Hello Arcadians,
here are some thoughts of mine.
#1 Garden of Eden
It's good that you moved the place, where to level the relationships, from the sascilia zone (laggy) into an instanced zone.
But, as a player that plays quite from the beginning of Arcadia, i know how it was before.
The total amount of snakes in sascilia and mob per square was perfect in the beginning. (April 2015)
Later you lowered the amount of Mobs drastically. (End of 2015)
Now the situation in the Garden of Eden is not good. The zone is too big, mobs per square too low to level the relationships effectively.
Kills per Level (Mob has to be in a 10 Level range of character level)
0 -> 3 4300 Kills
3 -> 4 10.000 Kills (total 14.300)
4 -> 5 30.000 Kills (total 44.300)
5 -> 6 100.000 Kills (total 144.300)
6 -> 7 300.000 Kills (total 444.300)
7 -> 8 1.000.000 Kills (total 1.444.300)
8 -> 9 3.000.000 Kills (total 4.444.300)
9 -> 10 10.000.000. Kills (total 14.444.300)
At the moment it is not a perspective to level the relationshipts effectively up to 7, 8 or 9 in the Garden of Eden. But that should be possible (if not this zone makes no sense at all) . Otherwise people level their relationshipts in the endgame instances anyhow.
#2 Mage
In my opinion the mage is too weak.
In HoS hm knight/mage and warrior/mage are dealing a very strong dps - k/m even in DN.
But the damage of the mage is very low.
The easiest way to increase the damage by not crashing the class balance is to rework the 2h Staff magical damage. I would suggest to increase it by 5-10k mDMG, but that has to be tested. Best option is that you only edit the staffes from custom instances -> CL,HoS hm,Tikal,(future custom ini? )
I hope to see some more opinions relating to the topic.
Greetings