We noticed warden pets/cenedrils don't heal boss as they don't get any damage but if they are hit buff on the boss stacks and cast is faster.
Forsaken Abbey (Awakened) [Patch 10.7.1.4000]
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We noticed warden pets/cenedrils don't heal boss as they don't get any damage but if they are hit buff on the boss stacks and cast is faster.
Greetings,
the buff stacking part of the event is not related to player pets at all. It seems to work as intended.
Best regards
Wesker
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We noticed warden pets/cenedrils don't heal boss as they don't get any damage but if they are hit buff on the boss stacks and cast is faster.
Greetings,
the buff stacking part of the event is not related to player pets at all. It seems to work as intended.
Best regards
Wesker
Nie nie działa to tak jak należy, jakikolwiek pet strażnikowy i obawiam się że normalne pety czasem również jeśli ustawią się nieodpowiednio powodują wzrost prędkości rzucania czaru bossa, losowo również powodują czasem uleczenie się bossa. podobnie jest na WB niby nie powinny dostawać debufa od pazurów bo zostało naprawione a jednak dostają....i zarażają wszystko dookoła
No, it doesn't work as it should, any guard pet and I'm afraid that normal pets sometimes also cause an increase in the speed of casting the boss spell even if they position themselves incorrectly, randomly also sometimes cause the boss to heal. similarly it is on the WB like they should not get debuf from claws because it has been repaired and yet they get .... and infect everything around
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Greetings,
the buff stacking part of the event is not related to player pets at all. It seems to work as intended.
Best regards
Wesker
Nie nie działa to tak jak należy, jakikolwiek pet strażnikowy i obawiam się że normalne pety czasem również jeśli ustawią się nieodpowiednio powodują wzrost prędkości rzucania czaru bossa, losowo również powodują czasem uleczenie się bossa. podobnie jest na WB niby nie powinny dostawać debufa od pazurów bo zostało naprawione a jednak dostają....i zarażają wszystko dookoła
No, it doesn't work as it should, any guard pet and I'm afraid that normal pets sometimes also cause an increase in the speed of casting the boss spell even if they position themselves incorrectly, randomly also sometimes cause the boss to heal. similarly it is on the WB like they should not get debuf from claws because it has been repaired and yet they get .... and infect everything around
Greetings,
my apologies, we have looked deeper into the event and indeed found something that might be related. It will be fixed with next patch.
Best regards
Wesker
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Hi,
You had looked too deep because the tactic is again different at this boss.Great that we, as a players, spend a lot of time at ini, learning tactics which in few days will be changed.
And great you said everything is tested, then month later you find something wrong.TOP
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Hi,
You had looked too deep because the tactic is again different at this boss.Great that we, as a players, spend a lot of time at ini, learning tactics which in few days will be changed.
And great you said everything is tested, then month later you find something wrong.TOP
Core boss tactic is still same as before. Just implementation of Cruel Speed was corrected to how it was originally designed which was accidently broken at some point.
Greetings
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I remember few changes on this boss since instance start. This time is little different because you were so brave to put it in patchnotes and forum.
Maybe Im too rough but I am really tired of "It seems to work as intended" and then suddenly appears small "OOOPS" and you change something, despite the fact all this been tested.
How can I know is it the same, is a bit different, or completely different? Or you will not change this again to another version? Or if pets are working or not unless I go there and check for myself. Ehh
Anyway, is it possible the last door be open automatically after kill all previous bosses, without this stupid runes? If someone got dc or go save his house from fire, rest of the party is "bad word"
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Hello. I have something to say about the Atlas Event.
1. I suggest a warning like Celebria to enter Atlas Event is only possible with one Character.
At the current state you have to look for the wanderer and get a buff then which allows you to enter Atlas event.
Today i entered with a twink first but didnt started the event.
But cant enter then with my main after my twink left the event zone.
This leads me to point 2.
2.
I suggest to add a diffrent Buff that you will get if the event is started by someone. With a Cooldown to time XY when atlas resets.
This prevents enter atlas event by mistake
or in my case without knowledge.
