The new, additional, way is a great add-on, and i appreciate, but again, why nerf the old way, if you want to help players ?
Quite simply, skills would've been the secondary method to obtain it, rather than complementing each other, with previous amount of XP given from auto attacks (especially when using 2x 1h), it would've outshined XP gained from skills heavily, to the point that it would be almost useless. Meaning it had to be reduced to be added to skills to make the change worthwhile, as well as ensuring using 2x 1h weapons is the same as 1x 2h for fairness.
These changes follow the same pattern as most changes, one step into a good new feature, wich comes along with remove of long appreciated features.
I alway see this as PAF, player annoyance features. And I still don't get the reaosning.
Not all changes will be popular, and some end up happening due to balance reasons which may not always be clear to the players due to not having access to logs or additional data. But if you can clarify other features which you felt got removed due to updates, we could take a further look.
Greetings