Posts by Xanadú

    I assume RW simply forgot about all that Pet stuff at all.


    Pets came a long time ago when char lvl was about 55-65 and they got stuck there in terms of skills and crafting.
    in my opintion they used the Pets in RoM as kind of test chamber for Dragon's Prophet which they developed in early stage and used same type Pets (dragons) there with (initially) similar abilities. After that they only took care about the dragons in DP and forgot "our" pets...


    As for balancing, i don't tihng there is any impact on crafting, as you can get all ressources for honor points or mementos MUCH MUCH faster and yes it takes like eternally to lvl up those gathering skills.

    Well, this will hapen to Insomnia as well...one day.
    but maybe you could consider a ranking like the one for Pets.
    Rank the Crafters by "sum of all crafting abilities" and in the columns you show the individual crafting skil/lvl.


    As there is no "crafted item count" or anything like that, it will be difficult to set up a "normal" ranking, that is true.

    Is there any problem with Hall of Earth and the other Halls Access ?
    It seems as all the mobs outside have gone on vacation or suffer from Insomnia...hey have disappeard^^
    And also the Portal to enter the hall dungeons to me are not visible.
    Is this a temporary feature or a bug ?

    Hi,
    our suggestions would be


    201141 Phoenix Redemption (maybe package of 10)


    201139 Angel's sigh (maybe package of 10)


    202434 Daily Reset Tickets


    Zodiac Pets (legendary...or all of them :) )


    Transformation Potions (like e.g. 203416)


    Malatina/Goblin badges - although i'm not a fan of giving away this kind of stuff, many other titles have been sold in IS, and Malatina likes to make people's clients crash very often, so Malatina repeat ticket does not help, but only consume the items....


    we'll think of some more suggestions...


    regards

    Hi,


    i don't know if it was alteady reported, as the Dalanis nightmare custom dungeon ist already out for a while.


    But the Lvl 100 Earring (i have the Scout version, but i suppose it's
    for all versions the same) has a wrong HP value when being plussed.




    http://www2.pic-upload.de/img/29233422/DN100_P20.png




    As you can see in this image, the Lvl 62 Varanas nightmare Earring has on +20 and High Dura an addional HP of 4680.


    Lvl 95 Earring Purple hast already 7980 additional HP


    Whereas the Dalanis Nightmare lvl 100 orange Earring has only 4680
    additional HP, which i suppose, is the original value of the Lvl 62
    (base) Item which was used to build the new type.


    I think in the process of transformation from lvl 62 Items to lvl 100 Items this attribute was not adjusted.


    Please take a look into this, as i think this might be a bug.


    Thx a lot,


    Xana

    Hi :)


    last maintenance golden eggs were removed from gift NPC, and replaced by great golden repair hammer.


    My suggestion ist, to sell the golden eggs now from regular NPCs for gold, just like Miller Cake, but 10x oder more expensive.
    now we can lvl up pets with Miller Cake, but it is taking really really long....so golden eggs would shorten the time, and at the same time consume some Gold out of the game economy, which might be not that bad.


    Or, if you have any other Pet XP Item you can sell for gold, this would also do the trick...but that's just an idea^^


    Maybe you can get some chicken who can give platin eggs which are 10x better than golden eggs :) I've even heard fairy tales about Palladium Eggs...but hey, that's maybe just a dream :)


    regards
    Xana

    I am not sure since when, but the price for Charges in Phirius Token shop ist buggy.
    It used to be 200 Phirius Tokens, now it shows 300 Tokens, so that significates an increase of 50%,
    and i assume you would not do such thing, even without mentioning, so this might be a bug, correct ?

    Yes that's the way to go.
    Lvl 20/20 is really fast with 15x XP, then Heffner.
    In the IS there are Equip-Packages for 10 diamonds, at Lvl 50, 55 60 and 65. So i think if you really need equipment, that's a real good choice until you get better gear. Also 10 diamonds is not that much.


    I personally did not lvl all 3 classes, but rather one to max, then go for daily quests to raise the rest, but that's up to you.

    And I dont understand the purpose of decreasing gold rate, but okay...

    Especially because of gold - diamonds trade died.
    Before players was able to do DQ, buy diamonds for gold from NPC and repeat endless.
    Results of this you can see on Auction House when you want buy diamonds.


    I remember when i started on this server buying actually Gold for diamonds^^ (12 diamonds for 1 million gold).
    Now you pay trillions of gold for 1 Diamond..so yes, there is way too much gold inside the game, but i don't think this will change much now, gold is already there, no one needs gold, no one wants gold....

    AAH addon has filters about kind of mana stones/stats and I dont have any problem with search neccesary stats/items ( even Arcadia )
    btw. better options would be extend the auction time - maybe 7 ? ( now 3 days )


    Well, you may have no problem, because you don't understand the problem^^
    First of all, you never get all Stones, so maybe you don't see the desired ones, or only expensive ones...and so on.
    Second, as a seller, your stones probably won't appear if someone will search, as they don't even come from server side as search result.
    Third, if you extend the auction time (which i personally would appreciate) you would make this problem even worse, as more stones would be in AH as all the stones remain there for 7 days.

    Well, yes, that's exactly the problem.
    The filter only apply AFTER the server delivered the 500 random search results, we have NO chance to filter on server side to only get the desired items.
    And i think there are only 2 areas where this might be necessary to lift the 500 items limit, actually Manastones Tier 6 and Monster Cards.


    IF there was a possibillity to filter on sevrer side...there would be No problem at all.
    But the lua function that is used in Advanced Auction house, and is in the API has no other way to specify any further detail on manastones.


    I do not request a general lift of the 500 items limit, but maybe it would be possible for the category of manastones, this would be awesome !

    Well, i am not sure if it is right placed in this section...so please move if you find another section where it suits best.


    As we all know already from official servers, the limitation of the auction house to only 500 listed items from each search was always annoying.
    An so it is here, with the growing playerbase and growing supply of Manastones/Stats.


    I know there is no client-side-based way to give more filtering options to narrow the search results, neither is it possible to give any other option.


    So my question is, are you guys from Arcadia so awesome that YOU are able to change the world in RoM and allow more than 500 listed Items, other than Runewaker who never managed to fix this problem, which annoys generations of RoM-Players, veterans same like newbies....
    Are you the ones who can change History in RoM ? Can make the Auction House experience way better than it was ever before ?


    I am not the one behind the scenes no can i see the server-side-based code, but i guess there might be a chance to open the API/Searchfunction to either enhance for additional options (such as server side filter options) or just open up the limit.
    This might come with an option, and only be applied for certain search requests, to NOT stress the server too much.
    Also you could offer an option to price limits (server side filtering) e.g. price range 1-1000d, or 1000d-5000d.


    As for now i feel, this is a very big problem for people finding and selling Items especially manastones in the auction house.


    Thank you for your attention, if you need any further input i may help where i can :)


    Regards
    Xanadú

    Is there any news about the Lvl 95 dungeon being opened any time soon ? Or is it also still bugged from developer side ?


    And a suggestion: if it (Lvl 95 dungeon) will not be opened any time soon, what about replacing HoS HM loottable with the loot from Lvl 95 dungeon, as the Lvl 92 dungeon loot is now available directly form the dungeon itself, so no need to remain in HoS HM, right ?