It is related to travel distance so it could be fixed as they did for mch voltage seize.
We do not plan to remove travel distance delay of Mage or Scout skills in current state.
Greetings
It is related to travel distance so it could be fixed as they did for mch voltage seize.
We do not plan to remove travel distance delay of Mage or Scout skills in current state.
Greetings
Dear citizens of Paradise,
20.02.2021 at 00:40 CET Paradise will be shut down for server maintenance.
Festival will not be changed.
#00:57 Maintenance has been completed. Patch Notes 10.4.0.3002
Display MoreScout/Warlock:
After
QuoteFixed some classes were sharing elite skill levels with some other skills, you may experience level loss on some of your skills after patch
Poisonous Will and Elemental Discipline both got resettet, but I didn't get the TP back. So if you reset skills, please at least refund the TP, tyvm.
Greetings.
The reason of reset was these skills were being maxed when you max another skill on a different Scout combination, so you are supposed to not lose any TP in class overall. Knight/Champion and Scout/Warlock are affected by this reset.
Greetings
The Damageboost does not start until the target is below 10%.
I wanted to clarify this, damage boost starts to be applied as long as target doesn't have maximum HP and gradually increasing until 10% HP.
Greetings
Dear citizens of Paradise,
11.02.2021 at 01:00 CET Paradise will be shut down for server maintenance.
Maintenance has been completed. Patch Notes 10.4.0.3001
Fixed Chain of Life damage transfer was triggering combat and damage transfer was avoidable via immune effects.
Would you please allow the use of instruments while taking dmg by the Chain? Changing the taken dmg to the type of Blood Arrow and Holy Candle should solve this issue. As it is now, not being able to play instruments during fights is an unnecessary drawback to this skill.
Cheers!
This change is supposed to do that already.
Greetings
Changed Thunderstorm to create a thunderstorm in the designated area which inflicts damage 3 times within next 2 seconds instead of channelling at the location.
This change was supposed to be highlighted with purple color rather than strike-through.
Greetings
Hi
Warden/Champ skill Master of Aggro does not work. It should be a passive skill?
This skill is a passive but might not change visible aggro percentage in character frame sometimes, it is a known issue, yet your skills will generate more aggro no matter what value you see in character frame.
Greetings
Quote from Patchnotesincrease damage dealt by XYZ% instead of physical and magical damage
So this means only the type of damage that is calculated differently will change, or does it mean that those skills only increase the damage dealt by oneself, no more any others anymore?
That means possible change may increase your damage output directly now, instead of increasing physical/magical damage, like Ironblood Will effect.
Greetings
Display MoreAbout Cenedrils
I like that the buff now is passive.
But i suggest to rework the combination of cenedrils
I would like to see, that if you combine two red,green or blue cenedrils you always get the buff
We do not plan to change combinations for now.
Greetings
Dear citizens of Paradise,
29.01.2021 at 01:00 CET Paradise will be shut down for server maintenance.
#01:15 Maintenance has been completed. Patch Notes 10.4.0.2014
d/m Body Vitalization [1490280] hits only the nearest 6 party members, including pets, resulting in some players not being buffed. Please fix it so that all party members will always recieve the buff. Thanks
Cheers!
That buf overwrite strong stimulant is that intended?
Yes.
Greetings
CH/WD
Shock reload does not work when axe is on, can this be corrected ??
This is intended as it is clearly noted in description of Shock Overload.
Greetings
Dear citizens of Paradise,
21.01.2021 at 02:05 CET Paradise will be shut down for server maintenance.
#02:15 Maintenance has been completed. Patch Notes 10.4.0.2013
Display MoreDruid/Warlock
QuoteChanged Toxic Possession to additionally transform Wisdom into Intelligence
I hope you considered the fact that you loose almost all of your magical accurency with this. Because without accurency I'm afraid almost every cast will be resited.
Greetings.
Wisdom loss will not affect magical accuracy in noticeable amounts for this buff.
Greetings
Error is probably occuring because awsmDropdown and ZZTitles aren't working together properly due to version mismatch which may be solved by using version those are released at close dates. However, you can use the version from attachment, but be sure any other addon doesn't include awsmDropdown as their library.
