Alright ... The initial delight after reading the patch notes has passed ... And it's time for testing ...
At the beginning, the only good thing I can say about the changes. The mechanics of using stones are much nicer now, bravo for that.
Now it's time to criticize.
I find the way the game has developed recently to be regrettable, the latest patches are a perfect example of this.
The latest patch also does not differ from the standards.
We waited many months for favorable changes and the addition of more zones. And what did we get?
1) Changed the names of the stones !!! After half a year !!! Already at the very beginning I wrote that these names are idiotic and need to be changed, it was decided to do so after six months.
2) Stone prices dropped, wow its still ridiculously expensive
3) There are still limits on stones, store refreshments, cosmic costs, and everything is illogically more expensive, what kind of store is this where the first 10 loaves are free and the next ones are more expensive in an absurd way?
4) From the very beginning EVERYONE !!!! EVERYONE!!! EVERYONE!!!! EVERYONE!!!! EVERYONE!!! is complaining about that goddamn RNG !!!! And what did you do? Not much, still so much of it that after 40 mins I couldn't take it and threw all this upgrade to hell !!
It's a global politics, you're trying to milk us with diamonds in such a brazen way that I can't get it. Start listening to the players and do exactly what they want! And you are not creating some kind of hybrid that does not please anyone.
Can't you really make a patch for one time and voices about it won't be so extreme?
5) From the very beginning there was talk of the problem of playing with different classes and after six months you found a way to do it? Deck x3? That is shame! Do you really want players who have already bought diamonds to make another eq for a different class, have to buy a second and third Scylla card? Don't you understand that the cards themselves can be damn expensive?
6) The price of orange stones is thievery in broad daylight, attributes continue to increase by a pitiful amount, and using 40 stones to finally give me a value of 70-80% of one attribute is a scandal and mockery