Display MoreD/R
I played this class after recent changes a bit and figured out that the changes were worth it. Finally the class can compete with other dps classes again. However, the overall damage in hoto and rofl is about 75% of my mage/knight (post-patch) and about 70% of my mage/scout. Haven't compared it to my S/M yet but will do soon.
So I think, D/R is good as it is now. True, the damage isn't as good as a mage, but druid has a lot more utility and with some buff adaption it can be used as a really good offheal.
Wl/D
I also tested this class as a healer without any healer addon and it worked really good in hoto. Had no problems at all with it, even since I had no exp at all as a healer. I think, the class is really strong and maybe one of the best options for healers in hoto, if you got a druid or priest DPS. I love how we got such a great pool of different classes that work well on specific combinations (especially in hoto).
I think they should boost the dr/r also to a similar dmg lvl like a mage, maybe only 10% less. Its also possible to take a mage with a heal secclass and you will be an offheal with full magedmg (m/dr) (m/pr). The utilities are limited. You only can do 1 thing at the same time, you need to choose between heal or full dmg. if you cast a heal spell you cant cast a dmg skill at the same time, only the regeneration is possible at the same time. It´s cool that you can swap between this 2 things but if you dont statted with wis and extra healnonstats the heal is smth like 5 times less than a mainheal. i think 70% less of a mage is to less 10% or 15% because of this yes but not 30%.