( CenedrilHelper in CoA CurseForge is using it for example, so you need to delete awsmDropdown folder from there in order to make this version be applied. )
Greetings
Display MoreI checked it again, with certain attributes, Priest fairy has even lower physical attack / physical damage than any damage dealer cenedril. Could you provide more information? Can you confirm other players in your raid witnessing high amount of damage either? Can you check race of fire fairy by hovering mouse on it? Asking these questions to know if you are missing a patch that was including race change of fairies.
Greetings
Can confirm this too . Saw fairy hit for 54kk and that was yesterday
Greetings
Display MoreI checked it again, with certain attributes, Priest fairy has even lower physical attack / physical damage than any damage dealer cenedril. Could you provide more information? Can you confirm other players in your raid witnessing high amount of damage either? Can you check race of fire fairy by hovering mouse on it? Asking these questions to know if you are missing a patch that was including race change of fairies.
When I hover over the fairy it says that the race is "Humanoid".
https://gyazo.com/c20ee32829ffd8dda364e3e32923eb61
Greetings.
Thank you for confirming it, I found the reason why it is still behaving different sometimes, will be fixed with next patch.
Question to Byte. Priest have some mdps ISS. Is there any plan to create a mdps priest?
Regards.
Not certainly planned, but we can see such rework in future.
Priest/Warrior.
Is it possible that the changes for the Firefary got reversed somehow? Because the Firefairy deals (again) much more than she should, unless she is supposed to hit with 50-70kk hits, then nothing is wrong.
Greetings.
I checked it again, with certain attributes, Priest fairy has even lower physical attack / physical damage than any damage dealer cenedril. Could you provide more information? Can you confirm other players in your raid witnessing high amount of damage either? Can you check race of fire fairy by hovering mouse on it? Asking these questions to know if you are missing a patch that was including race change of fairies.
Greetings
Sometimes Warrior (only warrior/champion?) have bug with rage, when have 50pts or more rage ,cant using all skills rage needed required . I would be happy if this bug been fixed.
Do you know any way to reproduce this issue? On which class combinations you are experiencing this issue?
There was such issue for Warrior/Champion and Champion/Warrior but it is fixed and I couldn't reproduce such error currently, so more information would be helpful. Most important thing to know is what is the resource you are using to gain rage?
Greetings
We do not plan to change any point and click skill to self/target cast at the moment.
Greetings
It is a fix for an issue that was reducing your damage when your cast speed hits to 0.5 cap. When this happens you were experiencing 2x damage multiplier instead of 6x.
Greetings
What % cast speed do we need to reach that "0.5s cap"?
You can check it with any spell that has 3 seconds of casting time. Since cast speed effects aren't stacking linearly, I couldn't tell exact value for each cast speed effects, but in total you need around 83% total cast speed to reach this limit. (This value isn't the same value as in character frame as long as you do not get 83% cast speed from single effect.)
Greetings
QuoteFixed too high cast speed was causing issues with cast per second damage formula.
Is that fix the fact that there is now a cap at 0.5?
Greetings.
It is a fix for an issue that was reducing your damage when your cast speed hits to 0.5 cap. When this happens you were experiencing 2x damage multiplier instead of 6x.
Greetings
Thank you very much for your help! I have one more question regarding elite abilities. Just buy them in IS or do you have to do all the quests that allow you to get them?
Elite skills for level 15 - 50 are obtainable via Old Bag which is obtainable from item shop, old elite skill quests (the hardest way) or from public quest in Coast of Opportunity - Heffner Camp. For level 60 and 70, it is same, you can obtain them from item shop or from their specific quests.
Just a reminder, if you finish level 60 and 70 elite quests instead of buying from item shop, you can obtain all elite skills for any class combination from level 15 to 70 with just talking with quest givers.
Greetings
Could you explain this? I couldn't reproduce such issue.
Greetings
warrior / rogue
has an attack speed limit and when the attack speed is higher than limit, the damage dealt is reduced.
For my test results for Warrior/Rogue:
No attack speed buff:
Slash 33.686 damage
Frenzied Attack 2.511 damage
20% attack speed buff:
Slash 42.108 damage
Frenzied Attack 3.139 damage
52% attack speed buff:
Slash 70.180 damage
Frenzied Attack 5.232 damage
68% attack speed buff:
Slash 105.207 damage
Frenzied Attack 7.848 damage
84% attack speed buff ( capped at 0.5 )
Slash 120.880 damage
Frenzied Attack 11.321 damage
164% attack speed buff
Slash 120.880 damage
Frenzied Attack 11.321 damage
So I couldn't observe any damage output loss related with attack speed.
Greetings