my old one got lost during latest forum malfunktion.
I am a card hunter and there are a lot of cards that cannot be obtained (mob buggy etc...) or that are very difficult to farm - and i would pay instead dias
List of Card:
771079 - Scavenger Chupura
771022 - Menacing Sabretooth Tiger
770550 - Ice Dwarf Recruit
770001 - Fungus Guard
771625 - Graveyard Bat
771604 - Harpy Assassin
771536 - Hunger Spirit
770276 - Mimic
771497 - Jalor Agent
771249 - Kabbas Beetle
771903 - Kratox (<3)
771025 - Mutated Mestro Viper
771901 - Noraa (<3)
771900 - Ragnar (<3)
771023 - Restless Plant
771902 - Starky (<3)
771050 - Stinking Zombie
771520 - Franko Pirate Guard
771048 - Resurrected Zombie
770534 - Magic Iceshell Guardian
771223 - Angry Boar Spirit
771508 - Xabu Walker
771051 - Enchanted Zombie
771049 - Dismembered Zombie
771398 - Shadow Assassin
771341 - Ruin Shadow
771457 - Feyna Giant BearThis was it
Edited in the names - Sapphy
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10mil exp/tp orbs.
We wasted enough time to quest on official servers and we came here to have fun(and most of people dont find this old mmo style of questing fun at all, accept quest kill 10 mobs run back etc). Atleast put them in promotion once per month.
yes!
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Well i do not have any problems, that MDD deal abit more damage. But state of today it is totally inbalance, they deal like 200m damage more in one boss fight...