I can only say one thing, I did not see the difference between clicks of random stones for cards with one star and five stars, this is the first. And the second - the compendium interface is buggy, for cards with 5 stars it is impossible to use 100% stones
Posts by Kagamiko
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We would like to notice in advance all players who have attributes with values exceeding the maximum on their cards.
There was an issue allowing to do so, and it's no longer relevant, but there are some of such cards still left on the server.
In one of the upcoming patches, we will adjust all these to proper values.
I hope you fix the attribute's maximum value to the value of the maximum existing value (of the players who have it), and not vice versa. Otherwise, I will cry, like "why did my attributes become smaller, also free"
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me too. I got "Game crashed" after click option "improvement" from Monster Compendium and i cant login now
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A suggestion for Mage (in general).
Please consider removing the gcd of "Elemental Weakness" (497977) and giving it a cd instead (10-15sec or even 30sec). Right now this skill feels terrible to use cause it interrupts everything and on some bosses the boss is dead before you can even begin to start dealing damage (which is propably why almost no one uses that skill). With the change mentioned above it would be a good change for bosses but because of the cd you can't just spam it on every mob so only boss fights benefit from this.
ye, im agree and delete gcd for "forgotten black magic" (mage/warlock skill id499814) pls
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And why should it be made even more difficult, if others had it easier before (including you)?
In my opinion, for the first artifact, the difficulty shouldn't increase. It is fine for an upgrade.Because they Trying to make ppl make t13/t14 gear and t17/18 weapons
This is done without such equipment, t10 equipment and t15 weapons are enough
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I do not understand your statement of abuse, has it ever, anywhere, been forbidden to farm trash in the instance? Following this line of reasoning, when making tiers, you also need to make a full instance and then break the team. The same applies to the monster card farm. I think the words of the team are not thought out, just like the SK drop system was not thought out. The milk has spilled and you have to take responsibility for your mistakes, not the mistakes of the players. There is no 24-hour ban on any instance after taking it all, so that no one has abused anything. It is you who have not thought about what you are introducing and any change is not fair now for the rest.
Go back to what it was and don't make the same mistakes when creating the next instance
So the question is, was it ever banned?! we didn't get any clear answer, and to be completely accurate, then no
What is the responsibility? for what? what have we done forbidden? Maybe you know more than us?
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1) wow wow and wow again. Let me remind you that we got a ban precisely because we deliberately didn’t finish the ini (which is absolutely similar to farming frogs)
2) As a player who has not done this with the frog farm, I say that I like this change.
3) If we are talking about justice, then let's take artifacts from everyone who has them and issue mats to the post office minus the resources that were farmed before the 1st boss. I don't mind at all
4) You talk about our high prices (I agree), but you are the first ones who want to cash in, for example by always listing items cheaper by <5%.
PS You can not answer, I'm still not interested in thoughts about pricing.
But I would like to hear the opinion of the administration: what is the difference between farming frogs for the endgame item and farming Fargos (except for the presence of a daily debuff, although at one time they were not banned for farming macaque cards (Aldo mob)), and was it worth 2x-weekly ban?
super PS I'm not forcing anyone to ban now, but it's really annoying. It's even more frustrating that some people think that we really use third-party software or something like that => it would be nice to explain publicly the reason (although even we don't know this, we only assume the reason)
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to Lutine:
maybe i still play chemp but not as dps?
i'm still learning chemp, but now i play champ the most as tank... i wrote this...
or to farm elements for aoth on dn
if there is need on rofl party to play w/p i go play what is needed (or p/w because we lack priest in party)...
for me this is more fun than play on chemp where i cant do any decant dmg when i tried for half of year to do some dmg, and when it was finaly ok there was nerf nerf nerf for chemp and problem appears again...
somethime u have enought of nerfs... somethimes u want to hear that ur class gain buff... not only nerfs like chemp...
u treat me like some nub that started game and think everything is for him and everyone should help him because he want this...
i remind u that i played chemp before class balance and noone was helping me... and i still play chemp, but now not as dps... i know what to do, but when i do this on chemp there are lacking numbers...
