If you had tested properly for not giving magical defense on raid members, you should also have noticed that this specific buff does not apply at all to raidmembers.
It is giving buff to members within same raid, as I thought you meant it isn't giving "extra" physical defense, I only tested given buff.
Display MoreThank you for sharing your idea. I am well aware of creation phase of skills since it is prepared by myself, and last 2 weeks were spent on testing skills by DEV team. We are trying to test it as much as possible and I can assure you much more than current reported bugs were fixed during these tests.
So how come that skills which give players 30kk+ hp, pets that cast but do not heal with them, units that are not supposed to be affected by certain skills still are and ranges do not fit their description make it into the live patch?
I do not doubt that you may have done any testing at some point and already fixed multiple issues, but you cannot tell me you did not notice a buff has +104 effects while it should have +0 effects when you tested it.
Such huge and obvious bugs must not go unnoticed.
I still appreciate all the work you do very much, improving this game I had not expected.
However like this the game and everything connected to classes/skills and running instances is just pure chaos for players, who also do not know when this is supposed to end, which is very discouraging.
Id rather bear with delays and see content released later, giving more time to test thoroughly and solve issues, than having to deal with a situation with so many ongoing changes, bugs and frustration.
Cheers!
Reason that skill wasn't working properly is, it was conflicting with an existing elite skill, to notice such bug, we either need to be an active player of this class combination, not so possible in our case, or test all classes even the ones that aren't prepared by us. If you really want to know; reason of bug was Druid/Mage skill Sounds of Season was sharing same power level as mentioned Druid/Champion elite skill.
In other words, a tester who never tested Druid/Mage ( so don't have leveled up mentioned skill ) can't notice this issue.
Greetings