So many posts in here are going in circles and splitting hairs. The general sentiment is that there is a huge disparity in the mDPS-Scene, nothing more. You agree on that. The nitty gritty is something that the development team has to take into their hands.
The main issue in this thread, is that the suggestion of an even basis for balancing is absolutely laughable. This makes most data gathered, frankly, quite useless. Just look at the things outside the game: Someone playing with a Kittycombo will never reach the same dps as someone with an OK Lua. Luas are personalized and vary a lot. Guilds keep their tech mostly secret which just elevates the differences in experiences and output. How does anyone here expect to get accurate balancing from skewed data?
Literally every rule in the book about gathering data is being broken here - and the decisions being made based on that data are thereby often not fact-based.
Especially the process of getting one's collected data heard is questionable at best, as many people treat this thread as a popularity contest to boost their egos under the thin veil of trying to do what's best for the game. The system of "who can scream the loudest" was abolished in the dark ages, yet consistently the most upvoted posts are implemented. Guildies will always up vote their friends posts - removing the validity of that system entirely. Dogpiling for influence is a bad tactic that will get bad results.
The stream of soley endgame focused decisions has wrecked the progression for the midgame, as the only way to properly progress nowadays is to spend a good chunk of money or leeching. This leads to either the players quitting early or having a TON of leechers running around. We all can agree that neither of those things are a positive for the game. Yes, it's as easy now as when the endgame has done it in the past, but the feeling of progression being deleted has caused so many players to quit.
A lot of guilds are shouting for the same roles to be filled over and over again with seemingly no one coming. This thread needs to take the needs and wants of less experienced players more seriously in order to keep a steady stream of newer players coming. They are the future. One day your guildies are going to quit. One day you will log out for the last time of this game. Until then, you should work on keeping the game alive, not serving yourself.