Regarding the slow added to the 95 ISS , it doesn't seems enough, mobs still spread a lot so it's still very annoying. You should increase the movement speed reduction more.
Posts by notrasta
-
-
Yes I totaly agree with you on this statment. There are many magical class balance (with explanations), some buff, some nerf. When for leather , it's only nerf.
I also don't get this change on s/m , if it's not a translation mistake then idk xD.I also hope you'll bring something fresh for s/b "soon", it was already a forgotten supp class , but now even more with today's changes on s/p.
b/ch is actually ok / fun to play in AOE imo , but single target is really boring (only usiing 2 skills), b/s is even more boring (3 skills only aoe + single combined).
-
Hi , same proposition as for the rogue ISS , it would be much more enjoyable if you could change "Octave Shifting" 3s fear into a group stun or interrupt.
Hi, it would be really appreciated if you could take this suggestion in consideration. And if you don't want to remove the fear, at least reduce it to like 1s because the 3s fear is really a nightmare in ini if you don't have d/ch or any perma stun classes and yes you could say "just don't use it" but that would be sad to be force to not use a skill that deals quit good dmg. -
Hi, two questions about new grove gear.
1st : Do you plan to adjust some base stats of some items to be more relevant with the type of gear ? For example on the chain gear on the boots they have dext and I think on plate it's also the same with other base stats like dext or str (maybe i'm mistaken).
2nd : Is it intended that on Legs and Belt of the new lower set there is HP missing on base stats ? It makes you lose around 25k + HP unbuff compare to orkham one.
-
Hi, I would like to suggest a change on those 30d color orbs from itemshop, that gives offensive / defensive buffs. Could you make them as same as for prestige so we can just click once and chose the buff we want instead of having to click a random amount of time. There is no point to let it like this but wasting 5-10s to get the wanted buff. We pay for those orbs so just let us chose the buff we want directly.
-
You're talking about how to raise corrupted power. This can be done by right clicking on cores from dc / orkham. Those were farmed by players and wasn't obtain for free as you say
-
Old players never had it for free , we farmed dark core / orkham to get cores from it.
-
Hi, since there is no limited number of entrance for Zhargos , would it be possible to make the debuff countdown, that allow to enter in the room, to reset at 6 AM or Midnight instead of 24h until the moment you kill him pls ?
-
Hi,
"Fixed Manifest of Grief Monster Card wasn’t dropping properly."
Can you tell if the card droped in any party since the fix ? Cause I've done many runs yesterday, we've mostly got Skaldrin but never got a single time this card so maybe it still not really fix ?
-
Regarding the nerfs that r/m received with last patch. Imo it's a bit too much as the combo wasn't necessarly overperforming (maybe it was good in a certain mode in grove but that's it).
I've run different modes in grove and can say that single target is still good but on mobs/aoe it suffers from those nerfs I would suggest to revert "Increased Hell Blades cooldown to 90s from 60." --> back to 60 or reduce a little bit "Gusting Blade Rain".
-
Hi, could you increase max amount stack of "Scarred Aetherium" id 1251988 from 10k to 100k please ?
-
Ground colors take some time getting used to and cause performance issues. This doesn't seem to be just happening to me, but to all players. Maybe you can take a deeper look into it for improving it.
Hi, are you still up to date about this performance issues and working on it ?
The ini would need some little optimisation. The loading screen from boss 1 to 2nd area is a nightmare and the whole area leading to 2nd boss is causing some huge fps drops.
-
Display More
Hi !
I would like to know if it's normal that we get almost 0 upgrade in terms of native stat on the new gear between the red and the gold one?
I forgot to screen my chain item but as you can see in the screenshot, compare to this red leather helmet I have less HP bonus, 4 more all attributs and nothing else... Same between my red and gold chest I got like +800 HP and +4 all attributs. It's kinda strange when you compare the investment between a red item and a gold one..
An other question, is it normal that in chain items like boots and gloves we have dexterity? In orkham and DC sets we had stamina which is at least "usefull".
Greetings
Can we get any update about this @Dev ?? Cause there is definitly something wrong in this. Regarding the time it takes and coins needed you should be much better rewarded , at least not nerfed like it is the case in the screenshot (less HP on gold gear than red one...).
It would be appreciate to get some info about why the gold gear is not even better than red one or even worse than the red one. -
Hi again, it's been a long time, any ETA on this subject ?

-
"Changed cooldown speed titles to add 30s of global cooldown when they are unequipped."
Is it possible to change this so it would be effective only in ini ? It's a bit annoying that when you switch class in openworld you get this long cd for no reason.
-
And if we already used Dim fragments before the change for malus ? Can we expect some refund (like half at least) of them ?

