Posts by splend

    Would it be possible to have transport crystals in Tikal and Clops instance? (Like we have it in HOS)


    Also, it would be nice to have transport person, like we have @ Clops exit that transports you to instance start @ Tikal.


    I am sure we all would benefit in time if this would be added.


    For me, it's a good idea - save your time to make more runes and learn ( Some of the people speak as if it was kind of a simplification in killing bosses, I don't now why, troll ? )


    Not everyone must be pro ! not everyone has end-game gear !


    btw. someone who has never used crystal in HoS/ZS/DL, let the first throw a stone :)


    22,5 mdmg? You can stay with your old healer wand, in my opinion is the new wand good.


    you talk about weapons there are 2 lvls different and starts from a another tier, so it cant be the big different that you want xD


    the new wand has more mdmg and better nonstats... and for this 2 lvl different, its okay...

    "the new wand has more mdmg and better nonstats"
    tell me how much more it has ?


    I took old and new in t13, can you explain me why others weapons have such a big difference ?
    Old bow vs new bow in the same tier 13 = 18169,9 dmg vs 19783,8 dmg = 1613,9 dmg difference.


    sorry but I'm a little confused

    Ok, so new healer wand its a "craap" and new magical dps also almost but others weapons are more improved.


    btw. healer wand old vs new on T13 = ~ 22,5 mdmg, awesome :D (Int ss), I'm staying with old one :P


    EOT

    Hi, can someone explain me why some of new weapons have not as big improving as others ? I mean healer wand and magical dps wand.
    Ok, magical dps has better attack speed (from 2.4 to 2.3 / / its only good for w/m) but damage is still low.
    Want to look at other examples, below is a picture with bassed values


    Mementos + Badge of the Trail its enough in promo (we are talking about new stuffs), Dont destroy the economy and fun of game.
    Too easy way to get improve own self it's not good for server and community.

    This will be our 4th custom content package and the development team works hard on it right now.


    A final release date is not known yet, but our informations are, that the devlopments are in the last steps now so perhaps we can count on the patch in the beginning of february already :)

    11-02-2016: still no info :/ boooring :/

    As you know we can only got the DN ring from the quest, but i dont understand the need to limit for only one ring per char ?( . This only force us to make alts to do the quest again. SO it does not solve any problem but annoying player. If there is some intention behind this pls let us know, ty.


    Something new in this case ?

    AAH addon has filters about kind of mana stones/stats and I dont have any problem with search neccesary stats/items ( even Arcadia )
    btw. better options would be extend the auction time - maybe 7 ? ( now 3 days )

    lost:


    Healing Sigils
    Physic Attack Sigils
    Magic Attack Sigils


    probably Physic Defense Sigils too


    char nickname: Kizdnelps

    I used hammer 1h and axe 1h from cl but now i use 1h hammer from HoS HM. In my opinion its more practical (+ parry) - k/w, k/m, ch/r, p/r :)


    btw. Im wearing set CL + PoM + HoE

    Knight / Warrior


    HP - 355580


    pdeff - 325544
    mdeff - 124654
    parry - 5721
    dodge - 7095


    dmg - 33180
    patt - 78597
    critt - 4556 | 69,79%


    Buffs foods + buffs / potion maidhouse + own buff = ~ 1 200 000 pdeff (without sigil)