Understand that the ch and wl classes are difficult classes not only to execute, but also to understand. And I guarantee you, once you understand the mechanics, you can do decent damage.
You also need a common understanding and answers to questions:
-Which class is better in the fast / slow runs?
-What food to use in this raid setup?
-Which support group comes with me (good performers or not)
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/w Kagamiko I will share my experience of playing on mwl, but I do not use kitty / lua, I press buttons with my fingers
left or right hand?
both with footwork
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yea because people like to share their knowladge...
how much is it to get secret of w/d dmg? 15k dias or more?
noone want to share their macros/kitties with others even inside guilds and u wrote me to ask someone...
if u are so altruist to tell me to ask someone, why u dont help me, u know chempion...
yea there are hidden mechanics that are known by a few, and normal players do not know these mechanics so they play the best they can but will never go closer to these few... this is next problem...
question is how to balance this if there is any possibility to balance it...
ps: i told my kitty for m/wl for my friend in guild and he posted it on channel and u know what? i was bullied by some because my kitty was crap for them, but u think, they told wat was wrong or how to improve? of course no
/w Kagamiko I will share my experience of playing on mwl, but I do not use kitty / lua, I press buttons with my fingers
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i like so much these "this class is to strong", "too much patt/matt" told by players (or by people looking on their dps) with t12/13 golden gear with XIII runes, t16/17 weapons and carts that give 20k patt/matt
and when i hear chemp strong...
me, chemp with my t10 golden gear with runes XI and t15 weapon on rofl doing 2/3 of r/ch DPS with similar gear...
me doing only 60% of jerath's organ
and chemp is nerfed more and more...
and when finaly made d/wl with t10 red gear runes X with t14 weapon doing more DSP than me chemp...
me finaly killing full jerath's organ in first run after making eq... so happy...
me hearing nerf d/wl and all mage when i finaly started doing DPS because of d/wl... (still not as good as r/ch)
my conclusions: i should only play r/ch, the best balanced class with what noone has any problems, why i wasted so much diases on other classes...
only r/ch should be god tier class combo and if something do more dmg, u need nerf, but the problem is there are nerfs of class comboes that dont do near dmg of r/ch, maybe fokus now for all forgoten classes that still need more love??
If u will make that only r/ch is safe play, there will be only this option if all classes that u make strong will be nerfed in 1-2 weeks that they will be useless...
PS: plz rework again priest and warden set skills, think about benefits from set skills for classes that do different dmg type than normaly thanks to subclasses, like w/m, p/w, d/w, wl/d, s/m (or some other idk)
1) You can only talk about it when you yourself have all kinds of equipment and try different bunch of classes
2) Even with the same equipment (tier, runes), the damage can be sooo different, because your indicators are also affected by:
-cenedrils
-monster cards
-pet
-zodiac pets
-buffs from relations
-title system
-various types of food from chests
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Hello everyone;
First of all, I want to talk about support class. Don't you think the support classes are very easy to play?
Wouldn't it make more sense for the Warlock/mage class to go back to 2017-2018 and be a little harder to play?
I loved playing wl/m.When I came back to the game after a long break, I realized that this class comb. was very easy. That's why I can never have fun.I think dwarf beer should be banned for wl/m class comb.Requirements for their skills should be increased. I'm waiting for support from friends like me who play support class so that it retains its old value again.
Please don't mind if my english is wrong. See u soon.
if you really think being smart wl / m is easy, then I have to disappoint you. People who play this class (as a support) at a decent level, prevailing in the minority. Good DPS in a group in the leg is based on the skills of this class and of course the professionalism of DPS
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P.S. but one point should be said: dps gets buffed over and over again -> more dmg/aggro. Tanks (knights) doing same aggro like class balance started. just saying
My entire point in one sentence. Thanks.
If you've not "grown up with" it you won't get into it very well. Without getting into it you won't learn it. Catch 22. Talk to any new person trying to become a tank and they can tell you exactly that.I think that all people who play at a good level understand thoroughly, that's why they play at that level. And for new players, the whole principle of the game at the initial stage is to understand all the nuances
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