Looking for suggestions from players and admin about this instance.
We are a fairly small underpowered guild and go to Dalanis Nightmare to try do those quests for the rings. Often, people are in before us and close the instance.
There appears to be three main issues with this:
1. The quest items (rings) are very expensive. Players who close the instance can monopolise highly valued items. Currently, these items are over 35,000 diamonds in the auction,
2. Closing the instance affects everybody else on the server. Other people may be prone to close it themselves knowing others want to do it first, and
3. When the instance is open, it benefits those who are awake - for some, the instance opens at 3-4am and would therefore be unreasonable to try to do.
About a week ago, the leaders of some of the main guilds placed a world chat advising they agreed not to close the instance. This clearly isn't happening.
I am therefore wondering if some kind of modification could occur. My suggestion follows.
The instance does not "close". Instead, the players in the party that "closes" it are locked out until after daily reset, similar to Hall of Survival normal - it can be done only once. if the party does not "close" it, they can continue to farm the instance.
Any thoughts on how to improve the situation will be appreciated. Just in our guild there are many who want this instance and it will take a long time to get the items for everybody. If the instance is constantly closed, we - and other players - have no options.
I look forward to any solutions and discussions. This is by no means a whinge but a concern that affects many of us and a proactive attempt to remedy the issue.
Thanks for reading.