Kundi und seine Bestrafung (Pfeile)

  • In Orkham erhalten wir Kundis wenigstens einige Metallpfeile aus dem Loot der Bosse. In Hain ist das leider nicht der Fall und es wäre schön wenn man das schnell ändern könnte. Die letzte Frage wäre warum der Kundi bestraft wird um seine Waffe optimal zu nutzen? Also Pfeile herstellen die schon sehr teuer sind. Gerecht finde ich das nicht denn alle anderen Klassen können ihre Waffen nutzen ohne irgendwelche Zusatzsachen beim NPC zu kaufen oder herzustellen. Schafft diese Ungerechtigkeit ab und gebt den Kundis einen Köcher der diese Aufgabe übernehmen kann oder alle anderen Klassen werden auch gezwungen um ihre Waffen überhaupt nutzen zu können beim NPC oder übers Handwerk etwas herzustellen. Den Aufschrei kann ich jetzt schon hören.

    ......ja ja und wer da etwas Mimimimi gehört hat hat Recht. ;)


    lg Pistanos

  • I also agree with your opinion.

    Its a issue since years and got worse overtime.

    The biggest problem overall is that all classes that use gun,arrows or blades are heavily at a disadvantage compared to Healers, Tanks and most magical classes. Since we need to spend a hell amount of arcadia coins and gold in order to craft those ammunitions. Especically Scouts are heavily impacted by this because our ISS Hurricain Downpour eats ~ 40-50 arrows everytime we use it -> every 5 seconds in a aoe rotation and also cdr / meta weapons make this even worse, every round of grove for example is close to one stack (10000) arrows.

    And while everything else also got more expensive and manors to decrease the amount of arcadia coins where made in the past, the prices for crafting arrows get higher and higher with every new core instance update..... Which is not udnerstandable in any matter since the balancing also seems to be expecting of us to use the new arrows in order to have the same damage than a equally geared magical class. Speaking for my personal experience i cant build even orkham arrows anymore and grove arrows seem to be a dream i will never ever be able to achive at all since i wouldnt be able to safe any AC/materials from grove (green) for new gear otherwise, which as i said already is a huge disatvantage compared to other classes that are not influenced and therefore by default in a better position.Had to go back to rofl arrows which is a huge downgrade compared to the new arrows....


    TLDR: Most Mages, Tanks and Healers have a huge advantage since they dont need to spend insane amounts of


    Gold

    Arcadia Coins

    (Grove Materials)


    while classes that use ammunitions ( especically scouts ) are on a disadvantage of those resourcess and get handicapped in terms of damage if they refuse to craft them, which is a unfair punishment for playing classes that use ammunitions.