In addition it prevents that you will lose one day playing Atlas event.
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I remember few changes on this boss since instance start. This time is little different because you were so brave to put it in patchnotes and forum.
Maybe Im too rough but I am really tired of "It seems to work as intended" and then suddenly appears small "OOOPS" and you change something, despite the fact all this been tested.
How can I know is it the same, is a bit different, or completely different? Or you will not change this again to another version? Or if pets are working or not unless I go there and check for myself. Ehh
Greetings,
The main issue with this boss was a miscommunication between the development team and the testers. The testers didn't see a visible change without being hit (even though it should have gotten one) and we got the feedback that things were working properly. Now that the depth of the issue came to light, efforts have been made to fully correct this bosses event.
We have learnt that we need to better communicate to the testers how and what exactly the behaviour of bosses is in order to eliminate circumstances like that in the future.
Anyway, is it possible the last door be open automatically after kill all previous bosses, without this stupid runes? If someone got dc or go save his house from fire, rest of the party is "bad word"
We will change this in the future.
Thank you for your feedback,
Hooroo,
Brontes.
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Cruel Eater Boss has a well-thought-out tactic, but I think it is a tactic designed without thinking much about the players, because for example, I could not escape at 0.5 speed at the moment of action, especially if you have bad internet, it causes a waste of time, why 0.5 cast?
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On first boss (Duke), you don't loose HP if you use Holy Candle (490304).
Edit: At least it was on p/d. I'll test p/s now
Edit 2: Its on all Priests. And all dots^^ so blood arrow as well
Greetings
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Also regarding spiders webs. Why did you change that you cant outrun the nets? Before if the net spawned in you, you had ~5sec to run out of it. No you immediatly have the net debuff, which results in other spiders targeting you and often in your death.
Please change again that you have some time to go out of the net
Greetings
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Also regarding spiders webs. Why did you change that you cant outrun the nets? Before if the net spawned in you, you had ~5sec to run out of it. No you immediatly have the net debuff, which results in other spiders targeting you and often in your death.
Please change again that you have some time to go out of the net
Greetings
Hello
The change wasn't intentional. Delay will be readded tonight with zone restart.
Greetings
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Hey,
777938 / 777933 / 777934 / 777837 / 777935
Are those Cards able to drop ? i have a lot of runs now and never seen any of these cards/ nor heared of anyone having them, even with good %droprate .Piece of Hollow Shell and Slime card seem to drop more or less frequently but others mentioned above dont.
Greetings
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Hey,
777938 / 777933 / 777934 / 777837 / 777935
Are those Cards able to drop ? i have a lot of runs now and never seen any of these cards/ nor heared of anyone having them, even with good %droprate .Piece of Hollow Shell and Slime card seem to drop more or less frequently but others mentioned above dont.
Greetings
Hello
Some of these cards were already obtained by players. A few don't seem too drop so were fixed for next patch.
Greetings
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Hey,
777938 / 777933 / 777934 / 777837 / 777935
Are those Cards able to drop ? i have a lot of runs now and never seen any of these cards/ nor heared of anyone having them, even with good %droprate .Piece of Hollow Shell and Slime card seem to drop more or less frequently but others mentioned above dont.
Greetings
Hello
Some of these cards were already obtained by players. A few don't seem too drop so were fixed for next patch.
Greetings
rechecking , what about 777938 / 777937 ? Since the fix i have seen and obtained all cards except these 2 and also never heared or seen mentioned 2 drop . Or is there some super weird way to obtain them ?
Greetings
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rechecking , what about 777938 / 777937 ? Since the fix i have seen and obtained all cards except these 2 and also never heared or seen mentioned 2 drop . Or is there some super weird way to obtain them ?
Greetings
Hello
We found general issue causing these and some other cards from treasure chests to not drop. It will be fixed with next game patch.
Greetings
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Changed the title of the thread from “Forsaken Abbey (Hard) [Patch 10.7.1.4000]” to “Forsaken Abbey (Awakened) [Patch 10.7.1.4000]”.