It would be nice if intensification gave light damage bonus as the knight mage combo does, since wven with the light buff active you still deal way more damage with flame and fireball which makes half the mage knight skills a waste of time even using.. Sure you came spam chains but even then with muse and music flame and fireball still out beat the damage with cast speeds of 0.5. Just my opinion
Posts by Mewps332
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Happened to me before in weeping coast had a pirate with 18k hp and delt as much damage as hoto elites while others only had 5k, so must be a data glitch but seems quite rare to happen
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Kranis1 that would be cool though were would the fun be if everything was given to us on a silver plater. if that item would exist dude then half the fun of your toon would be done.
I understand, but when theres a multiclass system, I have fun leveling my initial class through story and adventure, but after that it feels like a grind, ,and i, personally dont have fun grinding out xp to level secondary/third/fourth etc... That's the whole point of my request, to simply get rid of the inconvenience of it. The main reason i want it is because i wanna get to a high level, and enjoy doing some of the story without too much of a struggle. I play on this server because of the nostalgia that runes of magic brings me, not to grind.
Tbh it would be better to just have an npc who will trade 5k mems a day for 2-3 10kk xp orbs instead that way questing is still needed but it'll help out at the same time, mainly for people who have already finished a lot of quests and left with very little remaining... Gets much harder when you're leveling your 6+ class
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Guild "Orden" is GMT +1, but idk if that suits your needs. We're an english speaking guild who do daily mem farming and lower end dungeons as we're not fully end game currently (HoS hm/Tikal) If you'd like to know anything else send a message to Raud or Diao ingame
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Hello, Yramrag.
You can buy diamond buy exchanging Ancient Memento's at the merchants found in varanas central plaza:
500 - 10 diamonds
1000 - 200 diamonds
etc
up to 5000 - 100 diamondsYou may also transfer 10,000,000 gold for 10 diamonds. You can get guild quickly by doing quests or doing dailies in balu village
10 dailies = 1,000,000 goldBesides that, farm mirror world daily in a party (Increases loot rates) for mirror shards. Exchanging 250 will give you 1 PoM (Proof of Myth) they sell for around 150-250 depending on the day.
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As both have already said morrok quest line make sure you do both sets
Return to glory and envoy of dragons as you wont be able to continue after limon desert
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If you go towards varanas snoop they're 4 different npcs standing near a hill each one will give a type of buff: 50% xp boost | 100% loot rate | 100% tp rate and clear all debt, they can be used once a day and then farm dailies for xp aswell as run around higher level zones only picking out simple quests I.e collection etc you can reach 94+ this way
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I've ran WA over 13 times before trying to get full warden/warrior set skill and the belt has dropped multiple times. I think around 2-3 in total, must be just bad luck lol
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It would be nice if the buff time got increased from 5 minutes to 10 or even 15, since it has no cd time, and just increase the mana cost value to go with the time extension. Becomes a pain having to recast it mid battle while trying not to die lol.
Suggested values of mana cost:
10 mins buff 800mp or 2% mp and 385mp
15 mins buff 1150mp or 5% mp and 385mp
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Mage/Scout isn't the best dps class, you just spam shot mainly, but isn't anywhere near k/m damage output.
Knight/mage can be stated 2 ways
Wears full cloth armor for more damage output, plate can be used for tanking with but not optional as you lose a lot of your power from missing mcrit and matk bonus from gear.Tanking side-
Stam/matk x3
stam/hp x1
int/matk x2
or
stam/int x2
or
stam/def x2Dps side-
Stam/matk x3
int/matk x3
or
int/matk x2
stam/int x1 -
The only 3 high magical damage classes would be mage/warden (70 elite insta cast) knight/mage (auto attack for millions) and warlock/most sub classes.
All wear cloth armour 102 pref full set and aoth mystical and magical atk and crit ring and earring
mage is better with wand/tali
Knight 2h sword with temple expeller
And warlock with staff -
No standed hits also not counting the explode damage that can happen with flame, tested flame on mage/none and damage was fine
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I was only using matk aeger wine and was trash mobs flame would hit them at 1.1Mil and then after a few casts of flame it'd drop right down to 127k-230k on same mobs (had to test incase mobs had diff mdef values)
Edit: even to tosh my flame would do the same aswell as while I was plvling my partner ex rates would fluctuate a lot some baby bugs gave 120k while others 350k xp using same potions, varanas daily buffs 100% xp pot and 30% party pot
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I've been playing mage/knight for a while now and for some reason my dps seems to be all over the place, before in vale of rites easy mode i could hit 1mil dps with flame, but currently my hits are going all the way down to 122k - 127k and staying there for a few attacks then resets back at 1mil dps
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Her respawn time is 8 hours and 72 for furious, unless it's changed on here
You can find a list of most world bosses here -
// http://runesofmagic.gamepedia.com/Boss_Base
Ore here
// http://www.rom-welten.de/en/ar…,0,mob_respawn_times.html -
It'd be nice to see set skill armors bags in the shop so people don't need to farm dungeons like zs, dl, wa, rt, tosh etc as it's very time consuming and hard to find parties willing to do some instances at those levels ( yes I know end gamers can solo them all most likely) but it's something I'd really enjoy seeing
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Well tbh if this was implemented into the game then the merch could easily jusy sell dirty tiered stones from 1-6 and cleans from 1-5 that way it's not over powered and still need crafting to be done keeping the economy happy for t10 buyers and sellers etc just a thought.
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Yeah, it's hard finding people to do runs with that aren't just hos hm etc i'm having to for mems for dia's lol
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Is it possible to implement a change to the skill to allow it to use a set bonus of intelligence or wisdom like most melee and magical skills e.g 500 damage x0.10 wis/int to help increase output damage because even at +80 with 60k matk and 13k mdmg it still only deals around 70-120k hits on level 98+ elites
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Issue solved, thread can be locked/deleted Thanks
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Followed all the instructions but still get prompt with not having rights with the file
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Ive just tried updating my client to the latest patch and keep getting the same error message even after restarting my laptop to see if that was an issue. http://prntscr.com/drrujk
Any idea how to fix this?
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Should try out Warlock/Priest, it's not often to see that class combo and the elites are unique, basically becoming a DPS healer as using skills like "Psychic Arrows" (Warlock) making so that there's a chance for "Urgent Heal" (Priest) become an insta cast as well as increasing healing power of the skill.
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Thanks for informing me, glad to see priest/scout is useful again with dps play style.
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As the title says, are there any plans to change the p/s combo's level 40 elite skill "Ice Blade" to how it used to be insta cast no CD(Cool down) like it used to be, I really enjoyed playing it before on the [other Publisher] server until they nerfed it badly, wasn't able to solo/duo many instances after that. If not that's fine, just would like to see if it'll happen or not, quite happy with M/D atm.