Visdun:
The mobs only get damage from Poison Towers.Makes it really fun to play
Greetings.
yes i have tested it several times now
100 percent of your opinion
I think there is a need for action
Visdun:
The mobs only get damage from Poison Towers.Makes it really fun to play
Greetings.
yes i have tested it several times now
100 percent of your opinion
I think there is a need for action
Hello
Big Purified Package ID: 207149 would be nice
Greetings Luciaa
Thank you
oh sry we mean boss 4
Display MoreFor Boss 3, would it be possible to exclude the pets from the damage of the boss?
If I noticed it right, while he is casting "whirlwind chop" and the pets are still attacking the boss, they always die. Would be awesome if you could benefit from the beneficial effects of your pet over the whole bossfight.
Greetings
Hello, pets are already excluded by this spell.
hello Ikaria
unfortunately this can not be because the pets are killed by this cast
Greetings
Luciaa
Hello
would it be possible to increase the range of the skill Hush (r/b) with ID:1491235 from 100 to 200
Greetings
Luciaa
same here
hello as with the last patch there are the same problems when logging in
greetings Luciaa
It has happened to me in 90% of the attempts Iv done. I play at medium graphic settings and 1080 resulution with self effects on and some times I got crash just at the start of the fight and some other times I crash when second tactics starts and I move down where other tactic is done. Its a bit annoying to redo interface every time I do this boss
good morning
the same problem I have from time to time I do not change anything in the settings
I play with the highest Graffik and have my own effects on
unfortunately for me the game closes randomly in 1 of 3 rounds
either at the beginning of the boss fight or in the middle of it
I also get no crash report or error messages
the game just closes
Greetings Luciaa
Badge of the Worldwide Fame in HH pls
Malatinas Survival Game
Would it be possible to add a counter for how often you completed this minigame so players know how often they still have to complete it before getting the next title? It could be like the counter at the end of Treasure Hunt.
Greetings.
exactly this, I would also like to see, I also miss such a countdown
Greedings Luciaa
Regarding the new changes for KS:
I hope you adjusted the boss attributes to higher values instead of lower :).
And excluding the pets from yusalien is fine, but extent the trigger makes the boss to easy imho...because currently this boss is a challenge and still should be a challenge, also after the patch.
Greetings
100% agree
Greetings Luciaa
Hello, Got disconnected and now cant log in...game states server is online but message box shows connecting to game server but nothing happens
Whats happening??
hi same here
Display MoreI was asked about S/wrd I forgot.
S/Wrd: 5.4% permanent dmg increase. 18.3% p-atk increase with 50% uptime. Entling Offering passively deals 50% dps on every hit with a cooldown of 2 sec after 30 hits done. Double Snipe for burst + charged chop. Possibility to use Snipe usefull in trash because of 0.5 sec cast time. additional AOE skills. Overall the single target burst potential is a bit higher than from S/D, but needs a little bit more time (so nothing for balton :D). Quite good AOE dmg overall because of elite skills (need to use a bit mana potions or have mana support), but entling offering is now more a decoration in AOE burst. With the 2 seconds cooldown phase after 30 hits, it would be a good idea to increase the dmg of entling offering to around 75-100% dps. That could be more balanced. Sadly the lvl 60 elite is a bit waste. It's only usefull in pvp but kinda useless in PvE
Greetings
Agree with the S/wd stuff. Since the buffs to S/W this class is getting less and less play because the main point (AoE through entling offering) is just not strong enough anymore and the feeling to rely on rng when it enters the CD state ist just a frustrating thing. I really like to play that class but to make it worthy the Entling mechanic either needs to be changed again or it needs more Damage.
On the other scout classes nothing really changed. S/D the stronger the equip the better the class. S/W a bit too strong and overall outclasses most other scouts on decent gear. S/CH feels diffrent but is a good combination except that it basicly still is a melee class because of the 50 range joint blow which should really be changed.
S/R and S/k doesnt have anything to offer against all the other classes so it basiclly doesnt exist for scouts :(.
So overall
S/WD make Entling Offering great again with removing the debuff or buffing the damage
S/W get rid of a bit of the physical attack maybe down to ~15%
S/R S/K useless classes maybe rework or give them identitys like physical light and physical poison dmg scouts
S/CH joint blow 200 range
Mages, Delete them all
Hello,
totally agree with you and Lutine
and find your suggestions good
LG Luciaa
Hi,
Big Purified Package will be nice to see in happy hours
Greetings Luciaa
it would be nice to add a Temple Core or Weak Core to ini, as well as a second statistic
hello i agree with you, i think it wouldn't hurt to add a weakness or a temple core to the last boss
Greetings Luciaa
S / ch
Change the range of the skills 490420 and 491292 on firearms from 50 to 200 (just like on a crossbow and a bow) so that it makes sense to use them and s / ch should already be playable.
100 % agree i think too, the range should be adjusted
Hello,
I rarely write some posts in the forum, but now i have to leave some points.
We invested time and diamonds to kill the WB, did beta testers for you, discovered some bugs, but played well together.
Now there is your thanks with a 3 day block. Nice kick in our face!
You punish loyal players who showed good teamplay for 2 months.
In such a case I lose the fun of the game if you get one and the next blow in a row.
My request: Remove the 3 day duration and put it back to 24 hours.
Kind regards Luciaa
hi its hard to say but i think rouge / warden is a little overperforming now // I think if you reduce the skill (ID: 499547) from 12% to 10% it would be better
thx and see you
Greetings Luciaa
I would be down for an mdd nerf actually, but then we would have to look at a couple chain classes as well and also nerf r/ch in that case.
but keep in mind if they make rogue/champion weaker you take away the rogue one of two classes you can play at the moment
Display MoreDisplay MoreHeyho,
I have seen different information about this tbh. But i don't think our opinions will match there.
But i don't really think that some other leather classes really need a Buff (Some of them are top dps). A few yes of course but not every class. Tbh i can't really believe that the opinions are SO different. But i guess we'll see how the balancing team will decide on that. Atm i still have this opinion i mentioned above.
I do not say that the s/m isn't strong atm.
Offtopic: i don't think that this balancing pause was that bad. It was nice to see the same classes perform over a longer time period and not a changing meta like every 1-2 weeks
Greetings
Would be nice if you shared some experiences then.
Mine are the following: On mage i get beaten by some chain dps classes (W/R and Ch/Wl). These classes however are either getting beaten by, or are at even with S/M(Mdd).
I mean this is just from random pug groups, so the results may vary because of the skill lvl and the supports.
But in my experiences these results are pretty consistent.
As Mdd you can play S/M, S/Wl, Wd/D and 2 or 3 mage classes and be top dps.
My problem is, that the best mdd classes are fucking boring. And the problem of the leather players is, that there are very few classes that can compete.
100 percent of your opinion // leather classes have been trimmed
buff pdd scout =)
Couldn't agree more with both posts above.
Getting most guildmembers online at the same time is difficult enough, primetime shouldn't be wasted with waiting for your turn to try.
I agree. Makes no sense that only 1 group can test.
I was hoping that the introduction of the new WB would give a reason for players to come back, at the moment I am full of fear
Let more players fight vs boss, maybe sth like LoDD is the right way?
100 percent of the same opinion
please open the (openworld ini) in multiple channels two or three channels would be desirable to allow multiple groups to try/test the world boss at the same time
with kind regards
Luciaa
Hi Arcadia ,
is it intented that the skill from the Healing Crystal Curing Will ID(1490475) does not heal without any group or raid,
if Yes,
I think the crystal should heal even without group or raid.
so i would be grateful for such a change
Greetings Luciaa