Play Button Error

  • Hi.


    I finally made it to go back to rom and ofc smth needed to be on my way to do this. So like in thread i got and error when pressing Play Button in .PlayerNet (Paradise). Something also happened through instalation it came to extracting fdb files and from nowhere instalation was complete. Error looks like that https://scr.hu/RoMX1a
    in English.
    Unhandled exception has occured in your application. If u click Continue the application will ignore this error and attemt to continue. If you click Quit, the application will close immediately.


    My Pc Spec.
    Win 7
    1gb Ram (Dont tell thats not enough or i kill u!!!!)
    Nvidia Geforce 210
    Intelcore 2 Duo
    Netframework 4.6.1
    Details:
    As 1st, Dont tell me i have not enough ram for rom, i played like that for 5 years without problems
    As 2nd, i do have Net Framework 4.5 even 4.6 ^^



    System.ComponentModel.Win32Exception (0x80004005): Operacja została anulowana przez użytkownika
    w System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
    w System.Diagnostics.Process.Start()
    w System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
    w Stary3DPlayerNet.Main.rom1play_Click(Object sender, EventArgs e)
    w System.Windows.Forms.Control.OnClick(EventArgs e)
    w System.Windows.Forms.Button.OnClick(EventArgs e)
    w System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
    w System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    w System.Windows.Forms.Control.WndProc(Message& m)
    w System.Windows.Forms.ButtonBase.WndProc(Message& m)
    w System.Windows.Forms.Button.WndProc(Message& m)
    w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)



    ************** Zestawy załadowane **************
    mscorlib
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PlayerNet
    Wersja zestawu: 1.0.4.0
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    gJwFlosQGZckXSGoEEKVSPmrtHTn
    Wersja zestawu: 0.0.0.0
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    System
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    MetroFramework
    Wersja zestawu: 1.2.0.3
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    System.Windows.Forms
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    AxInterop.ShockwaveFlashObjects
    Wersja zestawu: 1.0.0.0
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    PlayerNet.resources
    Wersja zestawu: 1.0.4.0
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    PlayerNet.resources
    Wersja zestawu: 1.0.4.0
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    PlayerNet.resources
    Wersja zestawu: 1.0.4.0
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    PlayerNet.resources
    Wersja zestawu: 1.0.4.0
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    System.Xml
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Configuration
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    mscorlib.resources
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/mscorlib.resources.dll
    ----------------------------------------
    System.Windows.Forms.resources
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
    ----------------------------------------
    Interop.ShockwaveFlashObjects
    Wersja zestawu: 1.0.0.0
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    Accessibility
    Wersja zestawu: 4.0.0.0
    Wersja Win32: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    Interop.IWshRuntimeLibrary
    Wersja zestawu: 1.0.0.0
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------
    MetroFramework.Fonts
    Wersja zestawu: 1.2.0.3
    Wersja Win32: 1.0.4.0
    CodeBase: file:///J:/PlayerNet.exe
    ----------------------------------------


    ************** Debugowanie w trybie JIT **************
    Aby włączyć debugowanie w trybie just in time (JIT), plik .config tej
    aplikacji lub komputera (machine.config) musi mieć
    wartość jitDebugging ustawioną w sekcji system.windows.forms.
    Aplikacja musi być również skompilowana z włączonym
    debugowaniem.


    Na przykład:


    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>


    Gdy debugowanie JIT jest włączone, wszystkie nieobsługiwane wyjątki
    są wysyłane do debugera JIT zarejestrowanego na komputerze
    i nie są obsługiwane w tym oknie dialogowym.

    • Official Post

    Hi Katon,


    what happend?
    1. your installation file was corrupted/not correctly downloaded (it can be caused by so much reasons), button switched to Install
    2. you started installation from corrupted file, it completed and button switched to play
    3. you trying to click play, but in fact your client is not correctly decompressed


    what do to?
    1. please go to .PlayerNet directory
    2. delete 'Arcadia Runes of Magic' directory
    3. start .PlayerNet app and download client again


    how to avoid this problems?
    1. make sure your internet connection is stable
    2. make sure your HDD health is fine (you can use for ex.: HD Tune)
    3. try to dont break downloading process via closing app


    Let me know about any further problems.

  • is there mby any link to download a full client without playernet app because with my internet and actual power situation (a lot of blackouts) it would ba safer and easier

  • i dont think that trying again is rly good idea because in actual state
    it takes me 12h to downoad it, and when i have blackouts almost 1time/h
    so its 90% it will happen again so its better to start download on
    laptop where i will download it in program which dont need to restart
    after internet restart. So if u can just give me the link and u can
    close the thread.