1)I understand that perfectly well, but what does reinforcement for Scouts have to do with it? This already applies to magicians, we need to make them weaker, not make the scouts stronger.
2)But none of your statements are correct (I mean the dps ratio). Apparently you haven't seen really strong scout/rogue who have HUGE dps. Although, it's not surprising, these people don't show such a level of damage in front of everyone.
3)The situation is such that all types of scout must be changed, and they do not need to raise damage, but simply remove the outdated skills and replace them with the necessary ones. Scout/rogue - requires a strong damage reduction.
4)Mages require an absolute reduction in damage, and this mostly applies specifically to aoe, because skill changes that have been made over the years to increase the damage of magic classes by magic damage + dynamic stats have given them a huge boost in damage, so we have such a picture of balanced magic classes.
P.S. Need to understand that dynamic stats have turned the balance around, and have given many classes a HUGE damage boost, while others have absolutely nothing.
P.S.S. And the fact that the magic classes are very strong does not mean that we should mislead the administration and ask for the strengthening of other classes. Just need to reduce the damage to magic classes. Stop misinforming the administration, creating a collapse in society. Scout is a good class, warrior is too, warden are too, rogue suck, mages are very strong, warlocks are very strong (I'm talking generically, there are separate bundles for each class that need to be adjusted, but in general, the picture is exactly like that).
P.S.S.S. And yes, I missed your point a little bit that you are one of the strong S/R...I'm afraid to disappoint you, but there are only a couple of S/R among European players who can do good damage. And no offense, you're not even close to being able to do the damage that a strong S/R would do. And there aren't even any such players in Bastion.