And do you think about adding a "lock attribut" stone , so if we get 2 good stats we aren't force to rerol one of them ?
-
Thanks for the answer.
Can we expect this adjustment for next patch and will we get refund extraAC spent like grandmaster quests ?
I don't understand why you want those purple stats to be so rare. I mean you know most ppl won't craft T13-T15 new gear without all perfect stats right ?
-
Hi, it would be nice if you could also give us an answer about coins / stats.
Does the amount of coins needed is going to stay like so we'll really have to farm 2kk AC (that mean around 300 SG runs) for the golden armor gear ? I'm not even counting weapons there.
Will you implement those blueprints (100% guarantee) on last boss with at least 1-2 guarantee purple stats on them ? We've made over 20+ runs and we still didn't get any usefull stat and if i'm not mistaken only 1 good stat from weapon pull. Don't you think there's something wrong in this ?
Hope you will give us some explanations / toughts on those questions "soon"

-
I'll repeat myself and what other already said but regarding my experience the way to roll stats is actually very very terrible. I spent over 200+ corruption crystals, once I had 2 good and max rolls stats but the 3rd one and malus were bad but I had no choice than choose one of the two good stats I wanted to keep and use IS item that lock one stat but I would've lose the 2nd good stat... Then I spent PNC (15) and even those IS stones are terrible... You can still get useless stats and most of the time , stats aren't even max roll .... I mean, we're talking about P2W way and even this doesn't guarantee to get what you want .... I stoped after I get 3 decent stats but the 2 I rerolled aren't even max roll... This is insanly bad ...
You really have to listen the community and change/adjust things we say very quick before ppl lose patience and quit the game. And about dynamic stats don't say thing like "but you're not force to add 4 stats, you can do the f2p way and only get 1 stat (+ malus)", you know that players that are/will craft new gear are very endgame players and will want to have the best gear (especially if we're gonna keep this new stuff for a long time).
I hope that with those amount of feedbacks/suggestions you'll listen to ppl that makes the server alive and do something !
-
Hi, good that you reduced AC needed for grandmaster quests and will give back extra AC players spent but what about other suggestions I posted above ? Is it possible to get any toughts from devs side ? Why is there such a high amount of AC required when there is already a new ini plan in few months ? Why the new ini is that P2W ?
Also one more thing I forget : the new purple stats droprate. We've cleared the ini a significant amount of times and so far we've dropped only 2 orange items on last boss. One had 6 yellow (useless) stats and one had 5 yellow + 1 (useless) new purple stat. Orkham have 3 guarantee stats per run so imo last boss from the new ini should have a guarantee orange item with at least 2-3 purple stats on it otherwise ppl won't craft new gear soon.
-
There are some things that should be review indeed imo.
1st thing : the way to roll stats. spending 15k diams then buying PNC and praying for 3 good stats is a bit too much P2W ("Added karma system to corruption shufflers, after certain amount of uses, your next roll will have greatly increased chance of being special pool stats & max roll") --> What are those special pool stats ?? There should be other way (F2P friendly) to roll stats after buying items to unlock number of stats possibilty.
2nd thing : there are 3 new items to roll stats while locking 1st / 2nd or 3rd one only but what if you get 2 good stats and only want to reroll one ? There should be items that roll all stats AND items that lock stat when you get one you were looking for.
3rd thing : the amount of arcadia coins needed to build the new stuff. 100k to unlock grandmaster lvls on alchemy and blacksmithing , then 75k + 100k to buy new recipes then 75k per red item and 100k per gold item. That sounds really really to much regarding the amount of coins the ini is droping (7.7k if you get the random amount at max value everytime). We have to build 8 armor pieces and weapons that means 100+ runs to get new red stuff and I don't even want to count for gold stuff. You have to also keep it mind that coins are needed also to craft food / ammunitions for scout / rogues etc.
4th thing : the performance issue causing low fps (especially in the snowy area leading to 2nd boss) but Ryzek already mentionned it above.
Overall the ini is really cool looking, bosses have nice mechanics. I'm looking forward for next expansion.
-
Hi, i've turned off all shadow settings and still this shadow appear.
-
Hi, maybe it's only my feeling but with latest patch/class balance, it look like scout/druid got a little bit to much nerfed. It was strong indeed but not necessarly huge overperforming.
Also I've the feeling that scouts in general got a bit impacted (negativly) , idk if it's with new crit rework or the general scouts change on Eagle Eyes.
I don't know what other scouts players feels about last patch, i'm glad to hear your toughts.
-
Hi , do you plan to add amulet's xp in custom ini anytime ? I know this upgrade for artefacts is suppose to be long time but it would already take ages to complete them just with nostalgias ini and with new custom one coming soon most ppl won't do nostalgia that soon. . Highests artefacts lvl are barely above lvl 50 and it was just the easy part so adding xp to normal inis (dc / orkham / new ini) would be a QoL.
-
Hi , is it possible to add an option to get those quests titles (ID : 530031 / 530041 / 530058) if we already completed the quests ? I guess many ppl already have done those quests before you make hidden titles visible so we miss the opportunity to get them.